Player Matchup

Ravana
Ravana
 
Ravana
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
MartLutherSkitz
Ra
Level 129
God Stats
3W - 4L
1,487 SR
Queue Stats
89W - 82L
1,467 Elo+
Solo
Charybdis
Charybdis
Noahchief05
Charybdis
Level 84
God Stats
9W - 11L
1,427 SR
Queue Stats
125W - 135L
1,391 Elo+
Solo
Bakasura
Bakasura
RFG EMPEROR
Bakasura
Level 137
God Stats
11W - 17L
1,454 SR
Queue Stats
99W - 103L
1,492 Elo+
Solo
Xing Tian
Xing Tian
drewster08
Xing Tian
Level 48
God Stats
11W - 3L
1,750 SR
Queue Stats
98W - 92L
1,509 Elo+
Solo
Team Averages
Level 93
1,524 SR
1,472 Elo+

VS

Team Averages
Level 82
1,516 SR
1,497 Elo+
Olorun
Olorun
 
Olorun
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Entropicspectre
Aphrodite
Level 63
God Stats
28W - 29L
1,503 SR
Queue Stats
185W - 173L
1,418 Elo+
Party 1
Agni
Agni
FrozenLeviathan9
Agni
Level 95
God Stats
1W - 1L
1,511 SR
Queue Stats
218W - 194L
1,503 Elo+
Party 1
Mercury
Mercury
MantaBeep
Mercury
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,601 Elo+
Solo
Odin
Odin
Soldrip_Yellow
Odin
Level 66
God Stats
1W - 2L
1,566 SR
Queue Stats
160W - 152L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
9 / 0 / 3
7,137
714
5,996
4,176
1,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
4 / 1 / 2
6,160
616
4,882
6,124
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Noahchief05
Charybdis
9
2 / 0 / 6
5,341
534
4,106
6,214
2,082
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bakasura
RFG EMPEROR
Bakasura
13
6 / 0 / 1
7,554
755
8,369
9,918
4,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
drewster08
Xing Tian
10
2 / 0 / 7
5,842
584
2,973
11,573
5,415
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
8
0 / 4 / 0
4,554
455
5,603
6,872
2,017
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Aphrodite
Entropicspectre
Aphrodite
7
0 / 4 / 0
4,247
425
3,152
6,857
3,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
1 / 5 / 0
5,294
529
4,538
5,784
1,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
MantaBeep
Mercury
9
0 / 3 / 1
4,662
466
2,459
8,125
2,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
0 / 7 / 0
4,698
470
5,036
11,218
3,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
23
Kills
1
1
Deaths
23
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
9
0
3
10.5
L
Olorun
 
Olorun
0
4
0
0
L
Aphrodite
Entropicspectre
Aphrodite
0
4
0
0
L
1
5
0
0.2
L
Mercury
MantaBeep
Mercury
0
3
1
0.17
W
4
1
2
5
W
Charybdis
Noahchief05
Charybdis
2
0
6
5
W
Bakasura
RFG EMPEROR
Bakasura
6
0
1
6.5
L
0
7
0
0
W
Xing Tian
drewster08
Xing Tian
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,326
Damage
20,788
38,005
Taken
38,856
15,626
Mitigated
13,368
18,920
Healing
9,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
5,996
1,972
0
1,406
4,176
1,923
0
983
3,116
0
57,692
L
Olorun
 
Olorun
5,603
2,682
60
1,583
6,872
2,017
0
1,066
5,806
26,005
2,281
L
Aphrodite
Entropicspectre
Aphrodite
3,152
124
1,983
2,660
6,857
3,693
0
2,155
4,702
13,882
0
L
4,538
157
0
484
5,784
1,571
0
2,868
2,879
25,214
0
L
Mercury
MantaBeep
Mercury
2,459
1,025
0
865
8,125
2,565
0
1,601
6,263
0
28,357
W
4,882
307
546
2,737
6,124
2,090
0
1,964
4,109
36,547
1,852
W
Charybdis
Noahchief05
Charybdis
4,106
1,326
0
1,991
6,214
2,082
105
3,915
2,246
0
30,581
W
Bakasura
RFG EMPEROR
Bakasura
8,369
4,018
0
5,672
9,918
4,116
583
0
9,473
0
37,812
L
5,036
1,881
0
1,757
11,218
3,522
0
0
9,474
0
20,708
W
Xing Tian
drewster08
Xing Tian
2,973
332
1,920
4,648
11,573
5,415
0
6,136
5,389
14,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,034
Gold Earned
23,455
312
Minions Killed
197
0
Camps Cleared
0
1,090,582
Distance Traveled
917,739
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,137
714
99
10
0
245,982
0
L
Olorun
4,554
455
48
5
0
168,750
0
L
Aphrodite
4,247
425
18
2
0
183,741
4
L
Agni
5,294
529
52
5
0
177,369
0
L
Mercury
4,662
466
46
5
0
209,784
2
W
Ra
6,160
616
55
6
0
216,729
0
W
Charybdis
5,341
534
47
5
0
200,439
0
W
Bakasura
7,554
755
97
10
0
207,731
0
L
Odin
4,698
470
33
3
0
178,095
0
W
Xing Tian
5,842
584
14
1
0
219,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role