Player Matchup

Anubis
Anubis
AlexStraza213
Anubis
Level 108
God Stats
9W - 2L
1,473 SR
Queue Stats
212W - 217L
1,391 Elo+
Party 1
Arachne
Arachne
AriraArara
Arachne
Level 29
God Stats
5W - 4L
1,320 SR
Queue Stats
29W - 34L
1,387 Elo+
Party 1
Cerberus
Cerberus
Lyzerfex
Cerberus
Level 52
God Stats
30W - 22L
1,550 SR
Queue Stats
164W - 182L
1,424 Elo+
Party 3
Horus
Horus
OlegZinoa
Horus
Level 28
God Stats
8W - 14L
1,220 SR
Queue Stats
35W - 43L
1,377 Elo+
Party 1
Izanami
Izanami
Shepn021
Izanami
Level 87
God Stats
14W - 2L
1,848 SR
Queue Stats
206W - 209L
1,425 Elo+
Party 3
Team Averages
Level 61
1,482 SR
1,401 Elo+

VS

Team Averages
Level 77
1,493 SR
1,464 Elo+
Janus
Janus
PrōxyPushBckdoor
Janus
Level 81
God Stats
44W - 24L
1,712 SR
Queue Stats
44W - 24L
1,633 Elo+
Solo
Ao Kuang
Ao Kuang
Swiddas3054
Ao Kuang
Level 67
God Stats
10W - 11L
1,497 SR
Queue Stats
134W - 153L
1,435 Elo+
Solo
Raijin
Raijin
TheDuncanator50
Raijin
Level 88
God Stats
1W - 3L
1,489 SR
Queue Stats
46W - 36L
1,529 Elo+
Solo
Amaterasu
Amaterasu
cromix92
Amaterasu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,362 Elo+
Party 2
Hera
Hera
kiosmos
Hera
Level 66
God Stats
0W - 2L
1,269 SR
Queue Stats
7W - 13L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 6
7,398
673
9,125
7,382
3,060
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
AriraArara
Arachne
11
4 / 3 / 0
6,467
588
2,925
8,226
2,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Lyzerfex
Cerberus
10
3 / 0 / 4
6,713
610
2,547
7,040
3,330
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Horus
OlegZinoa
Horus
10
0 / 1 / 5
6,165
560
2,330
6,030
3,423
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Izanami
Shepn021
Izanami
11
1 / 0 / 2
6,328
575
2,401
4,297
1,168
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
4,900
445
553
1,951
429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
Swiddas3054
Ao Kuang
12
5 / 2 / 2
6,715
610
6,851
10,542
3,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
2 / 4 / 3
6,208
564
5,718
7,004
1,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
cromix92
Amaterasu
6
0 / 4 / 1
4,377
398
4,088
8,929
3,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Short Bow

Short Bow

+15%
Attack Speed

Hera
kiosmos
Hera
10
0 / 1 / 0
5,287
481
4,008
2,608
632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
11
Kills
7
7
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
W
Arachne
AriraArara
Arachne
4
3
0
1.33
W
Cerberus
Lyzerfex
Cerberus
3
0
4
5
W
Horus
OlegZinoa
Horus
0
1
5
2.5
L
0
0
0
0
W
Izanami
Shepn021
Izanami
1
0
2
2
L
Ao Kuang
Swiddas3054
Ao Kuang
5
2
2
3
L
2
4
3
0.88
L
Amaterasu
cromix92
Amaterasu
0
4
1
0.13
L
Hera
kiosmos
Hera
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,328
Damage
21,218
32,975
Taken
31,034
13,498
Mitigated
9,368
13,376
Healing
9,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,125
334
0
2,463
7,382
3,060
946
4,794
2,486
50,183
678
W
Arachne
AriraArara
Arachne
2,925
2,289
0
2,568
8,226
2,517
384
4,021
4,205
0
25,881
W
Cerberus
Lyzerfex
Cerberus
2,547
359
1,925
3,191
7,040
3,330
219
3,444
3,099
13,864
0
W
Horus
OlegZinoa
Horus
2,330
835
537
1,067
6,030
3,423
380
2,609
3,387
0
27,228
L
553
0
0
1,214
1,951
429
0
0
1,951
21,576
0
W
Izanami
Shepn021
Izanami
2,401
2,028
0
1,625
4,297
1,168
686
1,679
2,291
0
45,264
L
Ao Kuang
Swiddas3054
Ao Kuang
6,851
2,081
0
5,238
10,542
3,032
162
2,554
7,988
49,628
0
L
5,718
269
0
1,547
7,004
1,524
0
3,562
3,442
38,216
0
L
Amaterasu
cromix92
Amaterasu
4,088
1,153
0
1,214
8,929
3,751
0
4,790
4,139
0
12,651
L
Hera
kiosmos
Hera
4,008
1,037
0
369
2,608
632
0
705
1,903
26,872
971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,071
Gold Earned
27,487
302
Minions Killed
289
0
Camps Cleared
0
1,120,282
Distance Traveled
933,940
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,398
673
90
8
0
213,686
0
W
Arachne
6,467
588
59
5
0
234,670
0
W
Cerberus
6,713
610
20
2
0
254,294
0
W
Horus
6,165
560
40
4
0
216,392
0
L
Janus
4,900
445
48
4
0
76,576
0
W
Izanami
6,328
575
93
8
0
201,240
0
L
Ao Kuang
6,715
610
86
8
0
233,097
0
L
Raijin
6,208
564
71
6
0
209,740
0
L
Amaterasu
4,377
398
17
2
0
217,616
0
L
Hera
5,287
481
67
6
0
196,911
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role