Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
A-K-S89
Fafnir
Level 145
God Stats
14W - 18L
1,448 SR
Queue Stats
640W - 623L
1,489 Elo+
Solo
Chaac
Chaac
MasterOogway1798
Chaac
Level 54
God Stats
2W - 1L
1,437 SR
Queue Stats
31W - 31L
1,438 Elo+
Solo
Ratatoskr
Ratatoskr
semkius1913
Ratatoskr
Level 142
God Stats
50W - 40L
1,554 SR
Queue Stats
141W - 119L
1,560 Elo+
Solo
Hel
Hel
w33dka1ser
Hel
Level 159
God Stats
10W - 5L
1,465 SR
Queue Stats
222W - 225L
1,463 Elo+
Solo
Team Averages
Level 130
1,481 SR
1,490 Elo+

VS

Team Averages
Level 124
1,524 SR
1,477 Elo+
Serqet
Serqet
 
Serqet
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
SlushyGryphon77
Geb
Level 128
God Stats
1W - 3L
1,389 SR
Queue Stats
408W - 394L
1,468 Elo+
Solo
Janus
Janus
Twitch_Rickyprp
Janus
Level 58
God Stats
1W - 1L
1,723 SR
Queue Stats
110W - 98L
1,537 Elo+
Solo
Kuzenbo
Kuzenbo
cobalt0s0s
Kuzenbo
Level 149
God Stats
3W - 4L
1,510 SR
Queue Stats
333W - 329L
1,507 Elo+
Solo
Izanami
Izanami
lionelrichtea767
Izanami
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,372 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
3 / 1 / 2
8,448
603
11,370
9,900
3,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
A-K-S89
Fafnir
12
2 / 0 / 6
8,132
581
2,831
11,391
10,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
2 / 0 / 0
9,086
649
6,197
8,971
5,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
semkius1913
Ratatoskr
14
6 / 2 / 5
8,262
590
10,504
10,617
3,744
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

15
3 / 2 / 2
8,906
636
6,248
6,014
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
15
4 / 0 / 1
8,057
576
4,652
7,670
3,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
0 / 4 / 0
6,595
471
5,232
11,006
7,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
1 / 4 / 3
6,704
479
3,299
8,199
2,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Kuzenbo
cobalt0s0s
Kuzenbo
11
0 / 3 / 1
6,545
468
5,052
15,510
16,640
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
0 / 5 / 2
6,890
492
2,770
9,626
3,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
16
Kills
5
5
Deaths
16
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
1
2
4
L
Serqet
 
Serqet
4
0
1
4.5
W
Fafnir
A-K-S89
Fafnir
2
0
6
5
W
2
0
0
2
L
0
4
0
0
L
1
4
3
0.63
L
Kuzenbo
cobalt0s0s
Kuzenbo
0
3
1
0.17
L
0
5
2
0.2
W
Ratatoskr
semkius1913
Ratatoskr
6
2
5
4.25
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,150
Damage
21,005
46,893
Taken
52,011
24,758
Mitigated
33,377
22,357
Healing
12,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
11,370
5,680
0
4,935
9,900
3,487
754
2,655
7,245
0
67,077
L
Serqet
 
Serqet
4,652
576
0
2,907
7,670
3,094
0
830
6,840
0
65,661
W
Fafnir
A-K-S89
Fafnir
2,831
738
0
3,056
11,391
10,411
292
2,243
9,068
15,832
1,516
W
6,197
1,050
0
4,169
8,971
5,175
0
3,038
5,009
0
66,148
L
5,232
346
0
2,730
11,006
7,431
0
988
10,018
35,002
0
L
3,299
287
0
1,659
8,199
2,963
0
2,765
5,434
42,614
855
L
Kuzenbo
cobalt0s0s
Kuzenbo
5,052
2,055
0
3,091
15,510
16,640
0
3,479
12,031
23,861
0
L
2,770
1,798
0
2,146
9,626
3,249
348
966
8,660
0
51,477
W
Ratatoskr
semkius1913
Ratatoskr
10,504
2,496
0
4,619
10,617
3,744
0
2,131
8,250
0
59,410
W
6,248
379
2,206
3,372
6,014
1,941
246
2,504
3,150
70,689
901

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,834
Gold Earned
34,791
513
Minions Killed
401
0
Camps Cleared
0
1,450,245
Distance Traveled
1,469,190
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,448
603
121
9
0
266,129
0
L
Serqet
8,057
576
102
7
0
363,798
6
W
Fafnir
8,132
581
27
2
0
290,476
4
W
Chaac
9,086
649
129
9
0
288,161
2
L
Geb
6,595
471
76
5
0
265,577
0
L
Janus
6,704
479
92
7
0
291,590
0
L
Kuzenbo
6,545
468
35
3
0
294,169
6
L
Izanami
6,890
492
96
7
0
254,056
1
W
Ratatoskr
8,262
590
84
6
0
334,814
6
W
Hel
8,906
636
152
11
0
270,665
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role