Player Matchup

Hun Batz
Hun Batz
Awesome0possum
Hun Batz
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,428 Elo+
Party 1
Surtr
Surtr
Cesaralvrz
Surtr
Level 156
God Stats
1W - 0L
1,719 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
EricButCold
Ah Puch
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,258 Elo+
Party 1
Skadi
Skadi
LostSquirre1
Skadi
Level 125
God Stats
7W - 2L
1,684 SR
Queue Stats
179W - 194L
1,465 Elo+
Solo
Cthulhu
Cthulhu
U1325719380
Cthulhu
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,173 Elo+
Party 1
Team Averages
Level 85
1,581 SR
1,365 Elo+

VS

Team Averages
Level 120
1,437 SR
1,470 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
DropdeadFred707
Agni
Level 54
God Stats
0W - 2L
1,293 SR
Queue Stats
19W - 29L
1,397 Elo+
Solo
Martichoras
Martichoras
PettyKakes
Martichoras
Level 108
God Stats
1W - 1L
1,721 SR
Queue Stats
54W - 51L
1,521 Elo+
Solo
Anhur
Anhur
Rjbstylez95
Anhur
Level 108
God Stats
1W - 3L
1,467 SR
Queue Stats
211W - 190L
1,499 Elo+
Solo
Ne Zha
Ne Zha
XxWARxHERO12xX
Ne Zha
Level 209
God Stats
0W - 2L
1,202 SR
Queue Stats
222W - 228L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
16
7 / 1 / 13
9,948
904
9,760
8,341
4,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Surtr
17
8 / 3 / 10
10,670
970
12,410
17,403
18,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Puch
EricButCold
Ah Puch
15
0 / 1 / 11
8,738
794
7,609
5,617
2,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 2 / 15
8,932
812
3,364
9,396
3,610
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
U1325719380
Cthulhu
18
12 / 1 / 7
11,792
1,072
11,044
10,405
10,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
13
0 / 6 / 2
6,973
634
8,749
10,082
4,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

14
1 / 4 / 4
7,385
671
6,535
7,460
2,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
PettyKakes
Martichoras
16
1 / 7 / 3
8,557
778
6,703
10,748
4,310
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
1 / 7 / 3
7,616
692
1,900
10,247
3,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
5 / 4 / 1
8,270
752
9,797
7,501
3,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
21
28
Kills
8
8
Deaths
28
56
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
6
2
0.17
W
Hun Batz
7
1
13
13.5
W
Surtr
8
3
10
4.33
L
1
4
4
0.75
W
Ah Puch
EricButCold
Ah Puch
0
1
11
5.5
W
1
2
15
4.25
L
Martichoras
PettyKakes
Martichoras
1
7
3
0.36
L
1
7
3
0.36
W
Cthulhu
U1325719380
Cthulhu
12
1
7
15.5
L
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,187
Damage
33,684
51,162
Taken
46,038
38,899
Mitigated
17,670
19,914
Healing
7,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
8,749
318
467
1,128
10,082
4,050
0
5,325
4,757
18,315
0
W
Hun Batz
9,760
1,300
1,037
1,007
8,341
4,044
1,026
1,665
6,676
0
21,438
W
Surtr
12,410
4,473
1,368
3,941
17,403
18,219
1,459
4,561
12,842
652
28,524
L
6,535
609
619
350
7,460
2,724
0
2,423
5,037
12,701
0
W
Ah Puch
EricButCold
Ah Puch
7,609
174
1,981
1,030
5,617
2,264
264
1,684
3,933
19,779
767
W
3,364
746
3,263
3,112
9,396
3,610
666
3,183
6,213
0
7,900
L
Martichoras
PettyKakes
Martichoras
6,703
361
734
1,268
10,748
4,310
0
3,822
6,926
0
25,093
L
1,900
393
347
998
10,247
3,526
0
3,650
6,597
0
7,303
W
Cthulhu
U1325719380
Cthulhu
11,044
286
1,160
2,015
10,405
10,762
643
4,191
6,214
22,974
1,720
L
9,797
1,739
0
1,154
7,501
3,060
0
2,646
4,855
0
17,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,080
Gold Earned
38,801
129
Minions Killed
140
0
Camps Cleared
0
1,104,623
Distance Traveled
838,868
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
6,973
634
36
3
0
172,069
0
W
Hun Batz
9,948
904
22
2
0
251,032
0
W
Surtr
10,670
970
37
3
0
209,915
0
L
Agni
7,385
671
24
2
0
192,537
0
W
Ah Puch
8,738
794
37
3
0
211,324
0
W
Skadi
8,932
812
9
1
0
191,085
0
L
Martichoras
8,557
778
41
4
0
155,283
0
L
Anhur
7,616
692
31
3
0
181,141
0
W
Cthulhu
11,792
1,072
24
2
0
241,267
0
L
Ne Zha
8,270
752
8
1
0
137,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role