Player Matchup

Charon
Charon
 
Charon
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
BlakusW1994
Rama
Level 108
God Stats
0W - 2L
1,269 SR
Queue Stats
110W - 152L
1,398 Elo+
Party 1
Zhong Kui
Zhong Kui
Dillanrules1998
Zhong Kui
Level 115
God Stats
3W - 5L
1,408 SR
Queue Stats
181W - 193L
1,453 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Treuraap
Morgan Le Fay
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,454 Elo+
Solo
Sobek
Sobek
WoOpEr4fun
Sobek
Level 18
God Stats
1W - 1L
1,702 SR
Queue Stats
22W - 38L
1,329 Elo+
Solo
Team Averages
Level 94
1,476 SR
1,427 Elo+

VS

Team Averages
Level 96
1,459 SR
1,487 Elo+
Ah Puch
Ah Puch
BIBIBeanca7
Ah Puch
Level 148
God Stats
3W - 4L
1,373 SR
Queue Stats
484W - 505L
1,455 Elo+
Solo
Nike
Nike
Hope23
Nike
Level 143
God Stats
4W - 3L
1,567 SR
Queue Stats
344W - 335L
1,470 Elo+
Party 2
Hera
Hera
Limitless5822
Hera
Level 87
God Stats
2W - 2L
1,428 SR
Queue Stats
199W - 191L
1,532 Elo+
Solo
Hachiman
Hachiman
MishKa22
Hachiman
Level 32
God Stats
2W - 0L
1,715 SR
Queue Stats
85W - 84L
1,496 Elo+
Party 2
Khepri
Khepri
Sermalion
Khepri
Level 68
God Stats
1W - 2L
1,210 SR
Queue Stats
378W - 386L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
17
1 / 3 / 5
9,555
683
8,244
19,373
17,323
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 6 / 3
8,362
597
4,315
11,306
4,885
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
Dillanrules1998
Zhong Kui
16
1 / 9 / 5
8,878
634
17,158
18,393
18,436
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Morgan Le Fay
Treuraap
Morgan Le Fay
15
2 / 4 / 4
8,927
638
14,310
10,001
4,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
15
2 / 8 / 2
8,680
620
5,972
16,964
18,075
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BIBIBeanca7
Ah Puch
19
5 / 1 / 22
11,172
798
21,409
8,307
3,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nike
Hope23
Nike
19
14 / 2 / 13
11,864
847
18,619
27,723
15,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

15
3 / 2 / 12
9,529
681
9,948
7,837
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
MishKa22
Hachiman
19
8 / 2 / 13
11,506
822
18,474
11,523
4,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
Sermalion
Khepri
17
0 / 1 / 20
10,503
750
3,137
14,007
9,087
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
110
7
Kills
30
30
Deaths
8
19
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
3
5
1.17
W
Ah Puch
BIBIBeanca7
Ah Puch
5
1
22
16
L
1
6
3
0.42
L
Zhong Kui
Dillanrules1998
Zhong Kui
1
9
5
0.39
W
Nike
Hope23
Nike
14
2
13
10.25
W
3
2
12
4.5
W
Hachiman
MishKa22
Hachiman
8
2
13
7.25
W
Khepri
Sermalion
Khepri
0
1
20
10
L
Morgan Le Fay
Treuraap
Morgan Le Fay
2
4
4
1
L
Sobek
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,999
Damage
71,587
76,037
Taken
69,397
63,103
Mitigated
36,040
18,836
Healing
27,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
8,244
571
3,022
5,959
19,373
17,323
0
9,208
10,165
21,457
775
W
Ah Puch
BIBIBeanca7
Ah Puch
21,409
764
1,112
1,598
8,307
3,755
788
4,888
3,419
40,496
0
L
4,315
2,237
601
770
11,306
4,885
0
6,182
5,124
0
12,953
L
Zhong Kui
Dillanrules1998
Zhong Kui
17,158
1,984
83
2,700
18,393
18,436
0
7,164
11,229
28,572
0
W
Nike
Hope23
Nike
18,619
1,181
2,620
9,237
27,723
15,400
45
16,164
11,559
0
35,698
W
9,948
1,296
775
479
7,837
3,070
710
6,502
1,335
18,275
0
W
Hachiman
MishKa22
Hachiman
18,474
9,915
1,292
1,064
11,523
4,728
1,475
8,413
3,110
0
38,478
W
Khepri
Sermalion
Khepri
3,137
409
4,712
4,209
14,007
9,087
22
9,239
4,768
8,799
0
L
Morgan Le Fay
Treuraap
Morgan Le Fay
14,310
2,146
863
2,150
10,001
4,384
0
5,114
4,887
30,813
0
L
Sobek
5,972
42
1,090
1,598
16,964
18,075
0
6,826
10,138
13,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,402
Gold Earned
54,574
157
Minions Killed
165
0
Camps Cleared
0
1,122,616
Distance Traveled
1,284,220
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
9,555
683
23
2
0
263,622
0
W
Ah Puch
11,172
798
45
3
0
272,059
1
L
Rama
8,362
597
36
3
0
205,663
0
L
Zhong Kui
8,878
634
42
3
0
226,054
0
W
Nike
11,864
847
35
3
0
281,589
0
W
Hera
9,529
681
17
1
0
211,062
0
W
Hachiman
11,506
822
63
5
0
240,046
0
W
Khepri
10,503
750
5
0
0
279,464
0
L
Morgan Le Fay
8,927
638
41
3
0
213,790
0
L
Sobek
8,680
620
15
1
0
213,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role