Player Matchup

Da Ji
Da Ji
DEMONOFHONOR1985
Da Ji
Level 40
God Stats
0W - 2L
1,264 SR
Queue Stats
15W - 20L
1,365 Elo+
Party 1
Ao Kuang
Ao Kuang
GermanMercury79
Ao Kuang
Level 64
God Stats
6W - 5L
1,495 SR
Queue Stats
6W - 5L
1,456 Elo+
Solo
Thanatos
Thanatos
Malilla4202543
Thanatos
Level 50
God Stats
1W - 7L
1,326 SR
Queue Stats
22W - 33L
1,409 Elo+
Solo
Geb
Geb
Rikudou-Rinne
Geb
Level 125
God Stats
84W - 88L
1,475 SR
Queue Stats
313W - 355L
1,391 Elo+
Solo
Medusa
Medusa
hectortrinidad14
Medusa
Level 7
God Stats
1W - 3L
1,349 SR
Queue Stats
3W - 9L
1,246 Elo+
Party 1
Team Averages
Level 57
1,382 SR
1,373 Elo+

VS

Team Averages
Level 60
1,557 SR
1,403 Elo+
Surtr
Surtr
GamesCagney
Surtr
Level 69
God Stats
26W - 26L
1,486 SR
Queue Stats
456W - 485L
1,441 Elo+
Solo
Artemis
Artemis
GenXHer
Artemis
Level 66
God Stats
13W - 11L
1,510 SR
Queue Stats
69W - 67L
1,444 Elo+
Solo
Ymir
Ymir
GoatxInxAxBoat
Ymir
Level 69
God Stats
2W - 1L
1,791 SR
Queue Stats
15W - 18L
1,357 Elo+
Party 2
Anhur
Anhur
Jewishacon
Anhur
Level 16
God Stats
9W - 6L
1,528 SR
Queue Stats
13W - 17L
1,324 Elo+
Party 2
Ah Puch
Ah Puch
xxWh1t3b0y402
Ah Puch
Level 81
God Stats
10W - 10L
1,472 SR
Queue Stats
78W - 97L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 0
8,474
942
2,669
8,549
3,599
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
13
0 / 3 / 1
8,074
897
1,177
7,511
2,366
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Thanatos
13
1 / 9 / 0
8,537
949
4,651
17,246
6,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
0 / 1 / 0
7,885
876
355
1,575
949
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
0 / 7 / 1
8,317
924
4,037
11,781
3,570
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

54

VS

Team 2 Tickets

408

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 13
10,341
1,149
9,605
7,866
7,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
GenXHer
Artemis
15
2 / 0 / 15
9,880
1,098
6,422
1,603
600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 0 / 8
9,825
1,092
2,877
4,670
4,190
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
16
1 / 1 / 13
9,349
1,039
3,405
2,959
1,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ah Puch
17
13 / 0 / 13
11,960
1,329
18,560
2,447
1,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
88
1
Kills
26
26
Deaths
1
2
Assists
62
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
7
0
13
13.5
W
Artemis
GenXHer
Artemis
2
0
15
9.5
L
Ao Kuang
0
3
1
0.17
W
3
0
8
7
W
Anhur
1
1
13
7.5
L
Thanatos
1
9
0
0.11
L
0
1
0
0
L
0
7
1
0.07
W
Ah Puch
13
0
13
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,889
Damage
40,869
46,662
Taken
19,545
16,497
Mitigated
14,831
1,995
Healing
2,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,669
259
0
257
8,549
3,599
0
2,881
5,668
0
15,210
W
9,605
2,677
0
964
7,866
7,833
0
192
7,674
560
19,747
W
Artemis
GenXHer
Artemis
6,422
1,664
0
262
1,603
600
0
217
1,386
0
17,084
L
Ao Kuang
1,177
418
162
244
7,511
2,366
0
2,668
4,843
4,059
0
W
2,877
455
0
0
4,670
4,190
0
107
4,563
24,797
0
W
Anhur
3,405
2,593
0
55
2,959
1,048
0
808
2,151
0
16,786
L
Thanatos
4,651
753
0
1,332
17,246
6,013
0
8,787
8,459
0
19,800
L
355
42
0
0
1,575
949
0
393
1,182
2,066
0
L
4,037
1,474
0
0
11,781
3,570
0
7,169
4,612
0
15,547
W
Ah Puch
18,560
386
165
812
2,447
1,160
0
208
2,239
32,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,287
Gold Earned
51,355
88
Minions Killed
184
3
Camps Cleared
3
542,353
Distance Traveled
855,822
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,474
942
33
4
2
135,703
0
W
Surtr
10,341
1,149
18
2
0
186,065
0
W
Artemis
9,880
1,098
39
4
0
171,324
0
L
Ao Kuang
8,074
897
4
0
0
95,039
0
W
Ymir
9,825
1,092
52
6
0
150,371
0
W
Anhur
9,349
1,039
47
5
3
162,648
0
L
Thanatos
8,537
949
17
2
0
159,080
0
L
Geb
7,885
876
3
0
1
30,902
0
L
Medusa
8,317
924
31
3
0
121,629
0
W
Ah Puch
11,960
1,329
28
3
0
185,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role