Player Matchup

Horus
Horus
ElQuetza2892
Horus
Level 144
God Stats
11W - 4L
1,635 SR
Queue Stats
381W - 355L
1,511 Elo+
Solo
Cliodhna
Cliodhna
HerpesHawkv2
Cliodhna
Level 139
God Stats
0W - 3L
1,454 SR
Queue Stats
122W - 122L
1,448 Elo+
Solo
Ah Puch
Ah Puch
Letazie
Ah Puch
Level 149
God Stats
0W - 4L
1,388 SR
Queue Stats
87W - 90L
1,414 Elo+
Solo
Hou Yi
Hou Yi
binuyo95
Hou Yi
Level 125
God Stats
10W - 11L
1,468 SR
Queue Stats
255W - 250L
1,430 Elo+
Solo
Chaac
Chaac
xEL xWiTCHER
Chaac
Level 42
God Stats
2W - 2L
1,530 SR
Queue Stats
2W - 11L
1,199 Elo+
Solo
Team Averages
Level 120
1,495 SR
1,400 Elo+

VS

Team Averages
Level 106
1,527 SR
1,421 Elo+
Sun Wukong
Sun Wukong
AmiEst2000
Sun Wukong
Level 126
God Stats
2W - 1L
1,381 SR
Queue Stats
69W - 60L
1,433 Elo+
Party 2
Aphrodite
Aphrodite
CobraBite1
Aphrodite
Level 108
God Stats
14W - 10L
1,573 SR
Queue Stats
266W - 260L
1,400 Elo+
Party 1
Eset
Eset
I3et U Wont
Eset
Level 36
God Stats
13W - 7L
1,737 SR
Queue Stats
36W - 43L
1,446 Elo+
Solo
Izanami
Izanami
SkyeHatesMe
Izanami
Level 62
God Stats
5W - 6L
1,404 SR
Queue Stats
148W - 150L
1,439 Elo+
Party 1
Cabrakan
Cabrakan
SopaDeArroz
Cabrakan
Level 199
God Stats
2W - 2L
1,537 SR
Queue Stats
40W - 42L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 3
7,420
618
5,875
8,335
5,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cliodhna
HerpesHawkv2
Cliodhna
9
1 / 7 / 1
5,559
463
2,581
12,223
3,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Letazie
Ah Puch
11
0 / 4 / 0
5,979
498
6,858
4,844
1,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
binuyo95
Hou Yi
10
4 / 5 / 1
6,287
524
6,522
8,998
3,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

2
0 / 2 / 0
4,084
340
81
1,340
577
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AmiEst2000
Sun Wukong
12
7 / 2 / 3
6,761
563
5,147
9,163
3,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
CobraBite1
Aphrodite
11
4 / 1 / 6
7,180
598
2,694
8,433
5,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
4 / 2 / 5
6,500
542
5,731
9,313
3,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
SkyeHatesMe
Izanami
13
4 / 3 / 5
7,597
633
6,479
9,784
3,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
SopaDeArroz
Cabrakan
11
1 / 1 / 2
6,169
514
2,425
5,061
2,953
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 60 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
9
Kills
20
20
Deaths
9
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AmiEst2000
Sun Wukong
7
2
3
4.25
W
Aphrodite
CobraBite1
Aphrodite
4
1
6
7
L
4
2
3
2.75
L
Cliodhna
HerpesHawkv2
Cliodhna
1
7
1
0.21
W
4
2
5
3.25
L
Ah Puch
Letazie
Ah Puch
0
4
0
0
W
Izanami
SkyeHatesMe
Izanami
4
3
5
2.17
W
Cabrakan
SopaDeArroz
Cabrakan
1
1
2
2
L
Hou Yi
binuyo95
Hou Yi
4
5
1
0.9
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,917
Damage
22,476
35,740
Taken
41,754
14,427
Mitigated
19,261
7,087
Healing
15,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AmiEst2000
Sun Wukong
5,147
716
0
2,528
9,163
3,800
0
1,811
6,907
0
29,796
W
Aphrodite
CobraBite1
Aphrodite
2,694
547
2,178
4,204
8,433
5,268
0
574
7,393
22,501
0
L
5,875
2,320
190
1,881
8,335
5,659
92
2,700
5,519
0
44,119
L
Cliodhna
HerpesHawkv2
Cliodhna
2,581
70
0
3,578
12,223
3,618
56
3,260
8,702
0
27,576
W
5,731
922
175
2,827
9,313
3,906
75
2,773
6,116
30,949
0
L
Ah Puch
Letazie
Ah Puch
6,858
0
0
212
4,844
1,221
639
1,407
3,327
38,495
0
W
Izanami
SkyeHatesMe
Izanami
6,479
4,143
0
3,002
9,784
3,334
1,160
906
8,537
0
60,958
W
Cabrakan
SopaDeArroz
Cabrakan
2,425
301
0
1,062
5,061
2,953
0
0
4,946
35,049
1,735
L
Hou Yi
binuyo95
Hou Yi
6,522
2,422
0
1,226
8,998
3,352
25
2,302
6,601
0
27,435
L
81
0
0
0
1,340
577
0
153
1,187
0
1,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,329
Gold Earned
34,207
220
Minions Killed
323
0
Camps Cleared
0
944,415
Distance Traveled
1,117,717
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,761
563
50
4
0
270,861
0
W
Aphrodite
7,180
598
30
3
0
202,499
4
L
Horus
7,420
618
64
5
0
233,673
0
L
Cliodhna
5,559
463
53
4
0
265,245
0
W
Eset
6,500
542
62
5
0
231,834
4
L
Ah Puch
5,979
498
69
6
0
234,285
0
W
Izanami
7,597
633
115
10
0
221,341
2
W
Cabrakan
6,169
514
66
6
0
191,182
1
L
Hou Yi
6,287
524
33
3
0
169,905
0
L
Chaac
4,084
340
1
0
0
41,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role