Player Matchup

Cerberus
Cerberus
JP FATTER
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
MesoFishy
Amaterasu
Level 24
God Stats
0W - 1L
1,292 SR
Queue Stats
2W - 2L
1,549 Elo+
Party 2
Zhong Kui
Zhong Kui
Tommy Fr3sh
Zhong Kui
Level 89
God Stats
0W - 1L
1,556 SR
Queue Stats
4W - 5L
1,482 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
solarshmac
Ah Muzen Cab
Level 111
God Stats
2W - 1L
1,779 SR
Queue Stats
69W - 51L
1,563 Elo+
Party 2
Ao Kuang
Ao Kuang
xSOLAR SPADEx
Ao Kuang
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 71
1,525 SR
1,519 Elo+

VS

Team Averages
Level 180
1,612 SR
1,479 Elo+
Ix Chel
Ix Chel
G0ngz
Ix Chel
Level 156
God Stats
6W - 4L
1,646 SR
Queue Stats
173W - 165L
1,419 Elo+
Party 1
Neith
Neith
bresenpai
Neith
Level 139
God Stats
24W - 21L
1,555 SR
Queue Stats
392W - 387L
1,498 Elo+
Solo
Ymir
Ymir
trkstr1632
Ymir
Level 174
God Stats
6W - 7L
1,390 SR
Queue Stats
281W - 255L
1,560 Elo+
Solo
Fenrir
Fenrir
we spit gud
Fenrir
Level 267
God Stats
4W - 2L
1,761 SR
Queue Stats
191W - 194L
1,421 Elo+
Party 1
Hera
Hera
yocantrell
Hera
Level 162
God Stats
2W - 0L
1,710 SR
Queue Stats
149W - 141L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JP FATTER
Cerberus
10
0 / 1 / 1
5,643
470
1,839
5,335
3,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
MesoFishy
Amaterasu
5
0 / 4 / 0
4,314
360
623
5,556
2,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Zhong Kui
Tommy Fr3sh
Zhong Kui
9
1 / 4 / 0
5,402
450
3,008
8,013
4,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
solarshmac
Ah Muzen Cab
12
2 / 3 / 1
6,526
544
5,193
8,544
2,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ao Kuang
xSOLAR SPADEx
Ao Kuang
12
3 / 4 / 1
6,734
561
5,279
9,275
3,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
G0ngz
Ix Chel
12
5 / 1 / 0
7,724
644
3,974
5,108
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Neith
bresenpai
Neith
12
1 / 0 / 4
7,008
584
4,308
4,504
1,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
1 / 2 / 8
6,720
560
3,811
10,157
4,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
11
6 / 1 / 3
7,262
605
3,009
8,596
6,079
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 2 / 2
7,681
640
5,059
4,019
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
6
Kills
16
16
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
G0ngz
Ix Chel
5
1
0
5
L
Cerberus
JP FATTER
Cerberus
0
1
1
0.5
L
Amaterasu
MesoFishy
Amaterasu
0
4
0
0
L
Zhong Kui
Tommy Fr3sh
Zhong Kui
1
4
0
0.25
W
Neith
bresenpai
Neith
1
0
4
3
L
Ah Muzen Cab
solarshmac
Ah Muzen Cab
2
3
1
0.83
W
1
2
8
2.5
W
Fenrir
6
1
3
7.5
L
Ao Kuang
xSOLAR SPADEx
Ao Kuang
3
4
1
0.88
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,942
Damage
20,161
36,723
Taken
32,384
16,491
Mitigated
14,974
6,311
Healing
11,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
G0ngz
Ix Chel
3,974
608
50
2,339
5,108
1,839
0
843
4,265
41,562
2,720
L
Cerberus
JP FATTER
Cerberus
1,839
98
0
1,210
5,335
3,400
0
1,149
4,098
18,413
843
L
Amaterasu
MesoFishy
Amaterasu
623
350
0
1,538
5,556
2,071
0
2,778
2,778
0
7,486
L
Zhong Kui
Tommy Fr3sh
Zhong Kui
3,008
135
0
1,030
8,013
4,641
0
1,388
6,563
29,395
0
W
Neith
bresenpai
Neith
4,308
1,241
0
2,191
4,504
1,277
0
2,198
2,306
0
57,389
L
Ah Muzen Cab
solarshmac
Ah Muzen Cab
5,193
1,173
0
1,123
8,544
2,981
0
4,419
3,844
0
48,098
W
3,811
1,215
0
3,997
10,157
4,539
0
3,611
6,546
47,023
946
W
Fenrir
3,009
609
0
2,543
8,596
6,079
0
2,750
5,846
113
19,409
L
Ao Kuang
xSOLAR SPADEx
Ao Kuang
5,279
1,382
0
1,410
9,275
3,398
0
2,287
6,873
44,818
0
W
5,059
893
0
550
4,019
1,240
11
724
3,295
49,569
1,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,619
Gold Earned
36,395
291
Minions Killed
410
0
Camps Cleared
0
1,100,421
Distance Traveled
1,159,306
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
7,724
644
73
6
0
203,379
0
L
Cerberus
5,643
470
45
4
0
249,322
0
L
Amaterasu
4,314
360
14
1
0
114,251
0
L
Zhong Kui
5,402
450
60
5
0
235,810
0
W
Neith
7,008
584
96
8
0
226,869
3
L
Ah Muzen Cab
6,526
544
91
8
0
239,194
0
W
Ymir
6,720
560
86
7
0
239,802
0
W
Fenrir
7,262
605
34
3
0
236,237
3
L
Ao Kuang
6,734
561
81
7
0
261,844
0
W
Hera
7,681
640
121
10
0
253,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role