Player Matchup

Merlin
Merlin
GammaBeastboy
Merlin
Level 158
God Stats
0W - 2L
1,347 SR
Queue Stats
53W - 42L
1,570 Elo+
Party 1
Artemis
Artemis
GammaJoyBoy
Artemis
Level 18
God Stats
1W - 1L
1,762 SR
Queue Stats
18W - 14L
1,554 Elo+
Party 1
King Arthur
King Arthur
JurassicBoy05
King Arthur
Level 58
God Stats
22W - 21L
1,515 SR
Queue Stats
142W - 142L
1,498 Elo+
Solo
Team Averages
Level 78
1,541 SR
1,541 Elo+

VS

Team Averages
Level 77
1,549 SR
1,501 Elo+
Terra
Terra
Hellscythe-Bosak
Terra
Level 50
God Stats
1W - 0L
1,325 SR
Queue Stats
114W - 119L
1,500 Elo+
Solo
Anubis
Anubis
daweevil
Anubis
Level 97
God Stats
3W - 0L
1,697 SR
Queue Stats
51W - 58L
1,486 Elo+
Solo
Bastet
Bastet
lHane
Bastet
Level 83
God Stats
3W - 2L
1,626 SR
Queue Stats
168W - 159L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
7,637
764
7,432
7,641
2,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Artemis
GammaJoyBoy
Artemis
13
2 / 5 / 2
7,865
787
5,886
10,275
2,866
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
JurassicBoy05
King Arthur
11
1 / 4 / 2
7,152
715
8,546
14,875
7,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 6
8,469
847
9,556
8,492
6,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
daweevil
Anubis
16
4 / 2 / 7
9,531
953
9,414
7,351
2,713
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
lHane
Bastet
15
6 / 2 / 5
9,953
995
9,706
10,812
3,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
4
Kills
13
14
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Artemis
GammaJoyBoy
Artemis
2
5
2
0.6
W
3
0
6
6
L
King Arthur
JurassicBoy05
King Arthur
1
4
2
0.5
W
Anubis
daweevil
Anubis
4
2
7
3.75
W
Bastet
lHane
Bastet
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,864
Damage
28,676
32,791
Taken
26,655
12,137
Mitigated
12,613
4,305
Healing
10,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,432
909
0
857
7,641
2,248
50
2,435
5,025
25,490
0
L
Artemis
GammaJoyBoy
Artemis
5,886
2,504
0
1,617
10,275
2,866
60
6,929
3,080
0
21,323
W
9,556
513
1,251
4,187
8,492
6,500
0
2,364
5,780
21,344
0
L
King Arthur
JurassicBoy05
King Arthur
8,546
779
0
1,831
14,875
7,023
44
8,554
5,702
0
14,428
W
Anubis
daweevil
Anubis
9,414
293
0
2,788
7,351
2,713
784
1,549
5,487
33,384
444
W
Bastet
lHane
Bastet
9,706
2,248
0
2,504
10,812
3,400
1,200
2,510
7,900
0
36,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,654
Gold Earned
27,953
117
Minions Killed
134
0
Camps Cleared
0
498,254
Distance Traveled
589,923
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,637
764
51
5
0
159,611
0
L
Artemis
7,865
787
38
4
0
159,387
0
W
Terra
8,469
847
25
3
0
208,709
0
L
King Arthur
7,152
715
28
3
0
179,256
1
W
Anubis
9,531
953
59
6
0
190,402
2
W
Bastet
9,953
995
50
5
0
190,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role