Player Matchup

Hercules
Hercules
 
Hercules
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Carloschote
Sun Wukong
Level 133
God Stats
3W - 1L
1,682 SR
Queue Stats
94W - 84L
1,509 Elo+
Solo
Izanami
Izanami
PH T4m4r1nd0
Izanami
Level 43
God Stats
4W - 2L
1,447 SR
Queue Stats
8W - 4L
1,513 Elo+
Solo
Poseidon
Poseidon
SoledByZarbo
Poseidon
Level 158
God Stats
6W - 7L
1,373 SR
Queue Stats
329W - 345L
1,485 Elo+
Solo
Team Averages
Level 129
1,500 SR
1,501 Elo+

VS

Team Averages
Level 127
1,643 SR
1,491 Elo+
Awilix
Awilix
 
Awilix
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Ismeiow
Agni
Level 188
God Stats
4W - 2L
1,708 SR
Queue Stats
281W - 248L
1,589 Elo+
Solo
Cabrakan
Cabrakan
SpiderTemplar270
Cabrakan
Level 89
God Stats
4W - 5L
1,587 SR
Queue Stats
81W - 110L
1,424 Elo+
Party 1
Rama
Rama
acpo57
Rama
Level 69
God Stats
3W - 2L
1,761 SR
Queue Stats
228W - 229L
1,485 Elo+
Party 1
Hercules
Hercules
cloudebellic
Hercules
Level 129
God Stats
2W - 3L
1,659 SR
Queue Stats
55W - 68L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
3 / 2 / 2
6,173
617
6,300
7,202
4,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
 
Anubis
10
3 / 2 / 0
5,239
524
3,228
4,760
1,459
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
Carloschote
Sun Wukong
11
4 / 2 / 1
6,054
605
4,687
8,502
3,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
PH T4m4r1nd0
Izanami
9
0 / 2 / 1
4,981
498
2,516
4,228
1,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
SoledByZarbo
Poseidon
11
0 / 2 / 2
5,969
597
1,846
4,282
992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
9
4 / 1 / 2
5,545
555
4,290
6,599
2,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
Ismeiow
Agni
12
2 / 2 / 2
6,259
626
3,327
2,753
620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
3 / 3 / 1
5,686
569
5,460
8,275
5,587
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Rama
acpo57
Rama
9
1 / 1 / 2
5,735
574
2,991
4,279
1,064
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
cloudebellic
Hercules
5
0 / 3 / 1
4,246
425
2,347
7,004
5,242
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
18
10
Kills
10
10
Deaths
10
6
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
2
2
2
W
Anubis
 
Anubis
3
2
0
1.5
L
Awilix
 
Awilix
4
1
2
5
W
Sun Wukong
Carloschote
Sun Wukong
4
2
1
2.25
L
Agni
Ismeiow
Agni
2
2
2
1.5
W
Izanami
PH T4m4r1nd0
Izanami
0
2
1
0.25
W
Poseidon
SoledByZarbo
Poseidon
0
2
2
0.5
L
3
3
1
1.17
L
Rama
acpo57
Rama
1
1
2
2
L
Hercules
cloudebellic
Hercules
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,577
Damage
18,415
28,974
Taken
28,910
11,612
Mitigated
14,530
9,153
Healing
7,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,300
2,319
0
2,780
7,202
4,510
0
1,270
5,932
0
32,328
W
Anubis
 
Anubis
3,228
166
0
1,730
4,760
1,459
0
1,740
3,020
23,430
0
L
Awilix
 
Awilix
4,290
1,933
0
1,295
6,599
2,017
0
1,150
5,449
0
29,706
W
Sun Wukong
Carloschote
Sun Wukong
4,687
1,360
0
3,464
8,502
3,575
0
2,700
5,802
0
37,498
L
Agni
Ismeiow
Agni
3,327
317
0
305
2,753
620
0
723
2,030
39,316
804
W
Izanami
PH T4m4r1nd0
Izanami
2,516
1,651
0
723
4,228
1,076
0
1,035
3,193
0
29,658
W
Poseidon
SoledByZarbo
Poseidon
1,846
110
0
456
4,282
992
0
2,042
2,240
47,467
247
L
5,460
990
0
2,460
8,275
5,587
0
2,393
5,882
19,323
0
L
Rama
acpo57
Rama
2,991
2,766
0
710
4,279
1,064
0
744
3,535
0
33,178
L
Hercules
cloudebellic
Hercules
2,347
1,366
0
2,600
7,004
5,242
0
0
7,004
0
11,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,416
Gold Earned
27,471
314
Minions Killed
232
0
Camps Cleared
0
1,039,426
Distance Traveled
952,405
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,173
617
56
6
0
205,540
0
W
Anubis
5,239
524
37
4
0
200,364
6
L
Awilix
5,545
555
51
5
0
214,132
0
W
Sun Wukong
6,054
605
64
6
0
240,215
0
L
Agni
6,259
626
86
9
0
219,751
2
W
Izanami
4,981
498
68
7
0
186,446
0
W
Poseidon
5,969
597
89
9
0
206,861
0
L
Cabrakan
5,686
569
13
1
0
189,549
2
L
Rama
5,735
574
63
6
0
189,487
4
L
Hercules
4,246
425
19
2
0
139,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role