Player Matchup

Discordia
Discordia
 
Discordia
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Big Chauncer
Lancelot
Level 152
God Stats
4W - 5L
1,507 SR
Queue Stats
437W - 402L
1,600 Elo+
Solo
Medusa
Medusa
BigHoldie
Medusa
Level 88
God Stats
23W - 17L
1,565 SR
Queue Stats
302W - 297L
1,498 Elo+
Party 1
Sobek
Sobek
bpthetrooper51
Sobek
Level 129
God Stats
13W - 14L
1,483 SR
Queue Stats
346W - 329L
1,504 Elo+
Party 1
Cabrakan
Cabrakan
disclosure98
Cabrakan
Level 157
God Stats
9W - 7L
1,415 SR
Queue Stats
299W - 276L
1,548 Elo+
Solo
Team Averages
Level 134
1,494 SR
1,530 Elo+

VS

Team Averages
Level 78
1,559 SR
1,502 Elo+
Eset
Eset
RioluButRed
Eset
Level 101
God Stats
7W - 3L
1,574 SR
Queue Stats
243W - 220L
1,510 Elo+
Party 2
Artemis
Artemis
Zakarel
Artemis
Level 68
God Stats
149W - 126L
1,599 SR
Queue Stats
179W - 171L
1,519 Elo+
Solo
Charon
Charon
bennyblanco2004
Charon
Level 79
God Stats
10W - 8L
1,621 SR
Queue Stats
190W - 166L
1,450 Elo+
Party 2
Tyr
Tyr
papabear0409
Tyr
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
225W - 229L
1,554 Elo+
Solo
Chaac
Chaac
xBUSH WOOKIEo
Chaac
Level 68
God Stats
20W - 20L
1,501 SR
Queue Stats
187W - 189L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 0 / 0
5,958
596
4,024
3,537
785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Big Chauncer
Lancelot
11
3 / 2 / 2
5,842
584
3,906
7,820
3,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
BigHoldie
Medusa
11
4 / 2 / 1
5,981
598
4,731
5,340
1,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
2 / 1 / 3
6,254
625
2,794
9,443
6,872
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cabrakan
disclosure98
Cabrakan
11
4 / 0 / 2
7,174
717
6,212
5,755
3,884
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
5,730
573
1,866
5,105
1,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artemis
Zakarel
Artemis
10
2 / 3 / 1
5,554
555
6,777
5,231
1,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
2 / 2 / 1
5,881
588
4,977
7,535
4,400
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 6 / 0
5,015
502
3,150
10,112
5,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
1 / 2 / 1
4,925
493
1,771
6,620
2,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
14
Kills
5
5
Deaths
14
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
0
0
1
W
Lancelot
Big Chauncer
Lancelot
3
2
2
2
W
Medusa
BigHoldie
Medusa
4
2
1
2.25
L
0
1
0
0
L
Artemis
Zakarel
Artemis
2
3
1
0.83
L
2
2
1
1.25
W
2
1
3
3.5
W
Cabrakan
disclosure98
Cabrakan
4
0
2
5
L
0
6
0
0
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,667
Damage
18,541
31,895
Taken
34,603
16,729
Mitigated
16,416
11,187
Healing
8,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
4,024
0
0
1,221
3,537
785
323
1,752
1,785
37,114
1,915
W
Lancelot
Big Chauncer
Lancelot
3,906
1,224
0
1,169
7,820
3,514
0
1,023
6,797
0
41,636
W
Medusa
BigHoldie
Medusa
4,731
1,582
0
1,868
5,340
1,674
0
1,820
3,520
0
40,256
L
1,866
173
0
872
5,105
1,831
0
3,755
1,350
39,807
0
L
Artemis
Zakarel
Artemis
6,777
3,838
0
1,160
5,231
1,723
0
1,145
4,086
0
34,726
L
4,977
1,398
0
1,119
7,535
4,400
0
1,195
6,340
20,161
1,058
W
2,794
252
0
4,170
9,443
6,872
0
1,893
7,550
18,259
0
W
Cabrakan
disclosure98
Cabrakan
6,212
834
0
2,759
5,755
3,884
231
0
5,755
45,957
2,176
L
3,150
272
0
2,528
10,112
5,898
0
6,031
4,081
0
29,099
L
1,771
106
0
3,275
6,620
2,564
0
514
6,106
0
28,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,209
Gold Earned
27,105
352
Minions Killed
268
0
Camps Cleared
0
1,025,735
Distance Traveled
955,992
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,958
596
83
8
0
199,390
0
W
Lancelot
5,842
584
69
7
0
236,233
1
W
Medusa
5,981
598
81
8
0
216,096
0
L
Eset
5,730
573
84
8
0
209,001
0
L
Artemis
5,554
555
64
6
0
164,440
0
L
Charon
5,881
588
14
1
0
178,389
2
W
Sobek
6,254
625
26
3
0
212,197
5
W
Cabrakan
7,174
717
93
9
0
161,819
1
L
Tyr
5,015
502
50
5
0
217,547
0
L
Chaac
4,925
493
56
6
0
186,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role