Player Matchup

Nut
Nut
 
Nut
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
 
Bakasura
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
ElHugo99
Vamana
Level 128
God Stats
7W - 4L
1,708 SR
Queue Stats
165W - 161L
1,530 Elo+
Party 2
Terra
Terra
IGr00vyI
Terra
Level 146
God Stats
0W - 2L
1,264 SR
Queue Stats
182W - 163L
1,496 Elo+
Party 1
Janus
Janus
xVargitas
Janus
Level 82
God Stats
1W - 1L
1,521 SR
Queue Stats
30W - 36L
1,436 Elo+
Solo
Team Averages
Level 120
1,499 SR
1,493 Elo+

VS

Team Averages
Level 143
1,569 SR
1,497 Elo+
Amaterasu
Amaterasu
MisifuSK8X
Amaterasu
Level 158
God Stats
2W - 0L
1,643 SR
Queue Stats
38W - 26L
1,604 Elo+
Solo
Baron Samedi
Baron Samedi
Silky_Mellons
Baron Samedi
Level 157
God Stats
11W - 5L
1,714 SR
Queue Stats
474W - 456L
1,526 Elo+
Solo
Horus
Horus
SquirtingOni
Horus
Level 154
God Stats
1W - 0L
1,498 SR
Queue Stats
5W - 13L
1,300 Elo+
Party 3
Athena
Athena
Tx Felonz xT
Athena
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Fenrir
Fenrir
WarCultSupremacy
Fenrir
Level 106
God Stats
2W - 1L
1,489 SR
Queue Stats
11W - 6L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
1 / 1 / 2
5,963
596
6,522
3,670
1,451
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
 
Bakasura
10
2 / 4 / 0
5,739
574
5,171
10,631
3,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
ElHugo99
Vamana
10
0 / 4 / 0
5,170
517
3,696
9,056
3,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
IGr00vyI
Terra
9
2 / 1 / 0
5,417
542
4,211
5,999
3,750
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
xVargitas
Janus
10
0 / 4 / 0
5,201
520
815
5,184
1,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MisifuSK8X
Amaterasu
12
4 / 1 / 1
7,123
712
9,044
11,150
5,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Silky_Mellons
Baron Samedi
12
3 / 1 / 3
6,364
636
3,958
3,352
1,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 0 / 2
5,452
545
2,114
6,701
4,770
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Athena
9
0 / 3 / 2
4,773
477
3,649
7,757
4,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
6 / 0 / 0
6,197
620
3,196
6,501
2,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
5
Kills
14
14
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
1
1
2
2
L
Bakasura
 
Bakasura
2
4
0
0.5
L
Vamana
ElHugo99
Vamana
0
4
0
0
L
Terra
IGr00vyI
Terra
2
1
0
2
W
Amaterasu
MisifuSK8X
Amaterasu
4
1
1
4.5
W
Baron Samedi
Silky_Mellons
Baron Samedi
3
1
3
4.5
W
1
0
2
2
W
Athena
0
3
2
0.33
W
6
0
0
6
L
Janus
xVargitas
Janus
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,415
Damage
21,961
34,540
Taken
35,461
14,394
Mitigated
18,954
9,979
Healing
12,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
6,522
3,948
0
1,595
3,670
1,451
0
900
2,618
0
49,414
L
Bakasura
 
Bakasura
5,171
3,502
0
3,360
10,631
3,868
0
2,213
8,154
0
30,960
L
Vamana
ElHugo99
Vamana
3,696
743
0
2,524
9,056
3,946
0
0
9,056
0
32,808
L
Terra
IGr00vyI
Terra
4,211
443
175
2,020
5,999
3,750
0
1,703
3,919
17,559
795
W
Amaterasu
MisifuSK8X
Amaterasu
9,044
2,892
0
4,568
11,150
5,772
0
0
10,121
0
55,454
W
Baron Samedi
Silky_Mellons
Baron Samedi
3,958
294
63
977
3,352
1,571
0
957
2,099
34,188
2,983
W
2,114
617
560
3,752
6,701
4,770
0
1,287
5,359
0
13,910
W
Athena
3,649
793
0
848
7,757
4,246
0
1,213
6,544
26,774
1,925
W
3,196
980
0
2,037
6,501
2,595
0
1,214
5,207
0
38,905
L
Janus
xVargitas
Janus
815
125
0
305
5,184
1,379
0
1,559
3,417
37,378
640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,490
Gold Earned
29,909
342
Minions Killed
326
0
Camps Cleared
0
1,030,509
Distance Traveled
1,067,533
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,963
596
95
10
0
151,692
0
L
Bakasura
5,739
574
70
7
0
247,075
0
L
Vamana
5,170
517
60
6
0
199,438
4
L
Terra
5,417
542
35
4
0
229,300
1
W
Amaterasu
7,123
712
93
9
0
209,138
4
W
Baron Samedi
6,364
636
84
8
0
195,767
0
W
Horus
5,452
545
28
3
0
222,542
0
W
Athena
4,773
477
51
5
0
209,818
0
W
Fenrir
6,197
620
70
7
0
230,268
3
L
Janus
5,201
520
82
8
0
203,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role