Player Matchup

Geb
Geb
Gold II
 
Geb
Gold II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold III
 
Ne Zha
Gold III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Martichoras
Martichoras
Diamond IV
IIMCoyneX
Martichoras
Diamond IV
Level 160
God Stats
42W - 37L
1,571 SR
Queue Stats
373W - 357L
2,032 MMR
Solo
Hachiman
Hachiman
Gold III
KetNaKotak
Hachiman
Gold III
Level 119
God Stats
6W - 2L
1,636 SR
Queue Stats
382W - 380L
1,537 MMR
Solo
Poseidon
Poseidon
Masters
我对着她的拳头上去就是一眼
Poseidon
Masters
Level 218
God Stats
17W - 12L
1,656 SR
Queue Stats
150W - 145L
2,033 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 155
1,573 SR
1,720 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 115
1,485 SR
1,592 MMR
Danzaburou
Danzaburou
Diamond V
 
Danzaburou
Diamond V
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold II
 
Aphrodite
Gold II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ix Chel
Ix Chel
Diamond IV
SavageDora
Ix Chel
Diamond IV
Level 158
God Stats
30W - 30L
1,610 SR
Queue Stats
157W - 131L
2,173 MMR
Solo
Kali
Kali
Silver II
shadowlover68
Kali
Silver II
Level 68
God Stats
0W - 2L
1,312 SR
Queue Stats
126W - 133L
1,149 MMR
Solo
Hades
Hades
Gold III
有毓婷丶放心爱
Hades
Gold III
Level 159
God Stats
3W - 4L
1,500 SR
Queue Stats
246W - 247L
1,640 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
6
0 / 1 / 0
3,635
606
1,363
3,461
1,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
 
Ne Zha
6
0 / 1 / 0
3,625
604
1,120
4,407
1,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Martichoras
IIMCoyneX
Martichoras
8
0 / 0 / 0
4,238
706
946
2,833
877
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hachiman
KetNaKotak
Hachiman
5
0 / 3 / 0
3,332
555
2,487
3,618
926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

10
3 / 0 / 0
5,391
899
2,771
2,887
764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
SylvanusRavanaThothCabrakanRa

VS

Bans
Ao KuangAnhurThanatosZhong KuiSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
3 / 0 / 1
4,100
683
4,342
5,227
1,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Aphrodite
 
Aphrodite
7
1 / 0 / 2
4,021
670
1,160
3,297
1,288
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
SavageDora
Ix Chel
8
0 / 0 / 1
4,240
707
1,668
1,341
324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

3
1 / 0 / 0
3,202
534
210
1,426
404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 3 / 0
3,647
608
1,180
4,945
1,639
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
3
Kills
5
5
Deaths
3
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
1
0
0
W
Ne Zha
 
Ne Zha
0
1
0
0
L
Danzaburou
 
Danzaburou
3
0
1
3.5
L
Aphrodite
 
Aphrodite
1
0
2
2
W
Martichoras
IIMCoyneX
Martichoras
0
0
0
0
W
Hachiman
KetNaKotak
Hachiman
0
3
0
0
L
Ix Chel
SavageDora
Ix Chel
0
0
1
0.5
L
1
0
0
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,687
Damage
8,560
17,206
Taken
16,236
5,650
Mitigated
5,174
6,418
Healing
9,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
1,363
91
0
1,790
3,461
1,652
0
447
3,014
8,120
0
W
Ne Zha
 
Ne Zha
1,120
165
0
1,381
4,407
1,431
0
364
4,001
0
16,594
L
Danzaburou
 
Danzaburou
4,342
2,201
0
2,622
5,227
1,519
0
681
4,546
0
24,667
L
Aphrodite
 
Aphrodite
1,160
160
1,602
1,927
3,297
1,288
0
572
2,725
4,357
0
W
Martichoras
IIMCoyneX
Martichoras
946
303
0
1,379
2,833
877
0
1,460
1,247
0
32,577
W
Hachiman
KetNaKotak
Hachiman
2,487
1,146
0
870
3,618
926
0
341
3,277
0
13,173
L
Ix Chel
SavageDora
Ix Chel
1,668
233
180
263
1,341
324
0
110
1,231
25,554
1,743
L
210
147
0
627
1,426
404
0
0
1,426
0
3,740
W
2,771
632
0
998
2,887
764
0
1,165
1,722
38,303
836
L
1,180
0
0
2,048
4,945
1,639
0
2,771
2,174
19,015
428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,221
Gold Earned
19,210
218
Minions Killed
157
0
Camps Cleared
0
641,279
Distance Traveled
515,170
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
3,635
606
7
1
0
130,408
4
W
Ne Zha
3,625
604
35
6
0
154,531
0
L
Danzaburou
4,100
683
34
6
0
111,295
0
L
Aphrodite
4,021
670
6
1
0
124,282
0
W
Martichoras
4,238
706
67
11
0
123,637
0
W
Hachiman
3,332
555
33
6
0
106,391
0
L
Ix Chel
4,240
707
63
11
0
107,598
2
L
Kali
3,202
534
8
1
0
36,664
0
W
Poseidon
5,391
899
76
13
0
126,312
1
L
Hades
3,647
608
46
8
0
135,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role