Player Matchup

Eset
Eset
MaSTiNo91
Eset
Level 157
God Stats
3W - 1L
1,675 SR
Queue Stats
52W - 44L
1,523 Elo+
Party 1
Athena
Athena
Tytanosss
Athena
Level 180
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 92L
1,485 Elo+
Party 1
Ishtar
Ishtar
lollollo
Ishtar
Level 128
God Stats
28W - 25L
1,392 SR
Queue Stats
160W - 148L
1,458 Elo+
Solo
Arachne
Arachne
zAgB7r8o
Arachne
Level 78
God Stats
15W - 5L
1,726 SR
Queue Stats
233W - 232L
1,472 Elo+
Party 2
Tyr
Tyr
zAl3x11r
Tyr
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 194L
1,489 Elo+
Party 2
Team Averages
Level 121
1,559 SR
1,485 Elo+

VS

Team Averages
Level 88
1,644 SR
1,462 Elo+
Ares
Ares
Fearro
Ares
Level 141
God Stats
0W - 1L
1,707 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
PetrolMotor
Cthulhu
Level 122
God Stats
0W - 1L
1,719 SR
Queue Stats
8W - 7L
1,533 Elo+
Solo
Cerberus
Cerberus
Thek1rky
Cerberus
Level 41
God Stats
2W - 3L
1,806 SR
Queue Stats
14W - 28L
1,397 Elo+
Solo
Aphrodite
Aphrodite
dsfdsfsd
Aphrodite
Level 42
God Stats
12W - 11L
1,547 SR
Queue Stats
23W - 17L
1,498 Elo+
Party 3
Sobek
Sobek
munff
Sobek
Level 94
God Stats
35W - 39L
1,441 SR
Queue Stats
45W - 58L
1,380 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
6 / 2 / 6
9,996
666
7,689
6,448
2,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Athena
Tytanosss
Athena
12
2 / 0 / 11
8,774
585
5,628
18,891
11,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ishtar
lollollo
Ishtar
15
5 / 0 / 3
9,679
645
5,081
4,415
1,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arachne
zAgB7r8o
Arachne
13
3 / 1 / 7
8,235
549
8,964
9,412
2,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
0 / 3 / 5
7,671
511
3,164
10,753
6,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Fearro
Ares
13
1 / 2 / 1
6,935
462
2,043
10,238
6,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cthulhu
PetrolMotor
Cthulhu
3
0 / 2 / 0
4,664
311
284
1,673
483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Thek1rky
Cerberus
14
4 / 3 / 2
8,126
542
8,313
15,886
7,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
dsfdsfsd
Aphrodite
8
0 / 4 / 0
5,829
389
4,201
7,696
2,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sobek
munff
Sobek
8
0 / 5 / 0
5,968
398
3,630
11,485
7,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
16
Kills
5
6
Deaths
16
32
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ares
Fearro
Ares
1
2
1
0.75
W
Eset
6
2
6
4.5
L
Cthulhu
PetrolMotor
Cthulhu
0
2
0
0
L
Cerberus
Thek1rky
Cerberus
4
3
2
1.67
W
Athena
Tytanosss
Athena
2
0
11
7.5
L
Aphrodite
dsfdsfsd
Aphrodite
0
4
0
0
W
Ishtar
lollollo
Ishtar
5
0
3
6.5
L
Sobek
munff
Sobek
0
5
0
0
W
Arachne
zAgB7r8o
Arachne
3
1
7
6.5
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,526
Damage
18,471
49,919
Taken
46,978
23,838
Mitigated
25,090
17,408
Healing
12,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Fearro
Ares
2,043
80
0
1,311
10,238
6,571
46
2,750
7,488
42,251
0
W
Eset
7,689
1,195
625
1,602
6,448
2,046
1,429
1,186
5,149
73,316
1,622
L
Cthulhu
PetrolMotor
Cthulhu
284
106
0
225
1,673
483
0
846
827
4,789
0
L
Cerberus
Thek1rky
Cerberus
8,313
262
0
5,733
15,886
7,391
54
3,001
12,885
57,285
2,174
W
Athena
Tytanosss
Athena
5,628
1,548
0
5,743
18,891
11,548
62
4,302
14,589
32,034
0
L
Aphrodite
dsfdsfsd
Aphrodite
4,201
406
913
2,625
7,696
2,821
0
2,653
5,043
24,196
0
W
Ishtar
lollollo
Ishtar
5,081
3,574
0
2,354
4,415
1,544
3,637
2,269
2,146
0
73,772
L
Sobek
munff
Sobek
3,630
301
0
1,890
11,485
7,824
0
4,030
7,455
16,893
1,850
W
Arachne
zAgB7r8o
Arachne
8,964
5,784
0
4,360
9,412
2,535
1,701
4,952
4,269
0
37,632
W
3,164
648
0
2,724
10,753
6,165
203
5,006
5,363
0
32,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,355
Gold Earned
31,522
372
Minions Killed
299
0
Camps Cleared
0
1,449,722
Distance Traveled
905,625
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,935
462
73
5
0
213,447
0
W
Eset
9,996
666
103
7
0
245,553
2
L
Cthulhu
4,664
311
9
1
0
36,951
0
L
Cerberus
8,126
542
146
10
0
245,496
3
W
Athena
8,774
585
31
2
0
290,481
0
L
Aphrodite
5,829
389
49
3
0
199,795
3
W
Ishtar
9,679
645
132
9
0
283,390
0
L
Sobek
5,968
398
22
1
0
209,936
4
W
Arachne
8,235
549
52
3
0
347,374
0
W
Tyr
7,671
511
54
4
0
282,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role