Player Matchup

Ravana
Ravana
 
Ravana
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
CrazyDomino
Fafnir
Level 158
God Stats
1W - 1L
1,309 SR
Queue Stats
236W - 238L
1,526 Elo+
Party 2
Vulcan
Vulcan
Encebollado777
Vulcan
Level 117
God Stats
23W - 14L
1,674 SR
Queue Stats
832W - 811L
1,557 Elo+
Party 1
Chang'e
Chang'e
QubeIey
Chang'e
Level 149
God Stats
3W - 2L
1,581 SR
Queue Stats
220W - 216L
1,536 Elo+
Party 2
Neith
Neith
ZemorSmite
Neith
Level 133
God Stats
3W - 2L
1,587 SR
Queue Stats
59W - 50L
1,615 Elo+
Party 1
Team Averages
Level 140
1,530 SR
1,547 Elo+

VS

Team Averages
Level 177
1,575 SR
1,548 Elo+
Xing Tian
Xing Tian
Gr8WhyteBuffallo
Xing Tian
Level 159
God Stats
4W - 6L
1,427 SR
Queue Stats
366W - 367L
1,497 Elo+
Solo
Ah Puch
Ah Puch
GustavoAugusto
Ah Puch
Level 217
God Stats
8W - 5L
1,614 SR
Queue Stats
577W - 610L
1,531 Elo+
Solo
Ravana
Ravana
MrSHIFUHU
Ravana
Level 157
God Stats
4W - 4L
1,577 SR
Queue Stats
1,046W - 1,057L
1,577 Elo+
Solo
Odin
Odin
Sasorikruger
Odin
Level 196
God Stats
1W - 3L
1,509 SR
Queue Stats
650W - 648L
1,504 Elo+
Solo
Sylvanus
Sylvanus
steve360
Sylvanus
Level 156
God Stats
1W - 1L
1,747 SR
Queue Stats
156W - 136L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
9
1 / 2 / 6
5,777
1,155
2,678
5,225
4,182
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
10
0 / 0 / 8
5,842
1,168
2,607
6,880
7,320
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

12
0 / 0 / 9
6,846
1,369
8,251
2,933
1,507
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chang'e
QubeIey
Chang'e
11
1 / 0 / 8
6,040
1,208
2,042
3,325
1,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Neith
13
7 / 0 / 2
7,312
1,462
4,667
1,745
668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
5
0 / 0 / 0
4,404
881
0
0
0
11
1 / 2 / 1
5,405
1,081
5,699
4,714
1,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
MrSHIFUHU
Ravana
10
0 / 3 / 2
5,106
1,021
2,350
4,082
2,556
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 2 / 1
4,914
983
2,531
4,968
3,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
steve360
Sylvanus
11
1 / 2 / 0
5,604
1,121
2,008
8,330
5,386
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
9
Kills
2
2
Deaths
9
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
1
2
6
2
W
Fafnir
0
0
8
4
W
0
0
9
4.5
L
Xing Tian
0
0
0
0
L
1
2
1
0.75
L
Ravana
MrSHIFUHU
Ravana
0
3
2
0.33
W
Chang'e
QubeIey
Chang'e
1
0
8
5
L
0
2
1
0.25
W
Neith
7
0
2
8
L
Sylvanus
steve360
Sylvanus
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,245
Damage
12,588
20,108
Taken
22,094
15,075
Mitigated
12,983
11,886
Healing
8,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
2,678
267
359
669
5,225
4,182
68
1,322
3,801
0
2,938
W
Fafnir
2,607
430
234
1,667
6,880
7,320
212
2,535
4,127
2,807
1,097
W
8,251
309
475
466
2,933
1,507
844
1,499
1,321
22,093
0
L
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
L
5,699
206
130
962
4,714
1,561
0
2,914
1,800
16,890
0
L
Ravana
MrSHIFUHU
Ravana
2,350
197
0
451
4,082
2,556
0
2,252
1,761
0
7,468
W
Chang'e
QubeIey
Chang'e
2,042
167
5,689
1,869
3,325
1,398
546
1,890
1,402
5,455
0
L
2,531
47
67
990
4,968
3,480
0
1,804
3,095
0
7,920
W
Neith
4,667
1,818
0
458
1,745
668
520
461
1,245
0
15,818
L
Sylvanus
steve360
Sylvanus
2,008
248
2,566
3,459
8,330
5,386
0
5,429
2,828
6,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,817
Gold Earned
25,433
85
Minions Killed
53
0
Camps Cleared
0
594,798
Distance Traveled
436,605
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,777
1,155
4
1
0
118,538
0
W
Fafnir
5,842
1,168
6
1
0
118,731
0
W
Vulcan
6,846
1,369
25
5
0
149,411
0
L
Xing Tian
4,404
881
0
0
0
0
0
L
Ah Puch
5,405
1,081
23
5
0
105,974
0
L
Ravana
5,106
1,021
9
2
0
108,886
0
W
Chang'e
6,040
1,208
14
3
0
121,091
0
L
Odin
4,914
983
7
1
0
123,571
0
W
Neith
7,312
1,462
36
7
0
87,027
0
L
Sylvanus
5,604
1,121
14
3
0
98,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role