Player Matchup

Ullr
Ullr
Axcel kings
Ullr
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,298 Elo+
Solo
Athena
Athena
XantonioInoki
Athena
Level 80
God Stats
0W - 2L
1,258 SR
Queue Stats
4W - 10L
1,358 Elo+
Solo
Surtr
Surtr
drewster08
Surtr
Level 49
God Stats
2W - 2L
1,564 SR
Queue Stats
92W - 86L
1,468 Elo+
Solo
Chang'e
Chang'e
vue_123
Chang'e
Level 118
God Stats
8W - 8L
1,489 SR
Queue Stats
847W - 812L
1,510 Elo+
Solo
Loki
Loki
xXCornolioXx
Loki
Level 53
God Stats
0W - 4L
1,175 SR
Queue Stats
71W - 91L
1,357 Elo+
Solo
Team Averages
Level 67
1,397 SR
1,398 Elo+

VS

Team Averages
Level 130
1,557 SR
1,496 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BloodlessConman
Chaac
Level 81
God Stats
2W - 2L
1,683 SR
Queue Stats
3W - 5L
1,690 Elo+
Solo
Fenrir
Fenrir
General-copr
Fenrir
Level 124
God Stats
4W - 2L
1,723 SR
Queue Stats
364W - 334L
1,445 Elo+
Solo
Merlin
Merlin
Magllycus
Merlin
Level 128
God Stats
6W - 7L
1,377 SR
Queue Stats
19W - 22L
1,431 Elo+
Solo
Skadi
Skadi
MrNobodySpecial
Skadi
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 88L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 0
4,627
421
2,452
5,890
1,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

6
0 / 4 / 0
4,738
431
1,409
9,290
6,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Surtr
9
0 / 3 / 0
4,969
452
3,168
10,357
5,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
vue_123
Chang'e
11
1 / 2 / 0
5,635
512
3,328
8,759
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 0
5,112
465
1,030
8,346
2,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
3 / 0 / 3
6,135
558
3,191
2,722
703
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 0 / 0
7,233
658
7,129
6,775
5,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
12
4 / 1 / 3
6,754
614
5,737
8,938
3,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Magllycus
Merlin
12
0 / 0 / 1
6,888
626
4,496
4,725
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
4 / 0 / 2
6,888
626
6,137
4,352
1,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
14
14
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
3
0
3
4.5
L
0
3
0
0
W
3
0
0
3
W
Fenrir
4
1
3
5.5
W
Merlin
Magllycus
Merlin
0
0
1
0.5
W
4
0
2
5
L
0
4
0
0
L
Surtr
0
3
0
0
L
Chang'e
vue_123
Chang'e
1
2
0
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,387
Damage
26,690
42,642
Taken
27,512
18,174
Mitigated
12,233
14,532
Healing
8,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
3,191
430
255
1,968
2,722
703
1,086
173
2,549
20,863
0
L
2,452
772
0
598
5,890
1,399
0
1,267
4,623
0
17,234
W
7,129
679
0
3,006
6,775
5,074
0
48
6,727
0
44,357
W
Fenrir
5,737
1,387
0
1,193
8,938
3,751
0
1,165
7,773
0
49,086
W
Merlin
Magllycus
Merlin
4,496
59
0
898
4,725
1,489
153
2,585
2,140
50,321
1,597
W
6,137
2,063
0
1,240
4,352
1,216
1,849
814
3,538
0
42,989
L
1,409
384
0
2,808
9,290
6,515
0
1,924
7,366
16,979
0
L
Surtr
3,168
909
0
3,191
10,357
5,694
0
0
9,846
397
21,995
L
Chang'e
vue_123
Chang'e
3,328
129
298
3,894
8,759
2,399
0
2,846
5,913
36,967
0
L
1,030
94
0
3,743
8,346
2,167
0
1,442
6,847
0
27,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,081
Gold Earned
33,898
223
Minions Killed
341
0
Camps Cleared
0
997,805
Distance Traveled
1,078,766
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,135
558
33
3
0
201,847
0
L
Ullr
4,627
421
29
3
0
173,738
0
W
Chaac
7,233
658
76
7
0
216,425
0
W
Fenrir
6,754
614
79
7
0
270,170
0
W
Merlin
6,888
626
89
8
0
176,758
5
W
Skadi
6,888
626
64
6
0
213,566
0
L
Athena
4,738
431
26
2
0
193,372
4
L
Surtr
4,969
452
33
3
0
185,058
0
L
Chang'e
5,635
512
75
7
0
221,396
0
L
Loki
5,112
465
60
5
0
224,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role