Player Matchup

Fenrir
Fenrir
GORILLATITTZ519
Fenrir
Level 81
God Stats
5W - 5L
1,457 SR
Queue Stats
484W - 525L
1,408 Elo+
Solo
Ix Chel
Ix Chel
Lord Jericho
Ix Chel
Level 56
God Stats
52W - 53L
1,537 SR
Queue Stats
174W - 193L
1,497 Elo+
Party 1
Amaterasu
Amaterasu
TacosDePerros
Amaterasu
Level 66
God Stats
6W - 1L
1,520 SR
Queue Stats
108W - 126L
1,415 Elo+
Solo
Zeus
Zeus
dosdoritos
Zeus
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 83L
1,354 Elo+
Solo
Ymir
Ymir
empressmya
Ymir
Level 100
God Stats
8W - 3L
1,706 SR
Queue Stats
67W - 65L
1,517 Elo+
Party 1
Team Averages
Level 69
1,544 SR
1,438 Elo+

VS

Team Averages
Level 110
1,537 SR
1,447 Elo+
Zeus
Zeus
BrMk DenisTreze
Zeus
Level 211
God Stats
3W - 1L
1,887 SR
Queue Stats
149W - 103L
1,554 Elo+
Solo
Ne Zha
Ne Zha
ScyJing
Ne Zha
Level 144
God Stats
63W - 73L
1,474 SR
Queue Stats
537W - 585L
1,446 Elo+
Solo
Scylla
Scylla
StickyRicky1096
Scylla
Level 49
God Stats
50W - 89L
1,403 SR
Queue Stats
139W - 178L
1,415 Elo+
Solo
Neith
Neith
Th3r3ald3al9727
Neith
Level 99
God Stats
2W - 3L
1,419 SR
Queue Stats
827W - 844L
1,448 Elo+
Solo
Heimdallr
Heimdallr
xXMozart7
Heimdallr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 114L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 3
8,547
1,221
3,569
8,838
3,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
Lord Jericho
Ix Chel
14
5 / 0 / 7
9,542
1,363
10,292
5,077
1,711
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Amaterasu
TacosDePerros
Amaterasu
14
0 / 1 / 9
8,164
1,166
2,627
9,610
7,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

13
0 / 2 / 3
7,525
1,075
1,078
4,166
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
5 / 0 / 5
9,694
1,385
3,913
9,230
9,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

294

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 4
9,497
1,357
15,750
4,751
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
ScyJing
Ne Zha
14
2 / 6 / 5
8,328
1,190
6,433
11,503
6,060
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 5 / 3
7,403
1,058
5,558
5,320
1,773
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 0 / 6
8,969
1,281
5,230
3,376
1,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
xXMozart7
Heimdallr
12
0 / 1 / 2
7,125
1,018
291
1,147
401
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
28
14
Kills
8
8
Deaths
14
27
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
2
4
3
W
4
5
3
1.1
W
Ix Chel
Lord Jericho
Ix Chel
5
0
7
8.5
L
Ne Zha
ScyJing
Ne Zha
2
6
5
0.75
L
0
5
3
0.3
W
Amaterasu
TacosDePerros
Amaterasu
0
1
9
4.5
L
2
0
6
5
W
0
2
3
0.75
W
5
0
5
7.5
L
Heimdallr
xXMozart7
Heimdallr
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,479
Damage
33,262
36,921
Taken
26,097
22,979
Mitigated
10,795
4,800
Healing
2,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,750
1,449
0
222
4,751
1,336
0
3,576
1,175
41,449
546
W
3,569
862
0
504
8,838
3,377
0
3,496
4,910
0
8,330
W
Ix Chel
Lord Jericho
Ix Chel
10,292
1,308
957
815
5,077
1,711
0
3,134
1,943
33,821
247
L
Ne Zha
ScyJing
Ne Zha
6,433
2,252
0
1,225
11,503
6,060
0
6,090
5,042
0
13,398
L
5,558
593
0
0
5,320
1,773
0
3,721
1,554
12,454
0
W
Amaterasu
TacosDePerros
Amaterasu
2,627
1,216
0
1,654
9,610
7,462
0
6,742
2,868
0
14,054
L
5,230
476
0
1,117
3,376
1,225
0
1,210
2,129
0
23,670
W
1,078
355
0
0
4,166
1,323
0
2,101
2,065
6,249
0
W
3,913
234
0
870
9,230
9,106
0
5,723
3,507
16,311
0
L
Heimdallr
xXMozart7
Heimdallr
291
85
0
7
1,147
401
0
618
529
0
4,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,472
Gold Earned
41,322
140
Minions Killed
154
4
Camps Cleared
7
696,726
Distance Traveled
583,303
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,497
1,357
74
11
1
133,615
0
W
Fenrir
8,547
1,221
15
2
0
129,255
0
W
Ix Chel
9,542
1,363
60
9
0
149,535
0
L
Ne Zha
8,328
1,190
9
1
0
135,301
0
L
Scylla
7,403
1,058
16
2
1
94,106
0
W
Amaterasu
8,164
1,166
27
4
2
174,912
0
L
Neith
8,969
1,281
46
7
5
140,270
0
W
Zeus
7,525
1,075
12
2
1
97,919
0
W
Ymir
9,694
1,385
26
4
1
145,105
0
L
Heimdallr
7,125
1,018
9
1
0
80,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role