Player Matchup

Ymir
Ymir
Edog535
Ymir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 107L
1,553 Elo+
Party 1
Maui
Maui
LordMomoV
Maui
Level 129
God Stats
24W - 10L
1,720 SR
Queue Stats
600W - 590L
1,491 Elo+
Solo
Serqet
Serqet
Mydrae1
Serqet
Level 128
God Stats
1W - 1L
1,732 SR
Queue Stats
177W - 178L
1,587 Elo+
Party 1
Yu Huang
Yu Huang
NoZxLiMiTz
Yu Huang
Level 125
God Stats
10W - 9L
1,519 SR
Queue Stats
300W - 322L
1,520 Elo+
Solo
Nox
Nox
RANDY WILLIS
Nox
Level 145
God Stats
5W - 9L
1,392 SR
Queue Stats
152W - 161L
1,517 Elo+
Solo
Team Averages
Level 127
1,573 SR
1,534 Elo+

VS

Team Averages
Level 138
1,578 SR
1,573 Elo+
Scylla
Scylla
CuteRabbit
Scylla
Level 149
God Stats
3W - 1L
1,644 SR
Queue Stats
313W - 273L
1,499 Elo+
Party 3
Apollo
Apollo
GirlPowerAlways
Apollo
Level 193
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 63L
1,517 Elo+
Party 2
Cliodhna
Cliodhna
Ltksolidice
Cliodhna
Level 157
God Stats
10W - 15L
1,404 SR
Queue Stats
267W - 229L
1,495 Elo+
Party 3
Nike
Nike
Metronomez
Nike
Level 67
God Stats
5W - 1L
1,715 SR
Queue Stats
360W - 137L
1,726 Elo+
Solo
Janus
Janus
Panther2342
Janus
Level 122
God Stats
2W - 1L
1,626 SR
Queue Stats
54W - 26L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Edog535
Ymir
16
5 / 5 / 5
9,779
752
9,105
18,670
16,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
13
1 / 4 / 4
8,433
649
4,195
13,062
10,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
Mydrae1
Serqet
14
1 / 7 / 6
8,483
653
10,176
13,122
6,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
NoZxLiMiTz
Yu Huang
17
3 / 3 / 7
9,180
706
12,288
8,922
3,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
2 / 4 / 7
9,512
732
9,092
12,058
4,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
CuteRabbit
Scylla
16
5 / 3 / 10
9,698
746
10,867
9,431
3,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
5 / 2 / 13
9,734
749
10,185
10,236
4,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cliodhna
Ltksolidice
Cliodhna
19
4 / 0 / 14
10,845
834
13,245
9,512
4,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

16
5 / 2 / 13
9,678
744
16,168
14,390
13,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
4 / 8 / 12
9,670
744
11,080
11,734
5,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
85
12
Kills
23
23
Deaths
15
29
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Scylla
CuteRabbit
Scylla
5
3
10
3.33
L
Ymir
Edog535
Ymir
5
5
5
1.5
W
5
2
13
5.75
L
Maui
1
4
4
0.75
W
Cliodhna
Ltksolidice
Cliodhna
4
0
14
11
W
5
2
13
5.75
L
Serqet
Mydrae1
Serqet
1
7
6
0.57
L
Yu Huang
NoZxLiMiTz
Yu Huang
3
3
7
2.17
W
4
8
12
1.25
L
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,856
Damage
61,545
65,834
Taken
55,303
41,945
Mitigated
31,277
18,752
Healing
17,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
CuteRabbit
Scylla
10,867
189
0
588
9,431
3,910
168
6,448
2,983
15,885
0
L
Ymir
Edog535
Ymir
9,105
1,065
667
3,803
18,670
16,229
0
6,342
11,571
13,039
2,392
W
10,185
5,118
1,110
2,313
10,236
4,719
950
6,059
3,614
0
22,235
L
Maui
4,195
501
3,200
2,408
13,062
10,581
0
3,669
8,978
10,043
0
W
Cliodhna
Ltksolidice
Cliodhna
13,245
480
587
3,504
9,512
4,525
171
5,359
3,847
0
35,646
W
16,168
704
3,224
3,204
14,390
13,048
26
6,448
7,594
0
23,663
L
Serqet
Mydrae1
Serqet
10,176
653
362
1,909
13,122
6,637
0
3,361
9,461
0
13,646
L
Yu Huang
NoZxLiMiTz
Yu Huang
12,288
440
259
2,391
8,922
3,841
0
2,101
6,606
31,963
0
W
11,080
109
1,423
1,305
11,734
5,075
86
8,817
2,777
23,398
259
L
9,092
246
812
2,941
12,058
4,657
0
4,235
7,501
26,257
955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,387
Gold Earned
49,625
124
Minions Killed
143
0
Camps Cleared
0
1,091,324
Distance Traveled
1,294,787
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,698
746
13
1
0
242,584
0
L
Ymir
9,779
752
11
1
0
216,433
0
W
Apollo
9,734
749
27
2
0
241,983
4
L
Maui
8,433
649
12
1
0
185,100
0
W
Cliodhna
10,845
834
53
4
0
310,170
0
W
Nike
9,678
744
13
1
0
265,926
0
L
Serqet
8,483
653
9
1
0
216,908
0
L
Yu Huang
9,180
706
42
3
0
246,811
0
W
Janus
9,670
744
37
3
0
234,124
0
L
Nox
9,512
732
50
4
0
226,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role