Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Alacia
Agni
Level 153
God Stats
2W - 1L
1,539 SR
Queue Stats
232W - 227L
1,481 Elo+
Party 2
Bacchus
Bacchus
DEVILofRAMADI 2
Bacchus
Level 159
God Stats
40W - 45L
1,462 SR
Queue Stats
432W - 444L
1,492 Elo+
Solo
Horus
Horus
HammeredOrc5361
Horus
Level 86
God Stats
52W - 46L
1,511 SR
Queue Stats
442W - 420L
1,490 Elo+
Solo
Xbalanque
Xbalanque
RLKJSR
Xbalanque
Level 68
God Stats
2W - 5L
1,365 SR
Queue Stats
61W - 51L
1,483 Elo+
Solo
Team Averages
Level 122
1,475 SR
1,489 Elo+

VS

Team Averages
Level 125
1,566 SR
1,507 Elo+
Cernunnos
Cernunnos
HeDownBad4Me
Cernunnos
Level 146
God Stats
7W - 7L
1,499 SR
Queue Stats
510W - 452L
1,558 Elo+
Party 1
Arachne
Arachne
Me55ica
Arachne
Level 107
God Stats
16W - 10L
1,608 SR
Queue Stats
55W - 52L
1,472 Elo+
Solo
Charon
Charon
Mrsteelurkil396
Charon
Level 117
God Stats
42W - 33L
1,569 SR
Queue Stats
195W - 177L
1,473 Elo+
Party 1
Raijin
Raijin
Souzanice
Raijin
Level 139
God Stats
1W - 2L
1,708 SR
Queue Stats
454W - 434L
1,512 Elo+
Solo
Agni
Agni
Suigu
Agni
Level 116
God Stats
6W - 12L
1,444 SR
Queue Stats
110W - 105L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
6 / 2 / 3
6,941
578
4,721
10,427
3,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
Alacia
Agni
13
4 / 1 / 3
7,444
620
6,472
6,292
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 4
6,265
522
3,657
10,578
8,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 1 / 0
6,921
577
5,507
8,048
4,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
RLKJSR
Xbalanque
11
3 / 2 / 1
6,231
519
7,867
7,061
2,100
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HeDownBad4Me
Cernunnos
11
3 / 3 / 0
5,918
493
6,951
9,069
2,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Arachne
Me55ica
Arachne
11
2 / 1 / 0
6,025
502
2,122
5,322
1,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 2 / 1
6,288
524
3,768
8,638
5,998
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Raijin
Souzanice
Raijin
11
0 / 2 / 2
6,375
531
3,512
8,559
3,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Agni
Suigu
Agni
11
2 / 8 / 0
6,212
518
4,121
8,848
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
10
15
Kills
7
7
Deaths
16
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
2
3
3.75
W
Agni
Alacia
Agni
4
1
3
5.5
W
0
1
4
2
W
2
1
0
2
L
Cernunnos
HeDownBad4Me
Cernunnos
3
3
0
1
L
Arachne
Me55ica
Arachne
2
1
0
2
L
0
2
1
0.25
W
Xbalanque
RLKJSR
Xbalanque
3
2
1
1.75
L
Raijin
Souzanice
Raijin
0
2
2
0.5
L
Agni
Suigu
Agni
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,224
Damage
20,474
42,406
Taken
40,436
20,525
Mitigated
16,248
15,582
Healing
10,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,721
652
0
6,946
10,427
3,806
0
2,442
7,903
0
45,234
W
Agni
Alacia
Agni
6,472
377
0
676
6,292
1,957
0
3,183
3,109
43,165
2,159
W
3,657
475
0
3,924
10,578
8,253
0
1,510
9,068
24,070
0
W
5,507
2,116
40
2,148
8,048
4,409
0
2,063
5,537
0
37,987
L
Cernunnos
HeDownBad4Me
Cernunnos
6,951
3,449
0
3,434
9,069
2,674
0
2,738
6,331
0
44,883
L
Arachne
Me55ica
Arachne
2,122
1,227
0
1,166
5,322
1,612
0
1,340
3,982
0
33,323
L
3,768
757
0
2,338
8,638
5,998
0
1,722
6,916
17,687
2,965
W
Xbalanque
RLKJSR
Xbalanque
7,867
3,492
0
1,848
7,061
2,100
362
1,454
5,607
0
40,607
L
Raijin
Souzanice
Raijin
3,512
471
0
1,639
8,559
3,500
0
0
8,178
33,721
746
L
Agni
Suigu
Agni
4,121
363
0
1,435
8,848
2,464
16
4,126
4,722
35,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,802
Gold Earned
30,818
337
Minions Killed
307
0
Camps Cleared
0
1,211,902
Distance Traveled
1,131,597
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,941
578
73
6
0
266,293
3
W
Agni
7,444
620
84
7
0
263,843
3
W
Bacchus
6,265
522
30
3
0
230,573
7
W
Horus
6,921
577
68
6
0
210,782
0
L
Cernunnos
5,918
493
82
7
0
208,615
0
L
Arachne
6,025
502
62
5
0
238,375
3
L
Charon
6,288
524
26
2
0
234,868
2
W
Xbalanque
6,231
519
82
7
0
240,411
0
L
Raijin
6,375
531
77
6
0
225,557
2
L
Agni
6,212
518
60
5
0
224,182
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role