Player Matchup

Awilix
Awilix
Immortalfire9
Awilix
Level 116
God Stats
14W - 12L
1,583 SR
Queue Stats
117W - 101L
1,553 Elo+
Party 1
Chaac
Chaac
MarginalWings9
Chaac
Level 141
God Stats
7W - 6L
1,568 SR
Queue Stats
100W - 91L
1,539 Elo+
Party 1
Skadi
Skadi
Skovfoged1103
Skadi
Level 122
God Stats
11W - 5L
1,705 SR
Queue Stats
104W - 96L
1,492 Elo+
Party 3
Guan Yu
Guan Yu
cfirring
Guan Yu
Level 126
God Stats
49W - 41L
1,562 SR
Queue Stats
72W - 82L
1,492 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
juanfr1
Morgan Le Fay
Level 190
God Stats
2W - 0L
1,715 SR
Queue Stats
475W - 475L
1,529 Elo+
Solo
Team Averages
Level 139
1,627 SR
1,521 Elo+

VS

Team Averages
Level 99
1,604 SR
1,532 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Cabochad
Heimdallr
Level 17
God Stats
2W - 1L
1,781 SR
Queue Stats
25W - 15L
1,620 Elo+
Party 2
Gilgamesh
Gilgamesh
Tusc0
Gilgamesh
Level 101
God Stats
237W - 202L
1,563 SR
Queue Stats
273W - 242L
1,520 Elo+
Solo
Kukulkan
Kukulkan
corona_or_lose
Kukulkan
Level 89
God Stats
138W - 130L
1,491 SR
Queue Stats
371W - 362L
1,423 Elo+
Solo
Horus
Horus
kataclysm1810
Horus
Level 127
God Stats
27W - 16L
1,686 SR
Queue Stats
245W - 238L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 0
7,848
561
9,331
12,580
5,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 0 / 4
9,521
680
10,428
12,466
13,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
2 / 2 / 3
8,003
572
8,970
9,076
2,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Guan Yu
cfirring
Guan Yu
12
1 / 2 / 2
6,691
478
2,436
10,171
8,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Morgan Le Fay
juanfr1
Morgan Le Fay
14
4 / 0 / 2
8,833
631
8,651
5,472
1,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 1 / 3
6,575
470
5,126
9,063
5,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
Cabochad
Heimdallr
12
3 / 4 / 0
6,457
461
10,951
11,682
4,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Tusc0
Gilgamesh
10
1 / 6 / 2
5,872
419
7,917
14,855
5,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Kukulkan
13
2 / 2 / 2
7,165
512
4,254
8,694
2,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 0
6,444
460
3,894
9,392
6,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
15
Kills
7
7
Deaths
15
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
1
3
1.5
L
Heimdallr
Cabochad
Heimdallr
3
4
0
0.75
W
5
3
0
1.67
W
3
0
4
5
W
2
2
3
1.75
L
Gilgamesh
Tusc0
Gilgamesh
1
6
2
0.33
W
Guan Yu
cfirring
Guan Yu
1
2
2
1
L
Kukulkan
2
2
2
1.5
W
Morgan Le Fay
juanfr1
Morgan Le Fay
4
0
2
5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,816
Damage
32,142
49,765
Taken
53,686
31,276
Mitigated
24,517
19,070
Healing
18,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
5,126
628
2,313
5,063
9,063
5,503
0
39
9,024
22,850
0
L
Heimdallr
Cabochad
Heimdallr
10,951
6,674
0
2,793
11,682
4,807
0
1,262
10,362
0
58,828
W
9,331
3,079
0
2,828
12,580
5,257
362
2,122
10,425
0
59,961
W
10,428
1,360
0
5,480
12,466
13,073
606
747
11,269
308
77,968
W
8,970
1,952
0
2,082
9,076
2,908
1,817
2,340
6,736
0
66,287
L
Gilgamesh
Tusc0
Gilgamesh
7,917
3,602
0
3,554
14,855
5,136
0
2,368
12,183
0
36,569
W
Guan Yu
cfirring
Guan Yu
2,436
212
2,090
4,095
10,171
8,237
177
2,084
8,084
0
19,310
L
Kukulkan
4,254
345
0
817
8,694
2,757
0
3,665
4,491
51,572
709
W
Morgan Le Fay
juanfr1
Morgan Le Fay
8,651
759
0
2,495
5,472
1,801
228
2,087
3,385
52,025
2,230
L
3,894
1,526
80
4,151
9,392
6,314
0
95
9,297
0
38,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,896
Gold Earned
32,513
445
Minions Killed
363
0
Camps Cleared
0
1,508,396
Distance Traveled
1,215,582
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,575
470
30
2
0
272,182
4
L
Heimdallr
6,457
461
96
7
0
237,803
1
W
Awilix
7,848
561
94
7
0
338,163
0
W
Chaac
9,521
680
114
8
0
275,682
4
W
Skadi
8,003
572
110
8
0
253,615
0
L
Gilgamesh
5,872
419
61
4
0
233,332
0
W
Guan Yu
6,691
478
34
2
0
377,456
0
L
Kukulkan
7,165
512
100
7
0
256,576
0
W
Morgan Le Fay
8,833
631
93
7
0
263,480
0
L
Horus
6,444
460
76
5
0
215,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role