Player Matchup

Artio
Artio
Deathmaster5769
Artio
Level 156
God Stats
12W - 6L
1,641 SR
Queue Stats
575W - 612L
1,440 Elo+
Party 1
Chaac
Chaac
Mimmiekimmie888
Chaac
Level 148
God Stats
8W - 9L
1,399 SR
Queue Stats
557W - 590L
1,437 Elo+
Party 1
Vamana
Vamana
TRUE_Error10110
Vamana
Level 119
God Stats
2W - 3L
1,304 SR
Queue Stats
33W - 32L
1,449 Elo+
Party 3
Chronos
Chronos
TRUE_OneShot22
Chronos
Level 125
God Stats
3W - 0L
1,882 SR
Queue Stats
33W - 32L
1,449 Elo+
Party 3
Hades
Hades
cmusselman17
Hades
Level 69
God Stats
1W - 0L
1,258 SR
Queue Stats
25W - 38L
1,457 Elo+
Solo
Team Averages
Level 123
1,497 SR
1,446 Elo+

VS

Team Averages
Level 92
1,495 SR
1,470 Elo+
Hun Batz
Hun Batz
D3M0N1C 0N3
Hun Batz
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 132L
1,447 Elo+
Party 2
Izanami
Izanami
Ghost13Mamba24
Izanami
Level 128
God Stats
2W - 4L
1,375 SR
Queue Stats
251W - 268L
1,451 Elo+
Solo
Charon
Charon
HumptyDumpty762
Charon
Level 54
God Stats
3W - 2L
1,702 SR
Queue Stats
69W - 71L
1,438 Elo+
Party 2
Baron Samedi
Baron Samedi
mazp1215
Baron Samedi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Yu Huang
Yu Huang
pixelmenace
Yu Huang
Level 139
God Stats
3W - 7L
1,397 SR
Queue Stats
364W - 341L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 6
6,052
1,210
2,223
6,981
4,829
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
2 / 0 / 5
5,879
1,176
2,812
7,838
3,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
2 / 1 / 4
5,907
1,181
3,185
4,284
3,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

12
2 / 0 / 7
6,052
1,210
5,675
3,773
1,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
1 / 1 / 6
5,814
1,163
2,207
4,410
3,005
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
D3M0N1C 0N3
Hun Batz
9
0 / 5 / 1
4,883
977
4,130
5,888
2,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 2 / 0
5,287
1,057
3,029
3,524
1,322
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
0 / 2 / 3
5,669
1,134
5,147
5,173
4,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
mazp1215
Baron Samedi
5
0 / 0 / 0
4,352
870
0
0
0
Yu Huang
pixelmenace
Yu Huang
12
2 / 0 / 1
5,716
1,143
7,235
2,844
1,094
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
9
Kills
3
3
Deaths
9
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
D3M0N1C 0N3
Hun Batz
0
5
1
0.1
W
2
1
6
5
L
1
2
0
0.5
L
0
2
3
0.75
W
2
0
5
4.5
W
2
1
4
4
W
2
0
7
5.5
W
1
1
6
4
L
Baron Samedi
mazp1215
Baron Samedi
0
0
0
0
L
Yu Huang
pixelmenace
Yu Huang
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,102
Damage
19,541
27,286
Taken
17,429
15,835
Mitigated
9,425
14,880
Healing
4,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
D3M0N1C 0N3
Hun Batz
4,130
69
79
374
5,888
2,691
0
2,637
3,033
0
6,414
W
2,223
268
2,544
3,212
6,981
4,829
0
2,988
3,993
6,232
0
L
3,029
1,550
216
834
3,524
1,322
0
2,245
1,246
0
8,284
L
5,147
979
492
914
5,173
4,318
0
3,161
1,938
12,339
0
W
2,812
334
87
2,897
7,838
3,252
0
3,920
3,918
0
7,330
W
3,185
1,165
1,129
1,343
4,284
3,354
0
1,799
2,485
0
9,070
W
5,675
1,262
489
658
3,773
1,395
0
1,577
2,196
11,006
0
W
2,207
32
1,138
1,383
4,410
3,005
0
2,098
2,312
10,285
634
L
Baron Samedi
mazp1215
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
Yu Huang
pixelmenace
Yu Huang
7,235
518
624
1,388
2,844
1,094
0
1,969
875
14,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,704
Gold Earned
25,907
66
Minions Killed
48
0
Camps Cleared
0
573,140
Distance Traveled
365,248
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,883
977
9
2
0
101,056
0
W
Artio
6,052
1,210
11
2
0
134,673
0
L
Izanami
5,287
1,057
16
3
0
79,591
0
L
Charon
5,669
1,134
6
1
0
98,006
0
W
Chaac
5,879
1,176
7
1
0
119,825
0
W
Vamana
5,907
1,181
20
4
0
95,583
0
W
Chronos
6,052
1,210
4
1
0
122,724
0
W
Hades
5,814
1,163
24
5
0
100,335
0
L
Baron Samedi
4,352
870
0
0
0
0
0
L
Yu Huang
5,716
1,143
17
3
0
86,595
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role