Player Matchup

Nike
Nike
DSN-SlaKKz
Nike
Level 109
God Stats
8W - 5L
1,654 SR
Queue Stats
112W - 113L
1,492 Elo+
Solo
Ymir
Ymir
GamerRSpro
Ymir
Level 162
God Stats
33W - 23L
1,600 SR
Queue Stats
395W - 375L
1,487 Elo+
Solo
Amaterasu
Amaterasu
Krasyo
Amaterasu
Level 141
God Stats
5W - 5L
1,551 SR
Queue Stats
368W - 352L
1,521 Elo+
Solo
Nu Wa
Nu Wa
Sorani1
Nu Wa
Level 109
God Stats
57W - 50L
1,532 SR
Queue Stats
185W - 204L
1,450 Elo+
Solo
Cupid
Cupid
SuperBarrex
Cupid
Level 129
God Stats
10W - 5L
1,728 SR
Queue Stats
192W - 182L
1,482 Elo+
Solo
Team Averages
Level 130
1,613 SR
1,486 Elo+

VS

Team Averages
Level 89
1,602 SR
1,474 Elo+
Chaac
Chaac
 
Chaac
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
ChrisCrashPC
Sol
Level 20
God Stats
4W - 0L
1,922 SR
Queue Stats
14W - 19L
1,416 Elo+
Party 1
Thanatos
Thanatos
FrudoBegginz
Thanatos
Level 116
God Stats
21W - 14L
1,597 SR
Queue Stats
61W - 50L
1,509 Elo+
Party 2
Olorun
Olorun
TJWMittzy
Olorun
Level 125
God Stats
1W - 1L
1,318 SR
Queue Stats
173W - 145L
1,481 Elo+
Party 1
Martichoras
Martichoras
r33v3r
Martichoras
Level 125
God Stats
27W - 13L
1,674 SR
Queue Stats
140W - 119L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 3
7,267
519
5,283
11,661
5,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 6 / 5
7,556
540
5,177
15,247
12,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
Krasyo
Amaterasu
15
9 / 4 / 2
8,574
612
11,795
18,375
10,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Nu Wa
Sorani1
Nu Wa
1
0 / 0 / 0
4,242
303
0
0
0
13
5 / 5 / 2
8,003
572
10,604
11,184
3,398
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
1 / 3 / 4
8,611
615
10,063
11,751
12,581
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
5 / 5 / 5
8,636
617
10,793
9,797
2,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Thanatos
FrudoBegginz
Thanatos
17
5 / 1 / 3
9,159
654
4,829
9,761
4,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Olorun
TJWMittzy
Olorun
14
5 / 2 / 6
8,502
607
6,437
9,093
3,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Martichoras
r33v3r
Martichoras
13
4 / 6 / 10
8,313
594
8,754
10,578
3,713
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
17
Kills
20
20
Deaths
17
12
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
3
4
1
W
5
5
5
1.5
L
0
5
3
0.3
W
Thanatos
FrudoBegginz
Thanatos
5
1
3
6.5
L
3
6
5
0.92
L
Amaterasu
Krasyo
Amaterasu
9
4
2
2.5
L
Nu Wa
Sorani1
Nu Wa
0
0
0
0
L
5
5
2
1.2
W
Olorun
TJWMittzy
Olorun
5
2
6
4
W
Martichoras
r33v3r
Martichoras
4
6
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,859
Damage
40,876
56,467
Taken
50,980
31,152
Mitigated
26,689
11,186
Healing
20,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,063
864
0
2,835
11,751
12,581
356
310
11,441
0
56,496
W
10,793
4,032
0
3,424
9,797
2,739
3,416
827
8,970
46,406
1,527
L
5,283
385
0
1,640
11,661
5,130
0
2,622
9,039
0
49,930
W
Thanatos
FrudoBegginz
Thanatos
4,829
1,964
0
9,435
9,761
4,445
678
212
9,549
0
83,525
L
5,177
876
0
1,323
15,247
12,461
0
5,893
9,354
21,438
1,416
L
Amaterasu
Krasyo
Amaterasu
11,795
5,013
0
4,920
18,375
10,163
0
3,226
15,149
0
59,072
L
Nu Wa
Sorani1
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
10,604
5,579
58
3,245
11,184
3,398
0
4,600
6,584
0
59,718
W
Olorun
TJWMittzy
Olorun
6,437
2,631
785
2,850
9,093
3,211
2,340
1,463
7,630
32,035
2,483
W
Martichoras
r33v3r
Martichoras
8,754
3,176
0
1,667
10,578
3,713
859
2,120
8,458
0
39,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,642
Gold Earned
43,221
321
Minions Killed
424
0
Camps Cleared
0
1,049,813
Distance Traveled
1,355,613
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,611
615
99
7
0
285,368
4
W
Sol
8,636
617
70
5
0
246,618
0
L
Nike
7,267
519
106
8
0
234,123
0
W
Thanatos
9,159
654
135
10
0
319,085
2
L
Ymir
7,556
540
32
2
0
259,835
0
L
Amaterasu
8,574
612
94
7
0
306,534
2
L
Nu Wa
4,242
303
0
0
0
0
0
L
Cupid
8,003
572
89
6
0
249,321
0
W
Olorun
8,502
607
63
5
0
263,700
0
W
Martichoras
8,313
594
57
4
0
240,842
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role