Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Maurao736
Xing Tian
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 53L
1,486 Elo+
Party 1
Nike
Nike
ReTrnDaSLAB
Nike
Level 118
God Stats
219W - 188L
1,536 SR
Queue Stats
228W - 201L
1,490 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
odranockmo
Morgan Le Fay
Level 175
God Stats
1W - 2L
1,481 SR
Queue Stats
84W - 127L
1,391 Elo+
Party 1
Team Averages
Level 141
1,503 SR
1,474 Elo+

VS

Team Averages
Level 140
1,429 SR
1,502 Elo+
Cerberus
Cerberus
BloodLine_72
Cerberus
Level 119
God Stats
1W - 2L
1,156 SR
Queue Stats
235W - 247L
1,488 Elo+
Solo
Hercules
Hercules
NeptuneSpartan
Hercules
Level 180
God Stats
2W - 1L
1,626 SR
Queue Stats
119W - 134L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
matod123
Ratatoskr
Level 135
God Stats
1W - 1L
1,281 SR
Queue Stats
83W - 90L
1,507 Elo+
Solo
Zhong Kui
Zhong Kui
stew74padasso
Zhong Kui
Level 158
God Stats
54W - 38L
1,582 SR
Queue Stats
542W - 543L
1,488 Elo+
Solo
Yu Huang
Yu Huang
zVengi
Yu Huang
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
218W - 187L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
5
1 / 3 / 1
3,277
655
1,737
3,046
783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
 
Mercury
5
0 / 0 / 1
3,144
629
1,379
3,636
979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Maurao736
Xing Tian
5
1 / 0 / 1
3,185
637
1,394
4,118
1,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

3
0 / 3 / 0
2,825
565
578
3,509
793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Morgan Le Fay
odranockmo
Morgan Le Fay
6
0 / 2 / 0
3,236
647
1,656
2,239
542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BloodLine_72
Cerberus
6
2 / 1 / 1
3,884
777
1,761
3,243
1,363
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
7
3 / 0 / 0
4,577
915
1,976
1,990
658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
matod123
Ratatoskr
6
1 / 0 / 0
3,541
708
999
3,069
894
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Zhong Kui
stew74padasso
Zhong Kui
6
1 / 1 / 2
3,751
750
3,151
3,198
1,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Earring

Mystical Earring

+15
Mp 5

Yu Huang
zVengi
Yu Huang
7
1 / 0 / 1
3,821
764
1,279
2,018
538
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
2
Kills
8
8
Deaths
2
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
1
3
1
0.5
L
Mercury
 
Mercury
0
0
1
0.5
W
Cerberus
BloodLine_72
Cerberus
2
1
1
2.5
L
Xing Tian
Maurao736
Xing Tian
1
0
1
1.5
W
Hercules
3
0
0
3
L
0
3
0
0
W
Ratatoskr
matod123
Ratatoskr
1
0
0
1
L
Morgan Le Fay
odranockmo
Morgan Le Fay
0
2
0
0
W
Zhong Kui
stew74padasso
Zhong Kui
1
1
2
2
W
Yu Huang
zVengi
Yu Huang
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,744
Damage
9,166
16,548
Taken
13,518
4,729
Mitigated
5,423
2,675
Healing
5,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
1,737
914
0
429
3,046
783
0
2,002
1,044
0
10,299
L
Mercury
 
Mercury
1,379
799
0
625
3,636
979
0
703
2,845
0
15,258
W
Cerberus
BloodLine_72
Cerberus
1,761
144
707
1,354
3,243
1,363
0
749
2,343
7,283
0
L
Xing Tian
Maurao736
Xing Tian
1,394
215
0
496
4,118
1,632
0
2,201
1,917
8,694
0
W
Hercules
1,976
903
0
686
1,990
658
0
0
1,990
159
21,581
L
578
99
0
875
3,509
793
0
66
3,443
0
7,088
W
Ratatoskr
matod123
Ratatoskr
999
361
0
400
3,069
894
0
686
2,383
0
15,783
L
Morgan Le Fay
odranockmo
Morgan Le Fay
1,656
340
0
250
2,239
542
0
728
1,343
15,969
0
W
Zhong Kui
stew74padasso
Zhong Kui
3,151
1,248
0
1,335
3,198
1,970
0
461
2,704
18,656
5,390
W
Yu Huang
zVengi
Yu Huang
1,279
0
0
1,000
2,018
538
0
970
1,048
15,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,667
Gold Earned
19,574
91
Minions Killed
189
0
Camps Cleared
0
494,210
Distance Traveled
534,945
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
3,277
655
20
4
0
92,821
0
L
Mercury
3,144
629
30
6
0
131,598
0
W
Cerberus
3,884
777
26
5
0
106,572
2
L
Xing Tian
3,185
637
10
2
0
103,171
2
W
Hercules
4,577
915
46
9
0
110,116
0
L
Nike
2,825
565
11
2
0
62,675
0
W
Ratatoskr
3,541
708
29
6
0
128,955
0
L
Morgan Le Fay
3,236
647
20
4
0
103,945
0
W
Zhong Kui
3,751
750
43
9
0
79,005
1
W
Yu Huang
3,821
764
45
9
0
110,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role