Player Matchup

Arachne
Arachne
 
Arachne
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
chenlezhi
Artio
Level 277
God Stats
1W - 3L
1,508 SR
Queue Stats
1,645W - 1,622L
1,516 Elo+
Solo
Skadi
Skadi
mccree3nj
Skadi
Level 38
God Stats
0W - 2L
1,301 SR
Queue Stats
18W - 32L
1,388 Elo+
Solo
Ra
Ra
x76o_Artifacts
Ra
Level 129
God Stats
82W - 66L
1,560 SR
Queue Stats
715W - 677L
1,490 Elo+
Solo
Team Averages
Level 151
1,474 SR
1,479 Elo+

VS

Team Averages
Level 85
1,575 SR
1,483 Elo+
Ares
Ares
 
Ares
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
MONSTAZ20
Nu Wa
Level 42
God Stats
7W - 7L
1,669 SR
Queue Stats
61W - 55L
1,600 Elo+
Solo
Poseidon
Poseidon
Mochilito iF
Poseidon
Level 108
God Stats
4W - 0L
1,659 SR
Queue Stats
186W - 185L
1,499 Elo+
Solo
Tyr
Tyr
TragiicSniipe
Tyr
Level 129
God Stats
19W - 16L
1,498 SR
Queue Stats
319W - 314L
1,398 Elo+
Solo
Medusa
Medusa
gellison042001
Medusa
Level 57
God Stats
49W - 38L
1,551 SR
Queue Stats
79W - 85L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
2 / 2 / 0
4,863
540
4,155
5,713
1,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Odin
 
Odin
9
0 / 2 / 0
4,569
508
1,753
7,851
3,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Artio
chenlezhi
Artio
1
0 / 0 / 0
3,301
367
0
378
108
Skadi
mccree3nj
Skadi
10
2 / 3 / 0
5,429
603
4,978
7,358
2,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 1 / 0
5,420
602
1,680
6,176
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
1 / 0 / 3
5,875
653
1,967
5,483
3,665
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Nu Wa
MONSTAZ20
Nu Wa
10
0 / 0 / 1
5,706
634
5,120
2,513
681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Mochilito iF
Poseidon
11
2 / 2 / 1
5,537
615
2,537
5,290
1,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 0
6,346
705
4,993
5,400
3,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
2 / 2 / 1
5,672
630
3,506
5,731
1,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
4
Kills
8
8
Deaths
4
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
2
0
1
L
Odin
 
Odin
0
2
0
0
W
Ares
 
Ares
1
0
3
2.5
W
Nu Wa
MONSTAZ20
Nu Wa
0
0
1
0.5
W
Poseidon
Mochilito iF
Poseidon
2
2
1
1.25
W
3
0
0
3
L
Artio
chenlezhi
Artio
0
0
0
0
W
2
2
1
1.25
L
Skadi
mccree3nj
Skadi
2
3
0
0.67
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,566
Damage
18,123
27,476
Taken
24,417
9,413
Mitigated
10,854
8,473
Healing
9,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,155
3,611
0
1,951
5,713
1,695
0
1,688
4,025
0
20,877
L
Odin
 
Odin
1,753
629
0
1,723
7,851
3,721
0
441
7,410
0
24,044
W
Ares
 
Ares
1,967
98
0
1,607
5,483
3,665
0
84
5,399
22,569
391
W
Nu Wa
MONSTAZ20
Nu Wa
5,120
1,791
0
1,490
2,513
681
0
834
1,679
37,800
1,571
W
Poseidon
Mochilito iF
Poseidon
2,537
494
0
3,361
5,290
1,227
0
714
4,528
42,376
0
W
4,993
833
0
1,616
5,400
3,440
0
0
5,400
0
40,721
L
Artio
chenlezhi
Artio
0
0
0
0
378
108
0
378
0
0
0
W
3,506
756
129
1,133
5,731
1,841
0
0
5,731
0
35,204
L
Skadi
mccree3nj
Skadi
4,978
1,618
0
1,934
7,358
2,092
0
1,580
5,778
0
33,245
L
1,680
52
60
2,805
6,176
1,797
0
5,388
788
43,562
327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,582
Gold Earned
29,136
221
Minions Killed
341
0
Camps Cleared
0
767,735
Distance Traveled
999,715
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
4,863
540
37
4
0
198,250
5
L
Odin
4,569
508
41
5
0
186,839
1
W
Ares
5,875
653
31
3
0
215,732
2
W
Nu Wa
5,706
634
70
8
0
178,560
2
W
Poseidon
5,537
615
81
9
0
218,875
0
W
Tyr
6,346
705
83
9
0
204,565
0
L
Artio
3,301
367
0
0
0
0
0
W
Medusa
5,672
630
76
8
0
181,983
0
L
Skadi
5,429
603
59
7
0
184,123
0
L
Ra
5,420
602
84
9
0
198,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role