Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
BabbaPOO
Fafnir
Level 155
God Stats
12W - 8L
1,599 SR
Queue Stats
757W - 733L
1,532 Elo+
Solo
Khepri
Khepri
DinuSalvatore
Khepri
Level 147
God Stats
2W - 2L
1,481 SR
Queue Stats
118W - 125L
1,537 Elo+
Solo
Ne Zha
Ne Zha
jhazard10
Ne Zha
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,395 Elo+
Solo
Team Averages
Level 149
1,516 SR
1,493 Elo+

VS

Team Averages
Level 108
1,518 SR
1,481 Elo+
Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
 
Da Ji
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Eboshari
Osiris
Level 156
God Stats
1W - 2L
1,728 SR
Queue Stats
37W - 20L
1,650 Elo+
Party 1
Charybdis
Charybdis
KonstanceDracul
Charybdis
Level 127
God Stats
1W - 3L
1,362 SR
Queue Stats
34W - 30L
1,524 Elo+
Party 1
Odin
Odin
Plagueinside
Odin
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
13 / 1 / 12
10,315
1,032
12,090
6,045
3,537
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hades
 
Hades
15
6 / 3 / 16
9,247
925
10,047
9,411
7,318
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fafnir
BabbaPOO
Fafnir
15
4 / 1 / 22
10,325
1,033
6,686
16,409
22,910
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

15
2 / 1 / 22
8,733
873
5,473
10,558
9,205
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
jhazard10
Ne Zha
15
2 / 2 / 19
8,721
872
12,655
8,345
5,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 5 / 2
8,738
874
12,545
8,104
2,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
 
Da Ji
12
2 / 5 / 2
7,367
737
4,728
8,602
4,340
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Osiris
Eboshari
Osiris
13
2 / 5 / 3
7,457
746
6,299
12,822
11,470
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
KonstanceDracul
Charybdis
12
1 / 5 / 4
7,225
723
5,294
7,710
2,590
Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

12
0 / 7 / 4
6,898
690
5,620
12,304
10,673
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
22
27
Kills
7
8
Deaths
27
91
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
13
1
12
19
W
Hades
 
Hades
6
3
16
4.67
L
Merlin
 
Merlin
2
5
2
0.6
L
Da Ji
 
Da Ji
2
5
2
0.6
W
Fafnir
BabbaPOO
Fafnir
4
1
22
15
W
2
1
22
13
L
Osiris
Eboshari
Osiris
2
5
3
0.7
L
Charybdis
KonstanceDracul
Charybdis
1
5
4
0.6
L
0
7
4
0.29
W
Ne Zha
jhazard10
Ne Zha
2
2
19
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,951
Damage
34,486
50,768
Taken
49,542
48,215
Mitigated
31,856
19,499
Healing
9,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
12,090
6,380
453
434
6,045
3,537
3,238
2,458
3,481
0
33,551
W
Hades
 
Hades
10,047
787
1,198
1,992
9,411
7,318
1,065
3,660
5,563
21,204
0
L
Merlin
 
Merlin
12,545
107
948
1,435
8,104
2,783
0
2,225
5,803
32,037
0
L
Da Ji
 
Da Ji
4,728
313
576
1,509
8,602
4,340
0
4,261
4,168
0
9,308
W
Fafnir
BabbaPOO
Fafnir
6,686
2,702
3,959
6,432
16,409
22,910
938
3,810
12,372
10,302
95
W
5,473
467
1,509
1,720
10,558
9,205
417
3,526
6,930
11,688
1,040
L
Osiris
Eboshari
Osiris
6,299
568
123
2,493
12,822
11,470
0
5,046
7,577
0
7,594
L
Charybdis
KonstanceDracul
Charybdis
5,294
1,133
486
1,071
7,710
2,590
0
3,234
4,360
0
14,408
L
5,620
631
170
971
12,304
10,673
0
6,458
5,697
4,962
7,186
W
Ne Zha
jhazard10
Ne Zha
12,655
1,196
342
1,460
8,345
5,245
1,656
1,451
6,854
0
31,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,341
Gold Earned
37,685
126
Minions Killed
94
0
Camps Cleared
0
915,380
Distance Traveled
837,658
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,315
1,032
49
5
0
175,683
0
W
Hades
9,247
925
24
2
0
164,586
0
L
Merlin
8,738
874
44
4
0
178,380
0
L
Da Ji
7,367
737
13
1
0
190,944
0
W
Fafnir
10,325
1,033
11
1
0
185,910
0
W
Khepri
8,733
873
18
2
0
198,994
0
L
Osiris
7,457
746
7
1
0
163,885
0
L
Charybdis
7,225
723
27
3
0
139,831
0
L
Odin
6,898
690
3
0
0
164,618
0
W
Ne Zha
8,721
872
24
2
0
190,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role