Player Matchup

Bake Kujira
Bake Kujira
BrotherAdron
Bake Kujira
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,433 Elo+
Solo
Chaac
Chaac
JCDC727
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,323 Elo+
Solo
Nike
Nike
TheFunkyMonkey44
Nike
Level 59
God Stats
2W - 2L
1,400 SR
Queue Stats
234W - 235L
1,467 Elo+
Party 2
Hachiman
Hachiman
laceinyofacee
Hachiman
Level 113
God Stats
3W - 1L
1,655 SR
Queue Stats
154W - 149L
1,490 Elo+
Party 2
Ah Puch
Ah Puch
striiiker28
Ah Puch
Level 128
God Stats
5W - 2L
1,826 SR
Queue Stats
165W - 167L
1,498 Elo+
Solo
Team Averages
Level 72
1,576 SR
1,442 Elo+

VS

Team Averages
Level 87
1,426 SR
1,429 Elo+
Scylla
Scylla
Beauty 150
Scylla
Level 40
God Stats
2W - 2L
1,478 SR
Queue Stats
41W - 35L
1,532 Elo+
Solo
Raijin
Raijin
Cruzible
Raijin
Level 120
God Stats
6W - 5L
1,622 SR
Queue Stats
263W - 270L
1,544 Elo+
Party 1
Chronos
Chronos
PaladinRave
Chronos
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,083 Elo+
Solo
Neith
Neith
Tiko_Vanbasten
Neith
Level 59
God Stats
1W - 3L
1,354 SR
Queue Stats
84W - 108L
1,505 Elo+
Party 1
Chiron
Chiron
TrueManeuver
Chiron
Level 126
God Stats
0W - 2L
1,174 SR
Queue Stats
56W - 68L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
BrotherAdron
Bake Kujira
17
4 / 3 / 17
11,525
887
5,686
18,739
19,378
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Chaac
JCDC727
Chaac
18
5 / 3 / 10
10,877
837
8,861
17,358
20,634
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
2 / 3 / 11
10,040
772
6,345
13,667
12,271
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hachiman
laceinyofacee
Hachiman
20
11 / 1 / 8
12,383
953
16,377
10,108
3,732
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ah Puch
striiiker28
Ah Puch
15
3 / 4 / 7
9,850
758
12,835
10,716
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Beauty 150
Scylla
14
4 / 7 / 3
9,805
754
7,856
11,531
4,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Raijin
Cruzible
Raijin
15
2 / 6 / 4
9,109
701
15,449
9,665
3,715
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
PaladinRave
Chronos
17
3 / 2 / 4
9,498
731
3,082
9,415
4,034
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
2 / 7 / 4
9,066
697
10,556
13,455
5,421
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
17
3 / 3 / 5
9,811
755
13,963
10,626
4,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
34
25
Kills
14
14
Deaths
25
53
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Scylla
Beauty 150
Scylla
4
7
3
0.79
W
Bake Kujira
BrotherAdron
Bake Kujira
4
3
17
4.17
L
Raijin
Cruzible
Raijin
2
6
4
0.67
W
Chaac
JCDC727
Chaac
5
3
10
3.33
L
Chronos
PaladinRave
Chronos
3
2
4
2.5
W
2
3
11
2.5
L
2
7
4
0.57
L
Chiron
3
3
5
1.83
W
Hachiman
laceinyofacee
Hachiman
11
1
8
15
W
Ah Puch
striiiker28
Ah Puch
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,104
Damage
50,906
70,588
Taken
54,692
59,522
Mitigated
21,672
26,897
Healing
13,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Beauty 150
Scylla
7,856
394
284
1,941
11,531
4,091
313
4,776
6,755
18,033
202
W
Bake Kujira
BrotherAdron
Bake Kujira
5,686
2,302
1,858
2,358
18,739
19,378
542
6,580
12,159
15,557
0
L
Raijin
Cruzible
Raijin
15,449
765
922
827
9,665
3,715
153
2,384
7,281
28,623
674
W
Chaac
JCDC727
Chaac
8,861
418
756
6,767
17,358
20,634
648
7,773
9,585
0
22,958
L
Chronos
PaladinRave
Chronos
3,082
1,231
1,528
2,895
9,415
4,034
292
4,177
5,238
17,177
0
W
6,345
727
1,850
2,091
13,667
12,271
98
4,059
9,608
0
16,837
L
10,556
3,347
413
1,855
13,455
5,421
231
3,777
9,678
0
17,162
L
Chiron
13,963
2,243
571
2,455
10,626
4,411
0
3,406
7,219
0
26,395
W
Hachiman
laceinyofacee
Hachiman
16,377
7,401
3,184
4,299
10,108
3,732
5,415
3,786
6,322
0
39,316
W
Ah Puch
striiiker28
Ah Puch
12,835
72
1,312
2,422
10,716
3,507
329
3,517
7,199
28,220
273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,675
Gold Earned
47,289
155
Minions Killed
140
0
Camps Cleared
0
1,290,539
Distance Traveled
1,062,964
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,805
754
33
3
0
185,308
0
W
Bake Kujira
11,525
887
20
2
0
269,501
0
L
Raijin
9,109
701
29
2
0
203,747
0
W
Chaac
10,877
837
34
3
0
261,671
0
L
Chronos
9,498
731
38
3
0
215,215
0
W
Nike
10,040
772
28
2
0
256,145
0
L
Neith
9,066
697
13
1
0
224,965
0
L
Chiron
9,811
755
27
2
0
233,729
0
W
Hachiman
12,383
953
50
4
0
263,628
0
W
Ah Puch
9,850
758
23
2
0
239,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role