Player Matchup

Medusa
Medusa
SethAoki
Medusa
Level 68
God Stats
4W - 3L
1,566 SR
Queue Stats
137W - 151L
1,482 Elo+
Solo
Sylvanus
Sylvanus
badvladTHEGOAT
Sylvanus
Level 111
God Stats
15W - 27L
1,399 SR
Queue Stats
568W - 547L
1,510 Elo+
Solo
Ne Zha
Ne Zha
deadlynigtmare
Ne Zha
Level 126
God Stats
2W - 0L
1,691 SR
Queue Stats
99W - 97L
1,520 Elo+
Party 2
Cthulhu
Cthulhu
netro32
Cthulhu
Level 156
God Stats
1W - 0L
1,860 SR
Queue Stats
45W - 23L
1,648 Elo+
Solo
Hera
Hera
ugsland
Hera
Level 209
God Stats
24W - 26L
1,521 SR
Queue Stats
227W - 236L
1,505 Elo+
Party 2
Team Averages
Level 134
1,607 SR
1,533 Elo+

VS

Team Averages
Level 102
1,521 SR
1,516 Elo+
Tiamat
Tiamat
 
Tiamat
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
DerJohney
Amaterasu
Level 67
God Stats
6W - 5L
1,437 SR
Queue Stats
145W - 147L
1,472 Elo+
Party 3
Jormungandr
Jormungandr
FranklinSaint69
Jormungandr
Level 59
God Stats
2W - 1L
1,649 SR
Queue Stats
71W - 60L
1,578 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MuunkaS
Kumbhakarna
Level 116
God Stats
9W - 16L
1,448 SR
Queue Stats
74W - 57L
1,527 Elo+
Solo
Chiron
Chiron
ZwiebelmettMnstr
Chiron
Level 140
God Stats
43W - 36L
1,569 SR
Queue Stats
209W - 196L
1,505 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
SethAoki
Medusa
17
4 / 5 / 2
9,877
549
12,083
13,017
5,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
15
4 / 0 / 5
9,435
524
14,882
17,236
15,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 2 / 5
9,351
520
1,799
15,972
6,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
netro32
Cthulhu
19
9 / 0 / 3
12,380
688
18,601
18,861
15,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hera
ugsland
Hera
15
2 / 3 / 1
9,717
540
9,324
8,081
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
5 / 2 / 0
9,453
525
11,878
11,784
6,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Amaterasu
DerJohney
Amaterasu
13
0 / 7 / 0
7,931
441
5,000
16,211
7,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
FranklinSaint69
Jormungandr
12
0 / 4 / 4
7,049
392
9,630
20,605
14,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Kumbhakarna
MuunkaS
Kumbhakarna
14
3 / 2 / 2
8,140
452
5,357
12,963
5,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 5 / 2
9,048
503
10,500
12,319
3,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
20
Kills
10
10
Deaths
20
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
5
2
0
2.5
L
Amaterasu
DerJohney
Amaterasu
0
7
0
0
L
Jormungandr
FranklinSaint69
Jormungandr
0
4
4
0.5
L
Kumbhakarna
MuunkaS
Kumbhakarna
3
2
2
2
W
Medusa
SethAoki
Medusa
4
5
2
1
L
2
5
2
0.6
W
Sylvanus
4
0
5
6.5
W
1
2
5
1.75
W
Cthulhu
netro32
Cthulhu
9
0
3
10.5
W
Hera
ugsland
Hera
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,689
Damage
42,365
73,167
Taken
73,882
44,738
Mitigated
37,692
29,649
Healing
18,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
11,878
742
0
3,374
11,784
6,444
0
9,370
2,414
68,705
838
L
Amaterasu
DerJohney
Amaterasu
5,000
2,151
0
2,510
16,211
7,346
0
11,091
5,120
0
47,134
L
Jormungandr
FranklinSaint69
Jormungandr
9,630
1,753
0
5,276
20,605
14,877
0
12,011
8,594
32,820
1,282
L
Kumbhakarna
MuunkaS
Kumbhakarna
5,357
702
0
4,019
12,963
5,141
0
5,522
7,441
50,687
0
W
Medusa
SethAoki
Medusa
12,083
4,658
0
2,482
13,017
5,470
380
3,314
9,367
0
74,151
L
10,500
3,414
342
3,436
12,319
3,884
0
3,555
8,764
0
73,056
W
Sylvanus
14,882
5,618
2,930
8,959
17,236
15,632
368
7,066
9,498
53,632
3,623
W
1,799
657
0
8,868
15,972
6,012
152
3,684
11,994
0
74,180
W
Cthulhu
netro32
Cthulhu
18,601
2,101
193
4,715
18,861
15,006
103
4,739
13,583
91,264
2,773
W
Hera
ugsland
Hera
9,324
1,531
0
1,502
8,081
2,618
58
5,308
2,245
82,606
308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,760
Gold Earned
41,621
661
Minions Killed
529
0
Camps Cleared
0
1,853,205
Distance Traveled
1,683,455
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,453
525
149
8
0
358,930
6
L
Amaterasu
7,931
441
96
5
0
283,155
0
L
Jormungandr
7,049
392
39
2
0
383,073
2
L
Kumbhakarna
8,140
452
97
5
0
305,630
1
W
Medusa
9,877
549
133
7
0
364,549
0
L
Chiron
9,048
503
148
8
0
352,667
5
W
Sylvanus
9,435
524
69
4
0
348,175
0
W
Ne Zha
9,351
520
127
7
0
387,246
3
W
Cthulhu
12,380
688
176
10
0
397,055
4
W
Hera
9,717
540
156
9
0
356,180
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role