Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
RIICHAR
Erlang Shen
Level 104
God Stats
4W - 7L
1,428 SR
Queue Stats
525W - 537L
1,442 Elo+
Solo
Kukulkan
Kukulkan
Reimer12
Kukulkan
Level 97
God Stats
1W - 5L
1,261 SR
Queue Stats
74W - 81L
1,414 Elo+
Solo
Merlin
Merlin
Ryuu-dono
Merlin
Level 62
God Stats
5W - 16L
1,215 SR
Queue Stats
251W - 307L
1,409 Elo+
Solo
Pele
Pele
Scotspak
Pele
Level 83
God Stats
0W - 1L
1,499 SR
Queue Stats
55W - 55L
1,399 Elo+
Solo
Team Averages
Level 101
1,380 SR
1,433 Elo+

VS

Team Averages
Level 104
1,459 SR
1,463 Elo+
Tiamat
Tiamat
 
Tiamat
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
DemonicQueen_xx
Maman Brigitte
Level 138
God Stats
2W - 3L
1,295 SR
Queue Stats
323W - 325L
1,471 Elo+
Solo
Janus
Janus
Pelangocho
Janus
Level 176
God Stats
5W - 5L
1,372 SR
Queue Stats
581W - 617L
1,436 Elo+
Solo
Kuzenbo
Kuzenbo
anweo
Kuzenbo
Level 67
God Stats
3W - 1L
1,650 SR
Queue Stats
76W - 74L
1,456 Elo+
Solo
Loki
Loki
goddragoon
Loki
Level 80
God Stats
3W - 2L
1,476 SR
Queue Stats
121W - 121L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
1 / 4 / 7
7,614
761
13,046
13,228
9,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
RIICHAR
Erlang Shen
13
2 / 6 / 7
7,789
779
7,891
12,411
13,007
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Reimer12
Kukulkan
16
4 / 1 / 3
9,097
910
8,747
5,703
2,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Ryuu-dono
Merlin
14
1 / 4 / 8
7,628
763
9,786
8,600
2,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Pele
14
6 / 5 / 6
8,948
895
7,805
11,575
3,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
6 / 2 / 11
9,295
930
11,655
12,973
15,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Maman Brigitte
DemonicQueen_xx
Maman Brigitte
14
4 / 3 / 5
8,232
823
3,990
7,941
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
17
9 / 3 / 8
11,101
1,110
13,001
10,487
4,509
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
anweo
Kuzenbo
14
1 / 2 / 13
8,833
883
5,678
14,969
13,459
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
0 / 4 / 8
7,801
780
9,935
8,812
3,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
65
14
Kills
20
20
Deaths
14
31
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
4
7
1.13
W
Tiamat
 
Tiamat
6
2
11
5.75
W
Maman Brigitte
DemonicQueen_xx
Maman Brigitte
4
3
5
2.17
W
Janus
9
3
8
4.33
L
Erlang Shen
RIICHAR
Erlang Shen
2
6
7
0.92
L
Kukulkan
Reimer12
Kukulkan
4
1
3
5.5
L
Merlin
Ryuu-dono
Merlin
1
4
8
1.25
L
Pele
6
5
6
1.8
W
Kuzenbo
anweo
Kuzenbo
1
2
13
3.75
W
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,275
Damage
44,259
51,517
Taken
55,182
31,101
Mitigated
40,273
17,407
Healing
20,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
13,046
3,637
506
4,774
13,228
9,718
56
8,940
4,288
0
18,156
W
Tiamat
 
Tiamat
11,655
744
1,518
3,121
12,973
15,713
126
3,533
8,908
17,291
1,889
W
Maman Brigitte
DemonicQueen_xx
Maman Brigitte
3,990
134
904
778
7,941
3,449
530
3,092
4,762
10,901
0
W
Janus
13,001
1,374
1,101
2,882
10,487
4,509
562
4,489
5,672
31,996
0
L
Erlang Shen
RIICHAR
Erlang Shen
7,891
4,753
1,225
2,580
12,411
13,007
362
7,307
5,104
0
11,327
L
Kukulkan
Reimer12
Kukulkan
8,747
125
1,630
2,135
5,703
2,147
210
3,374
2,329
29,997
0
L
Merlin
Ryuu-dono
Merlin
9,786
235
628
1,571
8,600
2,303
48
5,990
2,610
19,614
0
L
Pele
7,805
1,714
74
2,284
11,575
3,926
0
6,553
5,022
0
17,591
W
Kuzenbo
anweo
Kuzenbo
5,678
2,170
3,143
5,250
14,969
13,459
97
4,298
10,225
9,531
785
W
9,935
1,123
933
1,160
8,812
3,143
74
3,121
5,574
0
21,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,076
Gold Earned
45,262
122
Minions Killed
112
0
Camps Cleared
0
1,002,434
Distance Traveled
1,079,680
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,614
761
22
2
0
222,470
0
W
Tiamat
9,295
930
14
1
0
222,309
0
W
Maman Brigitte
8,232
823
12
1
0
211,742
0
W
Janus
11,101
1,110
52
5
0
215,463
5
L
Erlang Shen
7,789
779
9
1
0
182,801
0
L
Kukulkan
9,097
910
48
5
0
199,636
0
L
Merlin
7,628
763
25
3
0
204,108
0
L
Pele
8,948
895
18
2
0
193,419
0
W
Kuzenbo
8,833
883
13
1
0
211,417
0
W
Loki
7,801
780
21
2
0
218,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role