Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Alucard_0399
Thoth
Level 157
God Stats
10W - 8L
1,570 SR
Queue Stats
460W - 418L
1,548 Elo+
Solo
Bacchus
Bacchus
Bracking
Bacchus
Level 148
God Stats
0W - 1L
1,785 SR
Queue Stats
55W - 59L
1,521 Elo+
Solo
Scylla
Scylla
Omokoyo
Scylla
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 60L
1,385 Elo+
Solo
Heimdallr
Heimdallr
xIxtazix
Heimdallr
Level 42
God Stats
1W - 3L
1,394 SR
Queue Stats
48W - 47L
1,581 Elo+
Solo
Team Averages
Level 99
1,550 SR
1,507 Elo+

VS

Team Averages
Level 129
1,650 SR
1,595 Elo+
Ullr
Ullr
MyBalls47
Ullr
Level 126
God Stats
8W - 7L
1,584 SR
Queue Stats
164W - 116L
1,648 Elo+
Party 2
Bacchus
Bacchus
ODuinn35
Bacchus
Level 122
God Stats
8W - 0L
1,945 SR
Queue Stats
128W - 98L
1,580 Elo+
Party 2
Osiris
Osiris
Zlupun
Osiris
Level 115
God Stats
2W - 3L
1,303 SR
Queue Stats
774W - 699L
1,535 Elo+
Party 1
Aphrodite
Aphrodite
vCask
Aphrodite
Level 157
God Stats
7W - 3L
1,697 SR
Queue Stats
454W - 375L
1,580 Elo+
Party 1
Ravana
Ravana
xXSparkleFartXx
Ravana
Level 127
God Stats
17W - 4L
1,722 SR
Queue Stats
285W - 243L
1,632 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
1 / 2 / 0
7,332
524
7,230
11,660
3,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 5 / 1
6,683
477
4,964
7,802
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bacchus
Bracking
Bacchus
11
0 / 1 / 2
6,786
485
4,476
12,601
11,499
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Omokoyo
Scylla
12
2 / 4 / 1
6,746
482
4,693
9,692
2,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
xIxtazix
Heimdallr
13
1 / 4 / 2
7,604
543
10,236
11,212
3,807
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
2 / 1 / 2
8,623
616
9,642
9,123
3,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
ODuinn35
Bacchus
13
2 / 1 / 7
8,082
577
7,681
11,147
10,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Osiris
Zlupun
Osiris
15
1 / 1 / 3
8,758
626
5,384
13,284
9,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
vCask
Aphrodite
15
7 / 0 / 3
9,272
662
10,416
9,008
3,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

13
4 / 2 / 3
7,573
541
5,606
5,799
2,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
16
16
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
2
0
0.5
L
1
5
1
0.3
L
Bacchus
Bracking
Bacchus
0
1
2
1
W
Ullr
2
1
2
3
W
Bacchus
ODuinn35
Bacchus
2
1
7
5.5
L
Scylla
Omokoyo
Scylla
2
4
1
0.63
W
Osiris
Zlupun
Osiris
1
1
3
2.5
W
Aphrodite
vCask
Aphrodite
7
0
3
8.5
L
Heimdallr
xIxtazix
Heimdallr
1
4
2
0.5
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,599
Damage
38,729
52,967
Taken
48,361
23,144
Mitigated
28,692
16,102
Healing
22,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
7,230
4,172
0
6,069
11,660
3,531
327
1,167
10,493
0
60,965
L
4,964
76
0
662
7,802
1,880
0
6,097
1,705
46,272
0
L
Bacchus
Bracking
Bacchus
4,476
569
0
2,498
12,601
11,499
0
4,983
7,579
23,313
0
W
Ullr
9,642
3,229
0
3,693
9,123
3,374
0
1,358
7,765
0
82,338
W
Bacchus
ODuinn35
Bacchus
7,681
969
0
3,034
11,147
10,239
0
4,472
6,675
22,478
1,172
L
Scylla
Omokoyo
Scylla
4,693
536
0
2,338
9,692
2,427
0
2,869
6,823
52,943
0
W
Osiris
Zlupun
Osiris
5,384
1,529
0
5,285
13,284
9,130
0
255
13,029
0
65,870
W
Aphrodite
vCask
Aphrodite
10,416
736
2,247
6,797
9,008
3,396
0
6,157
2,851
69,422
1,973
L
Heimdallr
xIxtazix
Heimdallr
10,236
5,619
0
4,535
11,212
3,807
0
2,244
8,493
0
56,640
W
5,606
1,341
0
1,208
5,799
2,553
0
1,891
3,908
0
56,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,151
Gold Earned
42,308
423
Minions Killed
515
0
Camps Cleared
0
1,346,380
Distance Traveled
1,574,514
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,332
524
108
8
0
252,292
0
L
Thoth
6,683
477
75
5
0
266,129
0
L
Bacchus
6,786
485
33
2
0
291,408
6
W
Ullr
8,623
616
135
10
0
260,827
1
W
Bacchus
8,082
577
35
3
0
310,631
3
L
Scylla
6,746
482
104
7
0
289,568
0
W
Osiris
8,758
626
126
9
0
351,104
2
W
Aphrodite
9,272
662
133
10
0
303,897
0
L
Heimdallr
7,604
543
103
7
0
246,983
1
W
Ravana
7,573
541
86
6
0
348,055
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role