Player Matchup

Hel
Hel
 
Hel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
McCookie Guy
Chronos
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 43L
1,529 Elo+
Party 2
Atlas
Atlas
ander3220
Atlas
Level 153
God Stats
2W - 1L
1,818 SR
Queue Stats
88W - 69L
1,588 Elo+
Solo
Skadi
Skadi
luvera1
Skadi
Level 159
God Stats
2W - 5L
1,436 SR
Queue Stats
228W - 228L
1,588 Elo+
Solo
Team Averages
Level 165
1,551 SR
1,541 Elo+

VS

Team Averages
Level 148
1,585 SR
1,590 Elo+
Neith
Neith
Ajgor1
Neith
Level 122
God Stats
4W - 1L
1,611 SR
Queue Stats
174W - 94L
1,598 Elo+
Party 3
King Arthur
King Arthur
BunkerBuc
King Arthur
Level 192
God Stats
3W - 1L
1,593 SR
Queue Stats
212W - 212L
1,573 Elo+
Party 1
Hera
Hera
Exalted-God
Hera
Level 158
God Stats
3W - 0L
1,617 SR
Queue Stats
110W - 105L
1,600 Elo+
Party 1
Rama
Rama
SirLust
Rama
Level 159
God Stats
2W - 3L
1,606 SR
Queue Stats
116W - 102L
1,552 Elo+
Solo
Yemoja
Yemoja
theFenaMatter
Yemoja
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 90L
1,628 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
2 / 0 / 3
6,544
1,091
2,715
4,723
3,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ah Muzen Cab
 
Ah Muzen Cab
11
3 / 3 / 1
6,354
1,059
7,399
4,522
2,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chronos
McCookie Guy
Chronos
12
0 / 1 / 2
6,251
1,042
4,739
6,369
3,595
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atlas
ander3220
Atlas
5
0 / 0 / 0
4,656
776
0
0
0
Skadi
luvera1
Skadi
12
0 / 0 / 4
6,062
1,010
10,363
6,734
2,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ajgor1
Neith
11
2 / 1 / 2
6,232
1,039
3,602
4,870
1,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
BunkerBuc
King Arthur
11
2 / 1 / 2
6,123
1,021
5,268
7,077
6,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 1 / 4
5,592
932
6,169
3,374
965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
SirLust
Rama
11
0 / 1 / 4
6,122
1,020
2,720
5,149
1,522
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 1 / 4
5,860
977
3,460
7,102
4,197
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
5
Kills
4
4
Deaths
5
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
0
3
3.5
L
Ah Muzen Cab
 
Ah Muzen Cab
3
3
1
1.17
W
Neith
Ajgor1
Neith
2
1
2
3
W
King Arthur
BunkerBuc
King Arthur
2
1
2
3
W
0
1
4
2
L
Chronos
McCookie Guy
Chronos
0
1
2
1
W
Rama
SirLust
Rama
0
1
4
2
L
Atlas
ander3220
Atlas
0
0
0
0
L
Skadi
luvera1
Skadi
0
0
4
2
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,216
Damage
21,219
22,348
Taken
27,572
11,723
Mitigated
14,670
11,266
Healing
14,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
2,715
49
4,914
3,349
4,723
3,004
0
2,176
2,547
4,345
0
L
Ah Muzen Cab
 
Ah Muzen Cab
7,399
2,288
450
60
4,522
2,221
0
1,376
3,146
0
15,994
W
Neith
Ajgor1
Neith
3,602
2,262
259
1,183
4,870
1,720
0
1,227
3,643
0
9,597
W
King Arthur
BunkerBuc
King Arthur
5,268
373
478
1,282
7,077
6,266
0
1,653
5,424
1,025
10,567
W
6,169
882
393
140
3,374
965
10
851
2,523
10,319
423
L
Chronos
McCookie Guy
Chronos
4,739
484
58
645
6,369
3,595
22
2,989
3,380
11,467
305
W
Rama
SirLust
Rama
2,720
1,965
1,549
836
5,149
1,522
0
1,248
3,901
0
15,113
L
Atlas
ander3220
Atlas
0
0
0
0
0
0
0
0
0
0
0
L
Skadi
luvera1
Skadi
10,363
1,802
177
1,613
6,734
2,903
0
3,358
3,376
0
24,005
W
3,460
657
5,712
2,354
7,102
4,197
0
2,248
4,854
6,457
122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,867
Gold Earned
29,929
68
Minions Killed
82
0
Camps Cleared
0
535,644
Distance Traveled
571,808
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,544
1,091
2
0
0
142,535
0
L
Ah Muzen Cab
6,354
1,059
10
2
0
141,167
0
W
Neith
6,232
1,039
25
4
0
99,284
0
W
King Arthur
6,123
1,021
6
1
0
138,430
0
W
Hera
5,592
932
11
2
0
126,141
0
L
Chronos
6,251
1,042
21
4
0
130,084
0
W
Rama
6,122
1,020
36
6
0
117,401
0
L
Atlas
4,656
776
0
0
0
0
0
L
Skadi
6,062
1,010
35
6
0
121,858
0
W
Yemoja
5,860
977
4
1
0
90,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role