Player Matchup

Ravana
Ravana
 
Ravana
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
ANDRUSMAXIMU5
Agni
Level 87
God Stats
14W - 12L
1,563 SR
Queue Stats
276W - 281L
1,476 Elo+
Solo
Thanatos
Thanatos
MIDNEEDDIE
Thanatos
Level 129
God Stats
5W - 6L
1,584 SR
Queue Stats
663W - 665L
1,535 Elo+
Solo
Nut
Nut
MarshallVI
Nut
Level 119
God Stats
28W - 25L
1,553 SR
Queue Stats
267W - 273L
1,434 Elo+
Solo
Sylvanus
Sylvanus
coquitoface
Sylvanus
Level 159
God Stats
1W - 2L
1,599 SR
Queue Stats
48W - 29L
1,619 Elo+
Solo
Team Averages
Level 112
1,560 SR
1,513 Elo+

VS

Team Averages
Level 148
1,577 SR
1,588 Elo+
Yu Huang
Yu Huang
BySawGame
Yu Huang
Level 151
God Stats
1W - 0L
1,495 SR
Queue Stats
9W - 2L
1,750 Elo+
Party 1
Sun Wukong
Sun Wukong
McDonut4517
Sun Wukong
Level 157
God Stats
2W - 0L
1,445 SR
Queue Stats
72W - 95L
1,330 Elo+
Solo
Awilix
Awilix
Selotrope
Awilix
Level 153
God Stats
1W - 0L
1,975 SR
Queue Stats
10W - 3L
1,710 Elo+
Party 1
Khepri
Khepri
Slick Problems
Khepri
Level 152
God Stats
1W - 0L
1,289 SR
Queue Stats
411W - 443L
1,555 Elo+
Solo
Danzaburou
Danzaburou
iiTzCynical
Danzaburou
Level 125
God Stats
4W - 1L
1,679 SR
Queue Stats
85W - 71L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
3 / 4 / 0
7,338
564
7,779
8,481
3,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 7 / 0
5,989
461
2,996
7,623
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
MIDNEEDDIE
Thanatos
11
1 / 4 / 0
6,388
491
5,499
10,743
5,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 2 / 1
6,745
519
6,117
6,733
2,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
coquitoface
Sylvanus
10
0 / 2 / 1
6,186
476
3,254
10,762
7,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BySawGame
Yu Huang
14
7 / 0 / 6
8,518
655
9,641
5,829
2,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
McDonut4517
Sun Wukong
13
2 / 2 / 1
8,086
622
4,023
9,324
5,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Awilix
Selotrope
Awilix
14
7 / 1 / 3
8,243
634
8,792
9,939
3,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 1 / 7
7,226
556
3,185
7,831
4,664
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
iiTzCynical
Danzaburou
14
2 / 2 / 0
8,181
629
7,663
9,030
3,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
6
Kills
19
19
Deaths
6
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
3
4
0
0.75
L
0
7
0
0
W
Yu Huang
BySawGame
Yu Huang
7
0
6
10
L
Thanatos
MIDNEEDDIE
Thanatos
1
4
0
0.25
L
2
2
1
1.25
W
Sun Wukong
McDonut4517
Sun Wukong
2
2
1
1.25
W
Awilix
Selotrope
Awilix
7
1
3
8.5
W
1
1
7
4.5
L
Sylvanus
coquitoface
Sylvanus
0
2
1
0.25
W
Danzaburou
iiTzCynical
Danzaburou
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,645
Damage
33,304
44,342
Taken
41,953
20,651
Mitigated
19,760
16,415
Healing
16,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
7,779
2,357
0
1,064
8,481
3,421
0
1,150
7,118
0
60,668
L
2,996
140
0
501
7,623
1,766
0
4,835
2,470
32,759
801
W
Yu Huang
BySawGame
Yu Huang
9,641
1,562
0
500
5,829
2,362
0
2,352
3,477
57,765
0
L
Thanatos
MIDNEEDDIE
Thanatos
5,499
1,211
0
7,544
10,743
5,728
0
1,216
9,012
1,835
37,105
L
6,117
3,137
0
1,054
6,733
2,676
0
281
6,452
0
43,652
W
Sun Wukong
McDonut4517
Sun Wukong
4,023
462
0
4,143
9,324
5,749
0
876
8,448
0
55,028
W
Awilix
Selotrope
Awilix
8,792
3,144
0
3,689
9,939
3,260
0
807
9,132
0
57,893
W
3,185
589
1,963
3,350
7,831
4,664
0
2,995
4,836
20,254
0
L
Sylvanus
coquitoface
Sylvanus
3,254
462
2,419
3,833
10,762
7,060
0
4,607
6,003
18,834
0
W
Danzaburou
iiTzCynical
Danzaburou
7,663
3,261
0
2,776
9,030
3,725
175
683
8,347
0
69,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,646
Gold Earned
40,254
359
Minions Killed
419
0
Camps Cleared
0
1,248,330
Distance Traveled
1,358,394
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,338
564
106
8
0
286,970
0
L
Agni
5,989
461
70
5
0
241,573
0
W
Yu Huang
8,518
655
103
8
0
277,253
0
L
Thanatos
6,388
491
65
5
0
261,554
3
L
Nut
6,745
519
91
7
0
213,069
3
W
Sun Wukong
8,086
622
82
6
0
241,112
0
W
Awilix
8,243
634
84
6
0
330,737
2
W
Khepri
7,226
556
34
3
0
248,078
0
L
Sylvanus
6,186
476
27
2
0
245,164
2
W
Danzaburou
8,181
629
116
9
0
261,214
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role