Player Matchup

Freya
Freya
AZombieDoesntZz
Freya
Level 89
God Stats
7W - 6L
1,543 SR
Queue Stats
645W - 662L
1,447 Elo+
Solo
Izanami
Izanami
Gingy762
Izanami
Level 109
God Stats
4W - 7L
1,468 SR
Queue Stats
314W - 305L
1,467 Elo+
Party 2
Cerberus
Cerberus
Partypooper314
Cerberus
Level 147
God Stats
0W - 2L
1,583 SR
Queue Stats
24W - 34L
1,311 Elo+
Solo
Arachne
Arachne
Sn0wo
Arachne
Level 68
God Stats
7W - 2L
1,776 SR
Queue Stats
129W - 122L
1,501 Elo+
Party 2
Aphrodite
Aphrodite
fulcuri
Aphrodite
Level 66
God Stats
1W - 3L
1,348 SR
Queue Stats
110W - 109L
1,446 Elo+
Party 2
Team Averages
Level 96
1,544 SR
1,434 Elo+

VS

Team Averages
Level 140
1,631 SR
1,507 Elo+
Nu Wa
Nu Wa
Cuddelcat83
Nu Wa
Level 129
God Stats
6W - 0L
1,658 SR
Queue Stats
155W - 156L
1,472 Elo+
Party 1
Yemoja
Yemoja
Itfitinme
Yemoja
Level 157
God Stats
4W - 2L
1,674 SR
Queue Stats
326W - 326L
1,455 Elo+
Solo
Anubis
Anubis
LADYBUG425
Anubis
Level 157
God Stats
8W - 1L
1,806 SR
Queue Stats
204W - 215L
1,525 Elo+
Party 1
Ah Puch
Ah Puch
PacakeMane
Ah Puch
Level 107
God Stats
3W - 1L
1,823 SR
Queue Stats
115W - 139L
1,526 Elo+
Solo
Thor
Thor
xXKraziik420Xx
Thor
Level 152
God Stats
1W - 2L
1,196 SR
Queue Stats
221W - 206L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
7,520
684
5,047
8,114
2,177
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Izanami
Gingy762
Izanami
17
6 / 3 / 3
10,390
945
12,524
8,273
2,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
15
3 / 4 / 6
8,979
816
7,872
18,032
19,841
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
Sn0wo
Arachne
16
2 / 3 / 9
8,548
777
5,253
12,853
11,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
fulcuri
Aphrodite
13
0 / 3 / 3
7,575
689
1,460
8,792
4,943
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 7
8,980
816
10,105
8,786
3,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Itfitinme
Yemoja
15
1 / 1 / 10
8,805
800
4,348
5,459
4,185
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Anubis
LADYBUG425
Anubis
16
4 / 4 / 9
9,796
891
11,263
12,793
7,004
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ah Puch
PacakeMane
Ah Puch
16
6 / 1 / 5
9,622
875
14,962
6,192
2,507
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 3 / 10
8,955
814
9,048
11,347
4,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
58
11
Kills
17
17
Deaths
11
24
Assists
41
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
3
2
7
3.25
L
Izanami
Gingy762
Izanami
6
3
3
2.5
W
Yemoja
Itfitinme
Yemoja
1
1
10
6
W
Anubis
LADYBUG425
Anubis
4
4
9
2.13
W
Ah Puch
PacakeMane
Ah Puch
6
1
5
8.5
L
Cerberus
3
4
6
1.5
L
Arachne
Sn0wo
Arachne
2
3
9
2.17
L
Aphrodite
fulcuri
Aphrodite
0
3
3
0.5
W
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,156
Damage
49,726
56,064
Taken
44,577
40,657
Mitigated
21,474
23,922
Healing
23,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,047
1,192
447
825
8,114
2,177
0
6,730
1,384
14,471
232
W
10,105
2,609
663
1,298
8,786
3,135
1,308
2,388
6,273
26,857
0
L
Izanami
Gingy762
Izanami
12,524
7,981
281
2,281
8,273
2,431
1,244
6,128
2,145
0
54,273
W
Yemoja
Itfitinme
Yemoja
4,348
892
13,584
1,542
5,459
4,185
367
1,765
3,603
8,788
460
W
Anubis
LADYBUG425
Anubis
11,263
605
158
1,969
12,793
7,004
802
3,891
8,777
29,591
624
W
Ah Puch
PacakeMane
Ah Puch
14,962
843
557
946
6,192
2,507
256
2,856
3,192
34,001
0
L
Cerberus
7,872
0
590
3,555
18,032
19,841
123
11,361
6,671
18,553
398
L
Arachne
Sn0wo
Arachne
5,253
2,247
1,559
4,902
12,853
11,265
336
9,851
3,002
0
9,252
L
Aphrodite
fulcuri
Aphrodite
1,460
496
5,091
4,391
8,792
4,943
303
6,427
2,365
7,179
154
W
9,048
669
1,095
1,493
11,347
4,643
170
3,100
8,086
0
12,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,012
Gold Earned
46,158
206
Minions Killed
171
0
Camps Cleared
0
1,004,651
Distance Traveled
972,505
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,520
684
30
3
0
201,506
0
W
Nu Wa
8,980
816
37
3
0
183,092
0
L
Izanami
10,390
945
123
11
0
184,722
0
W
Yemoja
8,805
800
19
2
0
170,240
0
W
Anubis
9,796
891
57
5
0
190,869
0
W
Ah Puch
9,622
875
45
4
0
215,643
0
L
Cerberus
8,979
816
27
2
0
180,286
0
L
Arachne
8,548
777
11
1
0
246,026
0
L
Aphrodite
7,575
689
15
1
0
192,111
0
W
Thor
8,955
814
13
1
0
212,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role