Player Matchup

Yu Huang
Yu Huang
AsianWinsThese
Yu Huang
Level 123
God Stats
2W - 0L
1,553 SR
Queue Stats
67W - 57L
1,589 Elo+
Party 2
Anubis
Anubis
DynoDan24
Anubis
Level 162
God Stats
9W - 9L
1,505 SR
Queue Stats
542W - 527L
1,575 Elo+
Party 3
Charon
Charon
GeoBread
Charon
Level 79
God Stats
3W - 1L
1,510 SR
Queue Stats
56W - 55L
1,559 Elo+
Party 2
Horus
Horus
JHilg28
Horus
Level 167
God Stats
2W - 2L
1,380 SR
Queue Stats
224W - 217L
1,563 Elo+
Party 3
Mulan
Mulan
xxMr_G_1976xx
Mulan
Level 148
God Stats
5W - 4L
1,477 SR
Queue Stats
157W - 160L
1,558 Elo+
Solo
Team Averages
Level 136
1,485 SR
1,569 Elo+

VS

Team Averages
Level 163
1,580 SR
1,550 Elo+
Erlang Shen
Erlang Shen
Dual8Flamez
Erlang Shen
Level 127
God Stats
3W - 7L
1,354 SR
Queue Stats
272W - 291L
1,461 Elo+
Solo
Sylvanus
Sylvanus
ElucidDreams
Sylvanus
Level 148
God Stats
1W - 1L
1,744 SR
Queue Stats
152W - 123L
1,566 Elo+
Solo
Sol
Sol
MasterMorrison
Sol
Level 170
God Stats
30W - 13L
1,716 SR
Queue Stats
649W - 588L
1,617 Elo+
Party 1
Artemis
Artemis
eVo Jayy
Artemis
Level 171
God Stats
1W - 3L
1,388 SR
Queue Stats
159W - 175L
1,472 Elo+
Solo
Cthulhu
Cthulhu
oHalfLife
Cthulhu
Level 197
God Stats
9W - 6L
1,700 SR
Queue Stats
479W - 335L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
11
2 / 0 / 4
6,574
1,096
4,327
3,166
1,156
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Anubis
DynoDan24
Anubis
11
1 / 3 / 3
6,536
1,089
5,135
4,566
2,025
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Charon
GeoBread
Charon
11
0 / 1 / 5
6,311
1,052
2,548
5,387
3,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
JHilg28
Horus
10
0 / 2 / 5
6,153
1,026
2,655
6,870
5,409
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

12
4 / 1 / 2
6,808
1,135
5,268
4,569
4,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dual8Flamez
Erlang Shen
10
2 / 2 / 3
5,680
947
3,169
3,184
889
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
ElucidDreams
Sylvanus
12
0 / 1 / 7
5,742
957
2,894
6,545
5,981
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
2 / 2 / 4
6,085
1,014
6,445
5,822
3,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
eVo Jayy
Artemis
1
0 / 0 / 0
1,530
255
0
0
0
Cthulhu
oHalfLife
Cthulhu
11
3 / 2 / 4
6,172
1,029
7,072
5,613
4,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
25
7
Kills
7
7
Deaths
7
19
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
2
0
4
4
L
Erlang Shen
Dual8Flamez
Erlang Shen
2
2
3
1.75
W
Anubis
DynoDan24
Anubis
1
3
3
0.83
L
Sylvanus
ElucidDreams
Sylvanus
0
1
7
3.5
W
Charon
GeoBread
Charon
0
1
5
2.5
W
Horus
JHilg28
Horus
0
2
5
1.25
L
2
2
4
2
L
Artemis
eVo Jayy
Artemis
0
0
0
0
L
Cthulhu
oHalfLife
Cthulhu
3
2
4
2.5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,933
Damage
19,580
24,558
Taken
21,164
16,235
Mitigated
14,596
11,149
Healing
8,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
4,327
598
478
437
3,166
1,156
261
1,804
1,286
12,560
0
L
Erlang Shen
Dual8Flamez
Erlang Shen
3,169
591
0
149
3,184
889
0
2,412
772
0
5,328
W
Anubis
DynoDan24
Anubis
5,135
315
0
983
4,566
2,025
0
3,256
1,238
14,904
0
L
Sylvanus
ElucidDreams
Sylvanus
2,894
400
2,487
2,822
6,545
5,981
0
3,302
3,090
7,010
1,522
W
Charon
GeoBread
Charon
2,548
230
797
1,526
5,387
3,516
424
3,982
1,298
8,015
0
W
Horus
JHilg28
Horus
2,655
815
2,870
2,339
6,870
5,409
42
3,997
2,758
0
3,670
L
6,445
876
418
936
5,822
3,023
0
2,880
2,753
12,293
0
L
Artemis
eVo Jayy
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
oHalfLife
Cthulhu
7,072
237
523
897
5,613
4,703
0
3,416
2,160
17,956
0
W
5,268
894
310
1,409
4,569
4,129
158
2,652
1,831
0
11,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,382
Gold Earned
25,209
79
Minions Killed
57
0
Camps Cleared
0
590,366
Distance Traveled
391,743
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
6,574
1,096
25
4
0
110,550
0
L
Erlang Shen
5,680
947
4
1
0
83,484
0
W
Anubis
6,536
1,089
23
4
0
123,887
0
L
Sylvanus
5,742
957
12
2
0
100,937
0
W
Charon
6,311
1,052
14
2
0
117,584
0
W
Horus
6,153
1,026
2
0
0
124,224
0
L
Sol
6,085
1,014
13
2
0
101,773
0
L
Artemis
1,530
255
0
0
0
0
0
L
Cthulhu
6,172
1,029
28
5
0
105,549
0
W
Mulan
6,808
1,135
15
3
0
114,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role