Player Matchup

Ra
Ra
DaintyFoal270
Ra
Level 107
God Stats
8W - 9L
1,498 SR
Queue Stats
635W - 700L
1,370 Elo+
Solo
Nut
Nut
Dsaint87
Nut
Level 92
God Stats
9W - 1L
1,872 SR
Queue Stats
188W - 191L
1,448 Elo+
Party 1
Nemesis
Nemesis
Ferbed45
Nemesis
Level 155
God Stats
2W - 0L
1,715 SR
Queue Stats
286W - 312L
1,499 Elo+
Solo
Neith
Neith
LilCrusade
Neith
Level 159
God Stats
3W - 1L
1,571 SR
Queue Stats
55W - 64L
1,453 Elo+
Solo
Vulcan
Vulcan
evilzimmy
Vulcan
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 154L
1,421 Elo+
Party 1
Team Averages
Level 116
1,631 SR
1,438 Elo+

VS

Team Averages
Level 99
1,564 SR
1,465 Elo+
Skadi
Skadi
MLLTY
Skadi
Level 125
God Stats
0W - 1L
1,819 SR
Queue Stats
12W - 11L
1,533 Elo+
Solo
Zeus
Zeus
NFCS
Zeus
Level 28
God Stats
1W - 3L
1,441 SR
Queue Stats
72W - 94L
1,398 Elo+
Party 2
Vulcan
Vulcan
hippyoftheright
Vulcan
Level 150
God Stats
0W - 2L
1,515 SR
Queue Stats
189W - 195L
1,466 Elo+
Solo
Jormungandr
Jormungandr
skippy4fun
Jormungandr
Level 117
God Stats
9W - 13L
1,492 SR
Queue Stats
421W - 464L
1,448 Elo+
Party 2
Terra
Terra
xxyourHeroxx
Terra
Level 76
God Stats
1W - 2L
1,553 SR
Queue Stats
97W - 92L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 7
8,751
796
5,796
9,458
4,332
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
6 / 4 / 7
9,809
892
8,681
9,279
3,517
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
Ferbed45
Nemesis
15
2 / 2 / 10
8,733
794
5,569
10,846
8,880
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Neith
18
10 / 0 / 8
10,623
966
9,341
11,201
4,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
evilzimmy
Vulcan
15
2 / 3 / 6
9,226
839
9,614
6,327
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
MLLTY
Skadi
16
2 / 6 / 3
8,340
758
9,433
13,004
5,097
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
NFCS
Zeus
16
1 / 4 / 6
8,309
755
7,312
6,377
2,587
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 7 / 2
7,922
720
8,276
9,807
3,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
skippy4fun
Jormungandr
16
3 / 5 / 3
8,157
742
10,029
15,344
18,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

5
0 / 0 / 0
5,868
533
0
0
0

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
23
22
Kills
9
10
Deaths
22
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
1
7
5.5
W
6
4
7
2.38
W
Nemesis
Ferbed45
Nemesis
2
2
10
3.5
W
Neith
10
0
8
14
L
Skadi
MLLTY
Skadi
2
6
3
0.58
L
Zeus
NFCS
Zeus
1
4
6
1
W
Vulcan
evilzimmy
Vulcan
2
3
6
1.67
L
3
7
2
0.57
L
Jormungandr
skippy4fun
Jormungandr
3
5
3
0.9
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,001
Damage
35,050
47,111
Taken
44,532
23,475
Mitigated
29,756
23,174
Healing
6,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,796
335
8,145
5,076
9,458
4,332
478
5,712
3,620
16,919
254
W
8,681
5,391
177
275
9,279
3,517
2,814
4,648
4,360
0
19,548
W
Nemesis
Ferbed45
Nemesis
5,569
1,833
610
1,072
10,846
8,880
783
2,682
8,107
0
13,442
W
Neith
9,341
1,762
1,509
5,066
11,201
4,594
820
5,930
4,874
0
28,554
L
Skadi
MLLTY
Skadi
9,433
2,420
351
2,449
13,004
5,097
97
2,987
9,935
0
25,170
L
Zeus
NFCS
Zeus
7,312
211
0
275
6,377
2,587
108
2,871
3,506
25,080
0
W
Vulcan
evilzimmy
Vulcan
9,614
46
623
621
6,327
2,152
50
5,613
533
18,994
677
L
8,276
26
465
1,373
9,807
3,600
658
4,053
5,688
13,917
252
L
Jormungandr
skippy4fun
Jormungandr
10,029
568
0
1,208
15,344
18,472
247
4,649
10,516
23,525
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,142
Gold Earned
38,596
135
Minions Killed
110
0
Camps Cleared
0
1,087,119
Distance Traveled
702,663
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,751
796
29
3
0
237,830
0
W
Nut
9,809
892
28
3
0
202,755
0
W
Nemesis
8,733
794
13
1
0
167,410
0
W
Neith
10,623
966
39
4
0
250,630
1
L
Skadi
8,340
758
33
3
0
167,658
0
L
Zeus
8,309
755
51
5
0
202,401
0
W
Vulcan
9,226
839
26
2
0
228,494
0
L
Vulcan
7,922
720
7
1
0
174,414
0
L
Jormungandr
8,157
742
19
2
0
158,190
0
L
Terra
5,868
533
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role