Player Matchup

Hou Yi
Hou Yi
HadesMaineTV
Hou Yi
Level 174
God Stats
20W - 4L
1,886 SR
Queue Stats
1,108W - 334L
1,902 Elo+
Party 2
Ganesha
Ganesha
Twiblr
Ganesha
Level 191
God Stats
7W - 5L
1,617 SR
Queue Stats
746W - 463L
1,692 Elo+
Party 2
Tyr
Tyr
YmirsPopsicleTV
Tyr
Level 153
God Stats
4W - 1L
1,790 SR
Queue Stats
251W - 119L
1,735 Elo+
Party 2
Team Averages
Level 173
1,764 SR
1,776 Elo+

VS

Team Averages
Level 70
1,607 SR
1,552 Elo+
Gilgamesh
Gilgamesh
benmaster7
Gilgamesh
Level 120
God Stats
8W - 5L
1,586 SR
Queue Stats
40W - 33L
1,563 Elo+
Party 1
Ah Puch
Ah Puch
benmaster777
Ah Puch
Level 17
God Stats
4W - 3L
1,495 SR
Queue Stats
26W - 19L
1,555 Elo+
Party 1
Shiva
Shiva
ninjahoyes
Shiva
Level 72
God Stats
2W - 1L
1,740 SR
Queue Stats
59W - 53L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
6 / 1 / 8
9,279
928
10,872
7,196
2,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ganesha
Twiblr
Ganesha
15
0 / 0 / 14
8,472
847
6,572
9,489
8,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
8 / 2 / 3
9,680
968
7,675
6,969
3,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
benmaster7
Gilgamesh
12
1 / 4 / 2
7,278
728
6,828
10,351
7,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
benmaster777
Ah Puch
13
1 / 4 / 0
7,799
780
5,258
5,872
1,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
10
0 / 6 / 2
6,902
690
5,119
12,581
6,476
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
14
Kills
2
3
Deaths
14
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
6
1
8
10
W
Ganesha
Twiblr
Ganesha
0
0
14
7
W
8
2
3
4.75
L
Gilgamesh
benmaster7
Gilgamesh
1
4
2
0.5
L
Ah Puch
benmaster777
Ah Puch
1
4
0
0.25
L
Shiva
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,119
Damage
17,205
23,654
Taken
28,804
14,759
Mitigated
15,418
7,321
Healing
4,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
10,872
5,800
0
3,321
7,196
2,637
1,665
1,978
4,907
0
32,257
W
Ganesha
Twiblr
Ganesha
6,572
616
0
2,530
9,489
8,738
665
1,368
7,663
21,215
921
W
7,675
1,098
0
1,470
6,969
3,384
0
1,910
4,753
0
25,812
L
Gilgamesh
benmaster7
Gilgamesh
6,828
966
0
1,162
10,351
7,395
0
1,607
8,586
0
20,929
L
Ah Puch
benmaster777
Ah Puch
5,258
220
0
125
5,872
1,547
0
1,514
4,189
27,826
0
L
Shiva
5,119
795
70
2,739
12,581
6,476
0
2,483
9,655
0
12,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,431
Gold Earned
21,979
126
Minions Killed
101
0
Camps Cleared
0
485,489
Distance Traveled
477,546
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,279
928
67
7
0
155,885
0
W
Ganesha
8,472
847
15
2
0
166,890
1
W
Tyr
9,680
968
44
4
0
162,714
0
L
Gilgamesh
7,278
728
30
3
0
171,336
0
L
Ah Puch
7,799
780
52
5
0
167,202
0
L
Shiva
6,902
690
19
2
0
139,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role