Player Matchup

Danzaburou
Danzaburou
AF Moo1297
Danzaburou
Level 10
God Stats
0W - 1L
1,290 SR
Queue Stats
2W - 5L
1,391 Elo+
Party 1
Discordia
Discordia
AJ Moo1297
Discordia
Level 47
God Stats
1W - 2L
1,474 SR
Queue Stats
8W - 16L
1,305 Elo+
Party 1
Sobek
Sobek
TubbyBean
Sobek
Level 147
God Stats
1W - 1L
1,779 SR
Queue Stats
14W - 16L
1,539 Elo+
Party 1
Team Averages
Level 68
1,515 SR
1,412 Elo+

VS

Team Averages
Level 131
1,581 SR
1,503 Elo+
Gilgamesh
Gilgamesh
Mehrzadv
Gilgamesh
Level 127
God Stats
25W - 12L
1,557 SR
Queue Stats
920W - 893L
1,473 Elo+
Solo
Zeus
Zeus
SergeiAliasBlyat
Zeus
Level 140
God Stats
1W - 0L
1,713 SR
Queue Stats
12W - 5L
1,569 Elo+
Party 2
Mercury
Mercury
beanmanhenri
Mercury
Level 125
God Stats
4W - 2L
1,475 SR
Queue Stats
15W - 11L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AF Moo1297
Danzaburou
15
1 / 4 / 1
9,334
718
10,265
11,671
5,127
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
AJ Moo1297
Discordia
13
1 / 6 / 0
8,864
682
3,489
8,065
3,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
TubbyBean
Sobek
15
0 / 4 / 1
8,985
691
4,608
14,259
19,246
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mehrzadv
Gilgamesh
17
1 / 0 / 13
10,532
810
10,192
15,950
15,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
3 / 0 / 8
11,342
872
8,765
4,591
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Mercury
beanmanhenri
Mercury
18
10 / 2 / 4
12,245
942
10,103
8,808
3,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
14
14
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AF Moo1297
Danzaburou
1
4
1
0.38
L
Discordia
AJ Moo1297
Discordia
1
6
0
0.17
W
Gilgamesh
Mehrzadv
Gilgamesh
1
0
13
7.5
W
3
0
8
7
L
Sobek
TubbyBean
Sobek
0
4
1
0.13
W
Mercury
beanmanhenri
Mercury
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,362
Damage
29,060
33,995
Taken
29,349
27,616
Mitigated
20,510
4,207
Healing
8,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AF Moo1297
Danzaburou
10,265
4,537
0
1,784
11,671
5,127
0
3,414
7,850
0
42,999
L
Discordia
AJ Moo1297
Discordia
3,489
124
0
250
8,065
3,243
35
921
6,793
20,572
0
W
Gilgamesh
Mehrzadv
Gilgamesh
10,192
1,058
0
5,939
15,950
15,191
753
3,803
12,147
373
23,759
W
8,765
1,096
0
838
4,591
1,628
930
1,341
3,250
49,913
895
L
Sobek
TubbyBean
Sobek
4,608
242
0
2,173
14,259
19,246
0
4,575
9,148
17,136
2,068
W
Mercury
beanmanhenri
Mercury
10,103
4,486
0
1,294
8,808
3,691
2,147
2,507
6,301
0
53,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,183
Gold Earned
34,119
136
Minions Killed
189
0
Camps Cleared
0
656,739
Distance Traveled
814,987
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,334
718
80
6
0
223,534
0
L
Discordia
8,864
682
38
3
0
202,130
0
W
Gilgamesh
10,532
810
20
2
0
274,066
0
W
Zeus
11,342
872
106
8
0
254,301
0
L
Sobek
8,985
691
18
1
0
231,075
2
W
Mercury
12,245
942
63
5
0
286,620
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role