Player Matchup

Skadi
Skadi
VeletaKinG
Skadi
Level 116
God Stats
63W - 73L
1,578 SR
Queue Stats
241W - 225L
1,461 Elo+
Solo
Anubis
Anubis
YeaHINNIT69
Anubis
Level 58
God Stats
5W - 6L
1,743 SR
Queue Stats
36W - 52L
1,506 Elo+
Party 1
Poseidon
Poseidon
YeaHMATE69
Poseidon
Level 23
God Stats
1W - 1L
1,290 SR
Queue Stats
16W - 23L
1,462 Elo+
Party 1
Achilles
Achilles
ZzHoruzZ
Achilles
Level 148
God Stats
1W - 0L
1,720 SR
Queue Stats
120W - 115L
1,547 Elo+
Solo
Arachne
Arachne
benmaster7
Arachne
Level 120
God Stats
4W - 4L
1,546 SR
Queue Stats
15W - 20L
1,412 Elo+
Solo
Team Averages
Level 93
1,575 SR
1,478 Elo+

VS

Team Averages
Level 129
1,481 SR
1,524 Elo+
Jing Wei
Jing Wei
Glizcor
Jing Wei
Level 158
God Stats
1W - 4L
1,427 SR
Queue Stats
35W - 29L
1,559 Elo+
Party 2
Athena
Athena
Maxakalisaurus_
Athena
Level 108
God Stats
15W - 18L
1,474 SR
Queue Stats
251W - 247L
1,519 Elo+
Solo
Janus
Janus
Mga1577
Janus
Level 69
God Stats
3W - 5L
1,477 SR
Queue Stats
21W - 21L
1,460 Elo+
Solo
Ne Zha
Ne Zha
iBlezing
Ne Zha
Level 186
God Stats
1W - 2L
1,418 SR
Queue Stats
277W - 268L
1,546 Elo+
Party 2
Surtr
Surtr
morganasaysmeow
Surtr
Level 125
God Stats
457W - 361L
1,610 SR
Queue Stats
528W - 437L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
1 / 1 / 4
5,926
593
4,193
4,287
1,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Anubis
13
7 / 0 / 4
8,174
817
7,975
5,594
2,307
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Poseidon
YeaHMATE69
Poseidon
11
3 / 1 / 3
6,137
614
7,025
4,662
955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
ZzHoruzZ
Achilles
11
2 / 5 / 3
6,025
603
4,230
13,329
10,454
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
benmaster7
Arachne
10
2 / 1 / 6
5,934
593
3,901
7,536
2,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Glizcor
Jing Wei
10
1 / 1 / 1
5,054
505
4,170
5,822
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

9
1 / 2 / 1
5,560
556
1,204
9,145
6,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
Mga1577
Janus
9
1 / 5 / 0
5,223
522
2,266
6,382
1,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
iBlezing
Ne Zha
10
1 / 4 / 3
5,654
565
4,181
9,708
3,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
4 / 3 / 2
7,093
709
11,110
10,724
3,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
15
Kills
8
8
Deaths
15
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Glizcor
Jing Wei
1
1
1
1.5
L
1
2
1
0.75
L
Janus
Mga1577
Janus
1
5
0
0.2
W
Skadi
1
1
4
3
W
Anubis
7
0
4
9
W
Poseidon
YeaHMATE69
Poseidon
3
1
3
4.5
W
Achilles
ZzHoruzZ
Achilles
2
5
3
0.7
W
Arachne
benmaster7
Arachne
2
1
6
5
L
Ne Zha
iBlezing
Ne Zha
1
4
3
0.63
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,324
Damage
22,931
35,408
Taken
41,781
16,956
Mitigated
17,389
13,957
Healing
12,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Glizcor
Jing Wei
4,170
2,866
0
3,300
5,822
1,877
0
1,806
4,016
0
41,176
L
1,204
282
0
2,483
9,145
6,320
0
4,400
4,745
10,942
0
L
Janus
Mga1577
Janus
2,266
313
0
473
6,382
1,343
0
3,606
2,776
32,335
0
W
Skadi
4,193
1,239
0
700
4,287
1,103
680
546
3,741
0
28,477
W
Anubis
7,975
353
0
4,038
5,594
2,307
520
955
4,639
65,102
920
W
Poseidon
YeaHMATE69
Poseidon
7,025
1,357
0
718
4,662
955
88
413
4,249
37,836
0
W
Achilles
ZzHoruzZ
Achilles
4,230
808
0
3,733
13,329
10,454
0
1,842
11,487
0
28,725
W
Arachne
benmaster7
Arachne
3,901
2,326
0
4,768
7,536
2,137
196
674
6,862
0
31,534
L
Ne Zha
iBlezing
Ne Zha
4,181
976
0
2,955
9,708
3,857
0
2,028
7,680
0
46,284
L
11,110
5,335
0
3,028
10,724
3,992
37
3,160
7,564
1,617
48,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,196
Gold Earned
28,584
310
Minions Killed
301
0
Camps Cleared
0
1,052,311
Distance Traveled
992,755
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,054
505
63
6
0
188,829
0
L
Athena
5,560
556
23
2
0
206,057
2
L
Janus
5,223
522
52
5
0
188,433
2
W
Skadi
5,926
593
59
6
0
213,204
0
W
Anubis
8,174
817
118
12
0
201,974
0
W
Poseidon
6,137
614
54
5
0
211,114
0
W
Achilles
6,025
603
38
4
0
193,754
8
W
Arachne
5,934
593
41
4
0
232,265
0
L
Ne Zha
5,654
565
79
8
0
226,839
0
L
Surtr
7,093
709
84
8
0
182,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role