Player Matchup

Thanatos
Thanatos
Gold IV
 
Thanatos
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Gold III
 
Geb
Gold III
Level 226
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Masters
MR3O5
Janus
Masters
Level 142
God Stats
18W - 14L
1,651 SR
Queue Stats
313W - 270L
2,546 MMR
Solo
King Arthur
King Arthur
Gold I
MargaAfro
King Arthur
Gold I
Level 149
God Stats
83W - 65L
1,634 SR
Queue Stats
407W - 411L
1,796 MMR
Solo
Skadi
Skadi
Gold II
lilysmasher
Skadi
Gold II
Level 104
God Stats
5W - 4L
1,684 SR
Queue Stats
88W - 85L
1,627 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 155
1,594 SR
1,794 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 158
1,542 SR
1,667 MMR
Ah Puch
Ah Puch
Diamond III
 
Ah Puch
Diamond III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Platinum II
DaRock1414
Ganesha
Platinum II
Level 157
God Stats
2W - 7L
1,521 SR
Queue Stats
140W - 130L
1,572 MMR
Party 1
Cerberus
Cerberus
Diamond III
MAM3YTH0R MX
Cerberus
Diamond III
Level 168
God Stats
8W - 8L
1,650 SR
Queue Stats
396W - 388L
2,182 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
Perikoss
Tsukuyomi
Gold V
Level 156
God Stats
1W - 6L
1,361 SR
Queue Stats
401W - 402L
1,413 MMR
Solo
Hachiman
Hachiman
Platinum IV
Yeetmcsteven
Hachiman
Platinum IV
Level 154
God Stats
25W - 15L
1,678 SR
Queue Stats
53W - 41L
1,666 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
4 / 1 / 1
6,168
617
4,466
6,925
2,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Geb
 
Geb
10
0 / 1 / 1
5,270
527
2,555
7,901
3,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
MR3O5
Janus
12
1 / 0 / 1
6,499
650
2,298
3,998
1,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
MargaAfro
King Arthur
12
2 / 2 / 2
6,442
644
6,518
10,713
6,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 2 / 1
5,290
529
2,734
6,672
1,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bans
KumbhakarnaSun WukongAresLancelot

VS

Bans
LokiVamanaCernunnosArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
0 / 1 / 0
6,067
607
4,986
4,071
1,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
DaRock1414
Ganesha
11
0 / 1 / 3
5,961
596
5,059
7,309
4,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
MAM3YTH0R MX
Cerberus
10
2 / 4 / 0
5,702
570
5,507
11,690
9,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
Perikoss
Tsukuyomi
7
0 / 1 / 1
4,550
455
1,084
3,243
770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Yeetmcsteven
Hachiman
12
4 / 0 / 0
6,538
654
6,478
3,732
1,018
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
10
7
Kills
6
6
Deaths
7
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
4
1
1
4.5
W
Geb
 
Geb
0
1
1
0.5
L
Ah Puch
 
Ah Puch
0
1
0
0
L
Ganesha
DaRock1414
Ganesha
0
1
3
1.5
L
Cerberus
MAM3YTH0R MX
Cerberus
2
4
0
0.5
W
Janus
MR3O5
Janus
1
0
1
1.5
W
King Arthur
MargaAfro
King Arthur
2
2
2
1.5
L
Tsukuyomi
Perikoss
Tsukuyomi
0
1
1
0.5
L
Hachiman
Yeetmcsteven
Hachiman
4
0
0
4
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,571
Damage
23,114
36,209
Taken
30,045
16,148
Mitigated
16,704
12,403
Healing
11,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,466
1,785
0
4,228
6,925
2,658
204
2,058
4,841
0
38,384
W
Geb
 
Geb
2,555
338
1,831
2,646
7,901
3,824
0
3,653
4,248
12,969
0
L
Ah Puch
 
Ah Puch
4,986
351
0
1,053
4,071
1,093
0
1,474
2,493
47,168
1,861
L
Ganesha
DaRock1414
Ganesha
5,059
606
0
1,725
7,309
4,331
0
1,831
5,438
19,237
1,854
L
Cerberus
MAM3YTH0R MX
Cerberus
5,507
323
0
3,531
11,690
9,492
0
0
11,690
32,282
2,149
W
Janus
MR3O5
Janus
2,298
434
0
492
3,998
1,295
0
2,436
1,562
61,194
0
W
King Arthur
MargaAfro
King Arthur
6,518
1,449
0
2,579
10,713
6,396
0
4,067
5,806
0
48,807
L
Tsukuyomi
Perikoss
Tsukuyomi
1,084
336
0
2,056
3,243
770
0
538
2,651
0
16,430
L
Hachiman
Yeetmcsteven
Hachiman
6,478
3,943
0
2,826
3,732
1,018
0
812
2,920
0
54,021
W
2,734
663
0
627
6,672
1,975
0
1,407
5,265
0
45,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,669
Gold Earned
28,818
380
Minions Killed
365
0
Camps Cleared
0
1,082,737
Distance Traveled
962,430
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,168
617
55
6
0
267,092
0
W
Geb
5,270
527
23
2
0
212,102
3
L
Ah Puch
6,067
607
108
11
0
199,025
0
L
Ganesha
5,961
596
5
1
0
213,015
0
L
Cerberus
5,702
570
91
9
0
188,800
0
W
Janus
6,499
650
156
16
0
209,890
2
W
King Arthur
6,442
644
66
7
0
200,470
3
L
Tsukuyomi
4,550
455
40
4
0
155,292
0
L
Hachiman
6,538
654
121
12
0
206,298
0
W
Skadi
5,290
529
80
8
0
193,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role