Player Matchup

Hercules
Hercules
 
Hercules
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
SnicklleFritzz
Discordia
Level 117
God Stats
6W - 8L
1,483 SR
Queue Stats
61W - 55L
1,506 Elo+
Solo
Sol
Sol
niz monkey
Sol
Level 129
God Stats
1W - 3L
1,462 SR
Queue Stats
113W - 112L
1,433 Elo+
Solo
Achilles
Achilles
ztrendkill
Achilles
Level 167
God Stats
27W - 16L
1,608 SR
Queue Stats
644W - 660L
1,511 Elo+
Solo
Team Averages
Level 130
1,511 SR
1,490 Elo+

VS

Team Averages
Level 86
1,585 SR
1,525 Elo+
Osiris
Osiris
Nope rope4307
Osiris
Level 98
God Stats
1W - 1L
1,430 SR
Queue Stats
178W - 149L
1,452 Elo+
Party 1
Anubis
Anubis
Oddball44
Anubis
Level 124
God Stats
24W - 8L
1,731 SR
Queue Stats
268W - 230L
1,599 Elo+
Solo
Cernunnos
Cernunnos
Saminator1999
Cernunnos
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 70L
1,651 Elo+
Solo
Baron Samedi
Baron Samedi
Thunderclash670
Baron Samedi
Level 61
God Stats
3W - 2L
1,537 SR
Queue Stats
146W - 129L
1,434 Elo+
Party 1
Fenrir
Fenrir
hav9c
Fenrir
Level 28
God Stats
6W - 2L
1,729 SR
Queue Stats
63W - 55L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
5 / 0 / 0
6,785
848
4,764
5,577
4,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ne Zha
 
Ne Zha
7
0 / 0 / 1
4,288
536
1,658
5,899
1,548
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
SnicklleFritzz
Discordia
9
2 / 4 / 1
5,117
640
5,154
4,943
847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 1
4,820
603
3,679
4,751
1,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Achilles
ztrendkill
Achilles
7
2 / 4 / 1
4,513
564
4,734
8,339
2,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,669
584
2,806
8,487
3,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Oddball44
Anubis
10
2 / 2 / 2
5,662
708
3,952
5,881
2,046
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
Saminator1999
Cernunnos
10
3 / 1 / 1
5,333
667
3,458
5,804
1,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baron Samedi
Thunderclash670
Baron Samedi
9
2 / 1 / 2
5,157
645
4,341
4,880
1,662
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
hav9c
Fenrir
9
3 / 1 / 0
5,031
629
3,112
5,833
1,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
15
9
Kills
10
10
Deaths
10
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
5
0
0
5
L
Ne Zha
 
Ne Zha
0
0
1
0.5
W
0
5
0
0
W
Anubis
Oddball44
Anubis
2
2
2
1.5
W
Cernunnos
Saminator1999
Cernunnos
3
1
1
3.5
L
Discordia
SnicklleFritzz
Discordia
2
4
1
0.63
W
Baron Samedi
Thunderclash670
Baron Samedi
2
1
2
3
W
Fenrir
hav9c
Fenrir
3
1
0
3
L
0
2
1
0.25
L
Achilles
ztrendkill
Achilles
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,989
Damage
17,669
29,509
Taken
30,885
10,547
Mitigated
11,109
8,608
Healing
10,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,764
1,753
0
2,716
5,577
4,390
0
0
5,577
0
42,085
L
Ne Zha
 
Ne Zha
1,658
500
0
1,545
5,899
1,548
0
1,506
4,393
0
22,145
W
2,806
1,263
0
2,413
8,487
3,963
0
0
8,487
0
25,941
W
Anubis
Oddball44
Anubis
3,952
82
0
2,656
5,881
2,046
0
3,621
2,260
38,608
0
W
Cernunnos
Saminator1999
Cernunnos
3,458
1,554
0
2,930
5,804
1,476
356
2,007
3,797
0
30,612
L
Discordia
SnicklleFritzz
Discordia
5,154
159
0
726
4,943
847
0
2,098
2,845
30,695
121
W
Baron Samedi
Thunderclash670
Baron Samedi
4,341
338
346
1,394
4,880
1,662
524
1,672
3,208
25,656
0
W
Fenrir
hav9c
Fenrir
3,112
1,107
0
764
5,833
1,962
0
1,644
4,189
0
22,322
L
3,679
633
0
1,510
4,751
1,065
0
2,302
2,109
29,723
0
L
Achilles
ztrendkill
Achilles
4,734
1,111
0
2,111
8,339
2,697
0
1,778
6,292
0
18,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,523
Gold Earned
25,852
265
Minions Killed
264
0
Camps Cleared
0
805,730
Distance Traveled
853,775
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,785
848
87
11
0
137,308
2
L
Ne Zha
4,288
536
40
5
0
154,498
0
W
Osiris
4,669
584
48
6
0
163,763
0
W
Anubis
5,662
708
73
9
0
167,084
2
W
Cernunnos
5,333
667
53
7
0
180,059
0
L
Discordia
5,117
640
61
8
0
179,747
5
W
Baron Samedi
5,157
645
45
6
0
146,656
0
W
Fenrir
5,031
629
45
6
0
196,213
0
L
Sol
4,820
603
58
7
0
156,209
0
L
Achilles
4,513
564
19
2
0
177,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role