Player Matchup

Baron Samedi
Baron Samedi
CalMc
Baron Samedi
Level 99
God Stats
12W - 12L
1,550 SR
Queue Stats
125W - 144L
1,529 Elo+
Party 1
Nut
Nut
Chris1311
Nut
Level 104
God Stats
33W - 27L
1,611 SR
Queue Stats
90W - 99L
1,527 Elo+
Party 1
Ymir
Ymir
JippoJeorge
Ymir
Level 43
God Stats
8W - 11L
1,483 SR
Queue Stats
45W - 65L
1,399 Elo+
Party 1
Poseidon
Poseidon
develinside
Poseidon
Level 166
God Stats
9W - 13L
1,453 SR
Queue Stats
501W - 488L
1,458 Elo+
Solo
Mercury
Mercury
ziggy1337
Mercury
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,486 Elo+
Solo
Team Averages
Level 95
1,519 SR
1,480 Elo+

VS

Team Averages
Level 118
1,519 SR
1,487 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
ALPHA_FORCE-RED
Ne Zha
Level 161
God Stats
4W - 2L
1,398 SR
Queue Stats
262W - 229L
1,543 Elo+
Solo
Ymir
Ymir
Lilo_Bibo22
Ymir
Level 44
God Stats
5W - 6L
1,636 SR
Queue Stats
73W - 75L
1,508 Elo+
Solo
Neith
Neith
Lolanda22
Neith
Level 40
God Stats
9W - 10L
1,535 SR
Queue Stats
34W - 43L
1,414 Elo+
Solo
Baron Samedi
Baron Samedi
ЗАЙЦЕВточкаНЕТ
Baron Samedi
Level 190
God Stats
36W - 39L
1,526 SR
Queue Stats
452W - 455L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CalMc
Baron Samedi
9
1 / 3 / 0
5,121
640
2,864
6,188
2,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 1 / 0
4,504
563
4,386
4,827
1,280
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8
0 / 2 / 1
4,510
564
1,865
8,284
3,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
develinside
Poseidon
10
0 / 2 / 0
5,606
701
3,661
4,539
1,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mercury
ziggy1337
Mercury
5
0 / 0 / 0
3,731
466
958
2,699
731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
1 / 0 / 1
5,333
667
2,232
4,830
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 2
5,295
662
3,235
5,706
1,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
4 / 0 / 0
5,762
720
3,141
5,488
3,702
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
Lolanda22
Neith
9
0 / 1 / 3
4,687
586
3,867
4,088
1,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
0 / 1 / 2
5,320
665
2,827
3,583
1,712
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
8
8
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
1
0
1
1.5
W
3
0
2
4
L
Baron Samedi
CalMc
Baron Samedi
1
3
0
0.33
L
1
1
0
1
L
0
2
1
0.25
W
4
0
0
4
W
Neith
Lolanda22
Neith
0
1
3
1.5
L
Poseidon
develinside
Poseidon
0
2
0
0
L
Mercury
ziggy1337
Mercury
0
0
0
0
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,734
Damage
15,302
26,537
Taken
23,695
9,819
Mitigated
9,767
8,874
Healing
12,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
2,232
209
311
2,688
4,830
1,334
0
2,728
1,700
44,949
394
W
3,235
939
0
3,707
5,706
1,710
0
772
4,792
0
30,004
L
Baron Samedi
CalMc
Baron Samedi
2,864
196
0
1,802
6,188
2,683
0
2,816
3,372
27,753
0
L
4,386
2,713
0
3,006
4,827
1,280
0
844
3,983
0
33,243
L
1,865
580
0
2,159
8,284
3,944
0
1,628
6,656
11,950
0
W
3,141
368
0
2,041
5,488
3,702
0
1,422
4,034
15,609
2,651
W
Neith
Lolanda22
Neith
3,867
1,494
0
1,077
4,088
1,309
0
491
3,597
0
27,333
L
Poseidon
develinside
Poseidon
3,661
514
0
1,467
4,539
1,181
0
2,382
2,157
43,351
860
L
Mercury
ziggy1337
Mercury
958
374
0
440
2,699
731
0
372
2,327
0
11,832
W
2,827
106
0
2,261
3,583
1,712
0
2,120
1,192
31,763
1,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,472
Gold Earned
26,397
265
Minions Killed
275
0
Camps Cleared
0
769,808
Distance Traveled
849,196
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
5,333
667
85
11
0
165,383
0
W
Ne Zha
5,295
662
56
7
0
206,666
0
L
Baron Samedi
5,121
640
61
8
0
140,737
1
L
Nut
4,504
563
61
8
0
150,190
0
L
Ymir
4,510
564
14
2
0
157,218
0
W
Ymir
5,762
720
12
2
0
166,167
2
W
Neith
4,687
586
62
8
0
155,160
0
L
Poseidon
5,606
701
102
13
0
147,052
0
L
Mercury
3,731
466
27
3
0
174,611
3
W
Baron Samedi
5,320
665
60
8
0
155,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role