Player Matchup

Amaterasu
Amaterasu
Simplisimus
Amaterasu
Level 148
God Stats
2W - 6L
1,331 SR
Queue Stats
144W - 135L
1,447 Elo+
Solo
Artemis
Artemis
YourLocalSupport
Artemis
Level 129
God Stats
9W - 2L
1,709 SR
Queue Stats
326W - 302L
1,489 Elo+
Solo
Agni
Agni
error482notfound
Agni
Level 145
God Stats
12W - 18L
1,518 SR
Queue Stats
496W - 451L
1,498 Elo+
Solo
Ne Zha
Ne Zha
lDarkiness
Ne Zha
Level 87
God Stats
4W - 7L
1,187 SR
Queue Stats
32W - 38L
1,381 Elo+
Solo
Kumbhakarna
Kumbhakarna
soepele_Verhoor
Kumbhakarna
Level 149
God Stats
33W - 43L
1,474 SR
Queue Stats
819W - 812L
1,461 Elo+
Solo
Team Averages
Level 132
1,444 SR
1,455 Elo+

VS

Team Averages
Level 70
1,492 SR
1,529 Elo+
Kumbhakarna
Kumbhakarna
Bonkalium
Kumbhakarna
Level 98
God Stats
8W - 6L
1,584 SR
Queue Stats
440W - 427L
1,567 Elo+
Party 1
Bellona
Bellona
KINGMERS_ALB
Bellona
Level 103
God Stats
10W - 11L
1,477 SR
Queue Stats
87W - 97L
1,446 Elo+
Solo
Merlin
Merlin
ShadowLumino
Merlin
Level 22
God Stats
1W - 1L
1,300 SR
Queue Stats
9W - 8L
1,491 Elo+
Party 1
Danzaburou
Danzaburou
imrame
Danzaburou
Level 18
God Stats
28W - 12L
1,650 SR
Queue Stats
36W - 20L
1,637 Elo+
Party 1
Loki
Loki
itsCTR
Loki
Level 109
God Stats
8W - 10L
1,449 SR
Queue Stats
611W - 574L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Simplisimus
Amaterasu
15
1 / 4 / 1
8,583
536
8,324
17,538
8,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 7 / 0
8,058
504
10,586
15,240
5,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
6 / 6 / 1
9,662
604
9,867
10,826
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
lDarkiness
Ne Zha
12
0 / 9 / 1
6,950
434
3,901
15,162
4,767
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
soepele_Verhoor
Kumbhakarna
11
0 / 3 / 2
6,747
422
3,190
19,051
13,245
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bonkalium
Kumbhakarna
13
4 / 1 / 8
9,243
578
8,919
12,823
9,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bellona
KINGMERS_ALB
Bellona
16
1 / 0 / 3
9,694
606
8,988
13,310
12,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
13
1 / 3 / 5
8,081
505
7,404
7,521
2,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
imrame
Danzaburou
16
8 / 2 / 2
10,387
649
14,701
12,286
5,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
itsCTR
Loki
18
15 / 3 / 1
10,902
681
13,441
12,972
4,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
9
Kills
29
29
Deaths
9
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Bonkalium
Kumbhakarna
4
1
8
8
W
Bellona
KINGMERS_ALB
Bellona
1
0
3
2.5
W
Merlin
1
3
5
1.17
L
Amaterasu
Simplisimus
Amaterasu
1
4
1
0.38
L
2
7
0
0.29
L
6
6
1
1.08
W
Danzaburou
imrame
Danzaburou
8
2
2
4.5
W
Loki
itsCTR
Loki
15
3
1
5.17
L
Ne Zha
lDarkiness
Ne Zha
0
9
1
0.06
L
Kumbhakarna
soepele_Verhoor
Kumbhakarna
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,868
Damage
53,453
77,817
Taken
58,912
35,736
Mitigated
34,577
23,666
Healing
23,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Bonkalium
Kumbhakarna
8,919
1,142
0
3,640
12,823
9,467
39
4,250
8,573
39,589
0
W
Bellona
KINGMERS_ALB
Bellona
8,988
2,900
0
5,983
13,310
12,592
0
232
13,078
0
75,412
W
Merlin
7,404
341
0
1,480
7,521
2,387
416
4,377
3,144
44,933
908
L
Amaterasu
Simplisimus
Amaterasu
8,324
4,982
0
8,884
17,538
8,675
152
698
16,840
0
66,061
L
10,586
5,028
0
5,469
15,240
5,643
0
933
14,307
0
53,950
L
9,867
1,486
0
2,259
10,826
3,406
0
2,957
7,869
68,667
426
W
Danzaburou
imrame
Danzaburou
14,701
7,946
0
6,661
12,286
5,423
0
288
11,998
0
78,854
W
Loki
itsCTR
Loki
13,441
4,627
0
5,798
12,972
4,708
0
4,027
8,945
0
93,054
L
Ne Zha
lDarkiness
Ne Zha
3,901
1,749
0
3,896
15,162
4,767
0
3,256
11,906
0
43,013
L
Kumbhakarna
soepele_Verhoor
Kumbhakarna
3,190
220
0
3,158
19,051
13,245
0
8,442
10,609
17,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,000
Gold Earned
48,307
455
Minions Killed
495
0
Camps Cleared
0
1,554,603
Distance Traveled
1,596,733
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
9,243
578
55
3
0
325,972
4
W
Bellona
9,694
606
126
8
0
291,408
0
W
Merlin
8,081
505
75
5
0
304,696
4
L
Amaterasu
8,583
536
126
8
0
283,058
2
L
Artemis
8,058
504
82
5
0
281,965
6
L
Agni
9,662
604
139
9
0
319,123
0
W
Danzaburou
10,387
649
110
7
0
303,302
5
W
Loki
10,902
681
129
8
0
371,355
0
L
Ne Zha
6,950
434
71
4
0
329,825
0
L
Kumbhakarna
6,747
422
37
2
0
340,632
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role