Player Matchup

Arachne
Arachne
Silver II
B3JARAN0
Arachne
Silver II
Level 174
God Stats
4W - 6L
1,459 SR
Queue Stats
90W - 117L
989 MMR
Party 1
Danzaburou
Danzaburou
Silver I
B_FROZEN_
Danzaburou
Silver I
Level 109
God Stats
14W - 8L
1,715 SR
Queue Stats
195W - 207L
1,127 MMR
Solo
Mulan
Mulan
Gold V
CondonesArcanos
Mulan
Gold V
Level 108
God Stats
22W - 29L
1,479 SR
Queue Stats
48W - 65L
1,335 MMR
Party 1
Ares
Ares
Silver I
Jz_Vrax68
Ares
Silver I
Level 125
God Stats
29W - 17L
1,626 SR
Queue Stats
392W - 416L
1,097 MMR
Solo
Kukulkan
Kukulkan
Silver I
SmiteGirls2003
Kukulkan
Silver I
Level 89
God Stats
5W - 9L
1,406 SR
Queue Stats
228W - 256L
1,150 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 121
1,537 SR
1,139 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 146
1,436 SR
1,312 MMR
Anhur
Anhur
Silver II
 
Anhur
Silver II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver II
 
Sun Wukong
Silver II
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Silver II
ImproveBeyond
Awilix
Silver II
Level 156
God Stats
2W - 5L
1,263 SR
Queue Stats
14W - 24L
1,260 MMR
Solo
Scylla
Scylla
Gold V
Three 4 1a
Scylla
Gold V
Level 141
God Stats
3W - 8L
1,430 SR
Queue Stats
180W - 191L
1,171 MMR
Solo
Surtr
Surtr
Silver I
nestman255
Surtr
Silver I
Level 122
God Stats
30W - 27L
1,487 SR
Queue Stats
303W - 327L
1,129 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
B3JARAN0
Arachne
9
1 / 2 / 0
4,839
484
518
6,343
1,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Danzaburou
B_FROZEN_
Danzaburou
9
0 / 4 / 0
4,782
478
3,896
6,711
1,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 1 / 1
5,492
549
5,399
8,124
5,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ares
7
0 / 3 / 1
4,477
448
2,689
7,960
3,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
11
2 / 0 / 0
5,684
568
4,548
4,319
1,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
ThothThanatosNeith

VS

Bans
GebKaliAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
7 / 0 / 1
7,219
722
5,953
5,486
1,827
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
 
Sun Wukong
9
0 / 3 / 0
5,400
540
3,998
8,931
4,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 0 / 1
5,758
576
2,954
5,992
2,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Three 4 1a
Scylla
11
0 / 0 / 0
5,928
593
921
3,020
778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
9
0 / 1 / 5
5,285
529
6,481
8,562
5,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
4
Kills
10
10
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
0
1
7.5
W
Sun Wukong
 
Sun Wukong
0
3
0
0
L
Arachne
B3JARAN0
Arachne
1
2
0
0.5
L
Danzaburou
B_FROZEN_
Danzaburou
0
4
0
0
L
1
1
1
1.5
W
3
0
1
3.5
L
Ares
0
3
1
0.17
L
Kukulkan
2
0
0
2
W
Scylla
Three 4 1a
Scylla
0
0
0
0
W
Surtr
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,050
Damage
20,307
33,457
Taken
31,991
13,647
Mitigated
13,989
8,868
Healing
13,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,953
3,663
0
3,896
5,486
1,827
560
827
4,659
0
43,155
W
Sun Wukong
 
Sun Wukong
3,998
594
0
2,851
8,931
4,023
0
1,302
7,629
0
29,066
L
Arachne
B3JARAN0
Arachne
518
363
0
1,880
6,343
1,661
0
312
6,003
0
29,211
L
Danzaburou
B_FROZEN_
Danzaburou
3,896
1,637
0
1,250
6,711
1,535
0
61
6,559
0
32,823
L
5,399
901
0
2,878
8,124
5,503
0
0
8,124
0
33,887
W
2,954
1,350
0
1,931
5,992
2,050
0
464
5,528
0
38,742
L
Ares
2,689
346
0
2,000
7,960
3,467
0
343
7,314
8,960
0
L
Kukulkan
4,548
139
0
860
4,319
1,481
0
713
3,530
45,846
0
W
Scylla
Three 4 1a
Scylla
921
76
0
1,263
3,020
778
0
1,061
1,959
51,346
0
W
Surtr
6,481
2,275
0
3,099
8,562
5,311
30
3,583
4,979
802
18,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,274
Gold Earned
29,590
274
Minions Killed
346
0
Camps Cleared
0
925,560
Distance Traveled
1,070,516
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,219
722
82
8
0
204,142
4
W
Sun Wukong
5,400
540
64
6
0
205,619
4
L
Arachne
4,839
484
57
6
0
204,015
1
L
Danzaburou
4,782
478
64
6
0
176,836
0
L
Mulan
5,492
549
57
6
0
181,344
4
W
Awilix
5,758
576
68
7
0
244,203
0
L
Ares
4,477
448
14
1
0
174,352
5
L
Kukulkan
5,684
568
82
8
0
189,013
5
W
Scylla
5,928
593
99
10
0
205,087
1
W
Surtr
5,285
529
33
3
0
211,465
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role