Player Matchup

Sylvanus
Sylvanus
MiniDelvin
Sylvanus
Level 159
God Stats
5W - 1L
1,806 SR
Queue Stats
234W - 80L
1,800 Elo+
Party 2
Maman Brigitte
Maman Brigitte
TrillVille
Maman Brigitte
Level 149
God Stats
2W - 2L
1,526 SR
Queue Stats
160W - 88L
1,655 Elo+
Party 2
Jing Wei
Jing Wei
Vаyu
Jing Wei
Level 146
God Stats
14W - 1L
2,041 SR
Queue Stats
332W - 93L
1,775 Elo+
Party 2
Hera
Hera
loshhh
Hera
Level 104
God Stats
1W - 0L
1,821 SR
Queue Stats
22W - 7L
1,793 Elo+
Party 2
Raijin
Raijin
percfever
Raijin
Level 163
God Stats
10W - 5L
1,613 SR
Queue Stats
832W - 766L
1,531 Elo+
Solo
Team Averages
Level 144
1,761 SR
1,711 Elo+

VS

Team Averages
Level 165
1,597 SR
1,538 Elo+
Nemesis
Nemesis
 
Nemesis
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
K1ng0fthievz
Zhong Kui
Level 163
God Stats
14W - 15L
1,674 SR
Queue Stats
174W - 146L
1,573 Elo+
Party 1
Cerberus
Cerberus
PrincessLanna
Cerberus
Level 118
God Stats
0W - 1L
1,468 SR
Queue Stats
8W - 14L
1,463 Elo+
Party 1
Danzaburou
Danzaburou
WinterKnight
Danzaburou
Level 181
God Stats
1W - 1L
1,749 SR
Queue Stats
167W - 152L
1,523 Elo+
Party 1
Scylla
Scylla
YAWNZZZN
Scylla
Level 157
God Stats
5W - 5L
1,595 SR
Queue Stats
285W - 203L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MiniDelvin
Sylvanus
17
1 / 0 / 16
10,851
571
8,355
19,468
18,030
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Maman Brigitte
TrillVille
Maman Brigitte
18
5 / 5 / 6
11,027
580
10,324
18,365
6,632
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Jing Wei
Vаyu
Jing Wei
20
12 / 1 / 4
13,135
691
24,675
13,935
6,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hera
loshhh
Hera
19
7 / 2 / 7
11,991
631
21,047
11,277
4,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Raijin
percfever
Raijin
18
5 / 4 / 4
11,690
615
13,001
14,856
4,898
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
6 / 3 / 1
10,621
559
11,220
20,558
6,617
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
K1ng0fthievz
Zhong Kui
16
4 / 7 / 2
10,314
543
11,508
18,099
12,019
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cerberus
PrincessLanna
Cerberus
13
1 / 5 / 3
9,020
475
8,149
25,227
20,378
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Danzaburou
WinterKnight
Danzaburou
16
0 / 8 / 0
10,012
527
10,951
15,950
6,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
YAWNZZZN
Scylla
15
1 / 7 / 2
9,684
510
5,417
15,494
3,447
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
20
30
Kills
12
12
Deaths
30
37
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
6
3
1
2.17
L
Zhong Kui
K1ng0fthievz
Zhong Kui
4
7
2
0.71
W
Sylvanus
MiniDelvin
Sylvanus
1
0
16
9
L
Cerberus
PrincessLanna
Cerberus
1
5
3
0.5
W
Maman Brigitte
TrillVille
Maman Brigitte
5
5
6
1.6
W
Jing Wei
Vаyu
Jing Wei
12
1
4
14
L
Danzaburou
WinterKnight
Danzaburou
0
8
0
0
L
Scylla
YAWNZZZN
Scylla
1
7
2
0.29
W
Hera
loshhh
Hera
7
2
7
5.25
W
Raijin
percfever
Raijin
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,402
Damage
47,245
77,901
Taken
95,328
39,905
Mitigated
49,199
33,531
Healing
24,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
11,220
4,040
0
8,898
20,558
6,617
0
9,930
10,628
0
86,162
L
Zhong Kui
K1ng0fthievz
Zhong Kui
11,508
2,705
0
3,595
18,099
12,019
491
14,325
3,774
70,951
941
W
Sylvanus
MiniDelvin
Sylvanus
8,355
2,419
5,781
6,560
19,468
18,030
1,014
4,472
14,996
31,791
1,811
L
Cerberus
PrincessLanna
Cerberus
8,149
979
0
7,130
25,227
20,378
0
12,510
12,717
25,942
0
W
Maman Brigitte
TrillVille
Maman Brigitte
10,324
936
0
7,008
18,365
6,632
152
5,755
12,400
82,860
1,982
W
Jing Wei
Vаyu
Jing Wei
24,675
21,848
0
6,671
13,935
6,066
2,218
1,628
12,307
0
135,185
L
Danzaburou
WinterKnight
Danzaburou
10,951
3,450
0
2,747
15,950
6,738
981
4,521
11,429
0
89,071
L
Scylla
YAWNZZZN
Scylla
5,417
1,069
0
1,721
15,494
3,447
0
11,105
4,389
69,996
124
W
Hera
loshhh
Hera
21,047
4,965
187
2,108
11,277
4,279
2,082
4,798
6,434
118,204
0
W
Raijin
percfever
Raijin
13,001
1,479
0
5,216
14,856
4,898
495
8,154
6,314
81,139
759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,694
Gold Earned
49,651
687
Minions Killed
596
0
Camps Cleared
0
1,930,704
Distance Traveled
1,883,417
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,621
559
156
8
0
468,567
0
L
Zhong Kui
10,314
543
112
6
0
325,976
0
W
Sylvanus
10,851
571
28
1
0
379,177
11
L
Cerberus
9,020
475
44
2
0
388,451
4
W
Maman Brigitte
11,027
580
114
6
0
421,440
0
W
Jing Wei
13,135
691
199
10
0
384,459
2
L
Danzaburou
10,012
527
165
9
0
345,760
1
L
Scylla
9,684
510
119
6
0
354,663
0
W
Hera
11,991
631
201
11
0
398,777
1
W
Raijin
11,690
615
145
8
0
346,851
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role