Player Matchup

Apollo
Apollo
C4Eater
Apollo
Level 54
God Stats
0W - 2L
1,366 SR
Queue Stats
47W - 80L
1,411 Elo+
Solo
Sobek
Sobek
JustInstincs280
Sobek
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,306 Elo+
Solo
King Arthur
King Arthur
TrickZxFade
King Arthur
Level 135
God Stats
0W - 3L
1,444 SR
Queue Stats
31W - 49L
1,422 Elo+
Party 2
Guan Yu
Guan Yu
TrickZxGhost
Guan Yu
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,407 Elo+
Party 2
Tsukuyomi
Tsukuyomi
YeaAlexis1188
Tsukuyomi
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,753 Elo+
Solo
Team Averages
Level 86
1,462 SR
1,460 Elo+

VS

Team Averages
Level 130
1,492 SR
1,476 Elo+
Merlin
Merlin
 
Merlin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Clamboesador
Nike
Level 158
God Stats
5W - 1L
1,627 SR
Queue Stats
137W - 151L
1,514 Elo+
Party 1
Susano
Susano
Pomble
Susano
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 45L
1,490 Elo+
Solo
Ix Chel
Ix Chel
Ryan_ds89
Ix Chel
Level 128
God Stats
2W - 1L
1,504 SR
Queue Stats
94W - 103L
1,427 Elo+
Solo
Martichoras
Martichoras
bullmoose44
Martichoras
Level 143
God Stats
4W - 4L
1,326 SR
Queue Stats
87W - 109L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
C4Eater
Apollo
12
2 / 4 / 1
6,271
1,045
3,623
6,505
2,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

12
1 / 2 / 4
6,838
1,140
4,374
8,962
7,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
TrickZxFade
King Arthur
9
0 / 2 / 1
5,226
871
2,912
5,055
3,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Guan Yu
TrickZxGhost
Guan Yu
7
0 / 2 / 1
5,108
851
682
4,265
3,556
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Tsukuyomi
YeaAlexis1188
Tsukuyomi
11
4 / 4 / 2
6,262
1,044
5,001
5,925
2,197
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 1 / 11
6,224
1,037
4,659
3,236
1,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
7 / 1 / 6
7,048
1,175
7,838
6,650
5,765
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
Pomble
Susano
10
1 / 3 / 8
5,825
971
3,468
3,794
1,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
Ryan_ds89
Ix Chel
11
4 / 2 / 7
6,234
1,039
3,657
3,810
1,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Martichoras
bullmoose44
Martichoras
12
1 / 0 / 10
6,260
1,043
6,332
4,449
1,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
7
Kills
14
14
Deaths
7
9
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
1
11
6.5
L
Apollo
C4Eater
Apollo
2
4
1
0.63
W
7
1
6
10
L
1
2
4
1.5
W
Susano
Pomble
Susano
1
3
8
1.67
W
Ix Chel
Ryan_ds89
Ix Chel
4
2
7
3.75
L
King Arthur
TrickZxFade
King Arthur
0
2
1
0.25
L
Guan Yu
TrickZxGhost
Guan Yu
0
2
1
0.25
L
Tsukuyomi
YeaAlexis1188
Tsukuyomi
4
4
2
1.25
W
Martichoras
bullmoose44
Martichoras
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,592
Damage
25,954
30,712
Taken
21,939
20,071
Mitigated
11,297
9,918
Healing
6,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
4,659
170
515
245
3,236
1,108
340
879
2,357
13,445
475
L
Apollo
C4Eater
Apollo
3,623
1,300
8
302
6,505
2,862
0
2,615
3,890
0
11,985
W
7,838
294
754
1,049
6,650
5,765
24
602
6,048
1,534
8,779
L
4,374
165
272
2,928
8,962
7,863
0
1,888
7,074
10,107
0
W
Susano
Pomble
Susano
3,468
232
414
167
3,794
1,329
0
659
3,135
0
6,148
W
Ix Chel
Ryan_ds89
Ix Chel
3,657
808
1,397
569
3,810
1,301
0
652
3,158
5,963
642
L
King Arthur
TrickZxFade
King Arthur
2,912
402
923
980
5,055
3,593
0
991
4,064
0
8,507
L
Guan Yu
TrickZxGhost
Guan Yu
682
47
2,191
1,342
4,265
3,556
0
1,864
2,401
0
1,112
L
Tsukuyomi
YeaAlexis1188
Tsukuyomi
5,001
811
0
972
5,925
2,197
0
1,483
4,442
0
10,291
W
Martichoras
bullmoose44
Martichoras
6,332
2,166
433
1,164
4,449
1,794
180
1,582
2,867
0
18,331

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,705
Gold Earned
31,591
56
Minions Killed
67
0
Camps Cleared
0
580,764
Distance Traveled
618,517
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,224
1,037
18
3
0
129,972
0
L
Apollo
6,271
1,045
19
3
0
116,026
0
W
Nike
7,048
1,175
7
1
0
151,025
0
L
Sobek
6,838
1,140
14
2
0
126,629
0
W
Susano
5,825
971
15
3
0
117,803
0
W
Ix Chel
6,234
1,039
4
1
0
101,800
0
L
King Arthur
5,226
871
11
2
0
112,696
0
L
Guan Yu
5,108
851
2
0
0
89,117
0
L
Tsukuyomi
6,262
1,044
10
2
0
136,296
0
W
Martichoras
6,260
1,043
23
4
0
117,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role