Player Matchup

Geb
Geb
ELl0yd
Geb
Level 156
God Stats
12W - 8L
1,642 SR
Queue Stats
114W - 83L
1,584 Elo+
Solo
Hercules
Hercules
Lil Muzi
Hercules
Level 158
God Stats
0W - 4L
1,255 SR
Queue Stats
14W - 24L
1,386 Elo+
Solo
Discordia
Discordia
TwoHighFourThis
Discordia
Level 119
God Stats
35W - 37L
1,522 SR
Queue Stats
376W - 361L
1,457 Elo+
Solo
Thor
Thor
betfast
Thor
Level 142
God Stats
19W - 34L
1,508 SR
Queue Stats
151W - 156L
1,482 Elo+
Solo
Arachne
Arachne
comacozyninja
Arachne
Level 133
God Stats
12W - 8L
1,644 SR
Queue Stats
151W - 146L
1,584 Elo+
Solo
Team Averages
Level 142
1,514 SR
1,499 Elo+

VS

Team Averages
Level 130
1,561 SR
1,526 Elo+
Janus
Janus
 
Janus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Fraying
Anhur
Level 69
God Stats
2W - 1L
1,781 SR
Queue Stats
80W - 46L
1,623 Elo+
Party 1
Fenrir
Fenrir
KittyDaya
Fenrir
Level 157
God Stats
1W - 2L
1,185 SR
Queue Stats
24W - 28L
1,453 Elo+
Party 1
Odin
Odin
SharperGnome78
Odin
Level 159
God Stats
3W - 3L
1,549 SR
Queue Stats
243W - 204L
1,527 Elo+
Party 1
Xing Tian
Xing Tian
shamousy02
Xing Tian
Level 148
God Stats
1W - 2L
1,791 SR
Queue Stats
11W - 12L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
ELl0yd
Geb
6
1 / 1 / 0
4,298
614
2,241
5,123
2,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hercules
Lil Muzi
Hercules
7
2 / 2 / 0
4,446
635
1,863
5,936
4,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Discordia
TwoHighFourThis
Discordia
5
0 / 3 / 1
3,453
493
771
2,291
414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Thor
betfast
Thor
8
1 / 1 / 1
4,382
626
1,664
5,541
1,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
7
0 / 2 / 1
4,169
596
1,916
4,300
1,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
2 / 1 / 2
4,876
697
1,818
2,993
732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
Fraying
Anhur
8
1 / 1 / 0
4,351
622
2,406
2,809
703
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
KittyDaya
Fenrir
8
4 / 1 / 1
4,579
654
3,523
5,642
1,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 2 / 0
4,847
692
5,184
4,124
2,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Xing Tian
shamousy02
Xing Tian
8
0 / 0 / 2
4,392
627
1,595
4,561
2,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
4
Kills
9
9
Deaths
5
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
1
2
3
L
Geb
ELl0yd
Geb
1
1
0
1
W
Anhur
Fraying
Anhur
1
1
0
1
W
Fenrir
KittyDaya
Fenrir
4
1
1
4.5
L
Hercules
Lil Muzi
Hercules
2
2
0
1
W
2
2
0
1
L
Discordia
TwoHighFourThis
Discordia
0
3
1
0.17
L
Thor
betfast
Thor
1
1
1
1.5
L
Arachne
0
2
1
0.25
W
Xing Tian
shamousy02
Xing Tian
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,455
Damage
14,526
23,191
Taken
20,129
9,560
Mitigated
8,254
6,850
Healing
6,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,818
43
0
750
2,993
732
7
884
2,073
25,329
0
L
Geb
ELl0yd
Geb
2,241
312
0
1,357
5,123
2,259
0
1,453
3,591
12,249
0
W
Anhur
Fraying
Anhur
2,406
1,687
0
506
2,809
703
0
613
2,196
0
31,535
W
Fenrir
KittyDaya
Fenrir
3,523
786
0
2,586
5,642
1,575
0
19
5,587
0
22,422
L
Hercules
Lil Muzi
Hercules
1,863
670
0
2,071
5,936
4,305
0
278
5,197
0
14,908
W
5,184
1,535
0
1,591
4,124
2,684
0
0
3,967
0
23,728
L
Discordia
TwoHighFourThis
Discordia
771
0
0
241
2,291
414
0
563
1,614
10,375
0
L
Thor
betfast
Thor
1,664
651
0
1,731
5,541
1,567
0
272
5,181
0
22,322
L
Arachne
1,916
1,365
0
1,450
4,300
1,015
0
637
3,663
0
18,443
W
Xing Tian
shamousy02
Xing Tian
1,595
150
0
1,309
4,561
2,560
0
1,496
3,065
11,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,748
Gold Earned
23,045
145
Minions Killed
243
0
Camps Cleared
0
652,601
Distance Traveled
791,326
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
4,876
697
60
9
0
182,311
1
L
Geb
4,298
614
14
2
0
132,464
0
W
Anhur
4,351
622
79
11
0
135,500
0
W
Fenrir
4,579
654
40
6
0
171,461
0
L
Hercules
4,446
635
23
3
0
128,698
0
W
Odin
4,847
692
44
6
0
143,903
0
L
Discordia
3,453
493
13
2
0
94,480
2
L
Thor
4,382
626
49
7
0
139,777
0
L
Arachne
4,169
596
46
7
0
157,182
0
W
Xing Tian
4,392
627
20
3
0
158,151
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role