Player Matchup

Geb
Geb
 
Geb
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ColSpankers
Anubis
Level 87
God Stats
3W - 1L
1,596 SR
Queue Stats
192W - 196L
1,499 Elo+
Party 3
Nu Wa
Nu Wa
Legendary Gary1
Nu Wa
Level 123
God Stats
6W - 1L
1,812 SR
Queue Stats
195W - 201L
1,469 Elo+
Solo
Zeus
Zeus
TheFRONT_Line
Zeus
Level 29
God Stats
2W - 1L
1,365 SR
Queue Stats
30W - 47L
1,355 Elo+
Party 3
Sun Wukong
Sun Wukong
thinktwicz
Sun Wukong
Level 157
God Stats
3W - 2L
1,476 SR
Queue Stats
566W - 562L
1,517 Elo+
Solo
Team Averages
Level 89
1,550 SR
1,468 Elo+

VS

Team Averages
Level 74
1,309 SR
1,435 Elo+
Kuzenbo
Kuzenbo
Crazydaves22
Kuzenbo
Level 29
God Stats
0W - 2L
1,196 SR
Queue Stats
37W - 67L
1,380 Elo+
Party 2
Freya
Freya
Gonja_God
Freya
Level 124
God Stats
0W - 4L
1,055 SR
Queue Stats
78W - 118L
1,374 Elo+
Party 2
Thor
Thor
blebs007
Thor
Level 66
God Stats
1W - 2L
1,463 SR
Queue Stats
187W - 184L
1,460 Elo+
Party 1
Hercules
Hercules
kissyng01
Hercules
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,485 Elo+
Solo
Medusa
Medusa
santabunny27
Medusa
Level 134
God Stats
1W - 3L
1,331 SR
Queue Stats
313W - 318L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
16
5 / 2 / 19
11,145
857
10,139
15,515
18,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Anubis
18
11 / 3 / 12
11,511
885
13,292
12,271
7,010
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
3 / 3 / 19
10,123
779
15,875
8,554
3,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
4 / 0 / 13
11,009
847
9,528
4,800
2,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
thinktwicz
Sun Wukong
19
6 / 0 / 20
12,232
941
8,601
18,780
14,680
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Crazydaves22
Kuzenbo
16
0 / 8 / 1
8,394
646
6,090
17,965
24,260
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Freya
Gonja_God
Freya
14
0 / 6 / 2
7,800
600
10,218
11,870
3,760
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
13
1 / 8 / 3
8,097
623
4,320
12,875
4,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
kissyng01
Hercules
15
4 / 2 / 1
10,030
772
5,759
9,532
8,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Medusa
15
0 / 5 / 4
8,278
637
10,961
9,773
3,284
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
16
29
Kills
5
8
Deaths
29
83
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
5
2
19
7.25
W
Anubis
11
3
12
5.67
L
Kuzenbo
Crazydaves22
Kuzenbo
0
8
1
0.06
L
Freya
Gonja_God
Freya
0
6
2
0.17
W
3
3
19
4.17
W
4
0
13
10.5
L
Thor
1
8
3
0.31
L
Hercules
kissyng01
Hercules
4
2
1
2.25
L
Medusa
0
5
4
0.4
W
Sun Wukong
thinktwicz
Sun Wukong
6
0
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,435
Damage
37,348
59,920
Taken
62,015
46,156
Mitigated
43,822
25,960
Healing
9,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
10,139
656
1,521
3,301
15,515
18,346
936
4,327
10,851
19,988
746
W
Anubis
13,292
492
1,121
3,773
12,271
7,010
509
3,352
8,780
28,658
424
L
Kuzenbo
Crazydaves22
Kuzenbo
6,090
2,098
563
1,231
17,965
24,260
0
12,961
5,004
23,261
0
L
Freya
Gonja_God
Freya
10,218
2,825
486
1,937
11,870
3,760
0
9,682
2,188
25,327
0
W
15,875
3,139
1,771
1,847
8,554
3,868
2,301
923
7,583
29,751
1,151
W
9,528
1,674
938
452
4,800
2,252
1,701
1,758
3,042
25,508
1,558
L
Thor
4,320
385
702
515
12,875
4,446
0
10,019
2,856
0
10,688
L
Hercules
kissyng01
Hercules
5,759
592
145
3,066
9,532
8,072
0
7,204
2,328
0
13,848
L
Medusa
10,961
2,991
220
480
9,773
3,284
0
8,155
1,618
0
29,103
W
Sun Wukong
thinktwicz
Sun Wukong
8,601
1,609
1,803
9,433
18,780
14,680
1,313
5,948
12,796
0
34,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,020
Gold Earned
42,599
180
Minions Killed
115
0
Camps Cleared
0
1,214,050
Distance Traveled
1,025,967
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,145
857
13
1
0
263,781
0
W
Anubis
11,511
885
31
2
0
219,450
0
L
Kuzenbo
8,394
646
20
2
0
184,471
0
L
Freya
7,800
600
33
3
0
206,191
0
W
Nu Wa
10,123
779
39
3
0
239,672
0
W
Zeus
11,009
847
48
4
0
250,891
0
L
Thor
8,097
623
15
1
0
163,796
0
L
Hercules
10,030
772
6
0
0
221,622
0
L
Medusa
8,278
637
41
3
0
249,887
0
W
Sun Wukong
12,232
941
49
4
0
240,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role