Player Matchup

Heimdallr
Heimdallr
AllcalldE
Heimdallr
Level 158
God Stats
18W - 13L
1,586 SR
Queue Stats
288W - 293L
1,461 Elo+
Party 1
Da Ji
Da Ji
JorgePlayer
Da Ji
Level 145
God Stats
7W - 4L
1,648 SR
Queue Stats
111W - 118L
1,467 Elo+
Party 1
Guan Yu
Guan Yu
MLPHM2
Guan Yu
Level 148
God Stats
7W - 4L
1,628 SR
Queue Stats
185W - 185L
1,538 Elo+
Solo
Hera
Hera
PoweradeAndroid
Hera
Level 97
God Stats
5W - 0L
1,837 SR
Queue Stats
63W - 57L
1,530 Elo+
Solo
Yemoja
Yemoja
TiagoWrong
Yemoja
Level 160
God Stats
7W - 13L
1,446 SR
Queue Stats
359W - 344L
1,493 Elo+
Party 1
Team Averages
Level 142
1,629 SR
1,498 Elo+

VS

Team Averages
Level 142
1,456 SR
1,480 Elo+
Mercury
Mercury
Amaggorath
Mercury
Level 172
God Stats
3W - 5L
1,606 SR
Queue Stats
316W - 316L
1,501 Elo+
Solo
Hera
Hera
Locochon232
Hera
Level 107
God Stats
1W - 6L
1,210 SR
Queue Stats
98W - 108L
1,404 Elo+
Solo
Lancelot
Lancelot
LunarWraith9593
Lancelot
Level 128
God Stats
219W - 224L
1,512 SR
Queue Stats
903W - 901L
1,447 Elo+
Solo
Bacchus
Bacchus
Mylos666
Bacchus
Level 143
God Stats
114W - 96L
1,589 SR
Queue Stats
380W - 387L
1,572 Elo+
Solo
Ullr
Ullr
agostinhox2
Ullr
Level 159
God Stats
6W - 10L
1,362 SR
Queue Stats
205W - 164L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AllcalldE
Heimdallr
13
1 / 4 / 0
7,036
469
5,625
10,301
4,333
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 0 / 1
7,442
496
2,183
8,757
3,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
MLPHM2
Guan Yu
15
2 / 2 / 0
8,921
595
10,225
17,810
13,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

16
2 / 2 / 1
9,463
631
7,023
6,598
2,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
TiagoWrong
Yemoja
12
0 / 0 / 1
6,910
461
1,810
10,432
6,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Amaggorath
Mercury
15
2 / 0 / 1
7,681
512
4,912
9,399
3,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 3 / 0
7,341
489
2,600
6,188
1,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
14
1 / 2 / 1
7,573
505
10,557
13,571
8,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bacchus
Mylos666
Bacchus
12
0 / 1 / 2
6,104
407
5,724
7,046
5,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
4 / 0 / 0
9,011
601
9,451
7,058
3,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
6
Kills
8
8
Deaths
6
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AllcalldE
Heimdallr
1
4
0
0.25
L
Mercury
Amaggorath
Mercury
2
0
1
2.5
W
1
0
1
1.5
L
1
3
0
0.33
L
Lancelot
1
2
1
0.75
W
Guan Yu
MLPHM2
Guan Yu
2
2
0
1
L
Bacchus
Mylos666
Bacchus
0
1
2
1
W
2
2
1
1.25
W
Yemoja
TiagoWrong
Yemoja
0
0
1
0.5
L
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,866
Damage
33,244
53,898
Taken
43,262
29,926
Mitigated
22,653
20,337
Healing
14,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AllcalldE
Heimdallr
5,625
2,620
0
1,752
10,301
4,333
0
1,950
8,187
0
56,391
L
Mercury
Amaggorath
Mercury
4,912
1,727
0
2,448
9,399
3,238
0
2,250
7,149
0
68,223
W
2,183
57
0
4,100
8,757
3,620
0
785
7,838
0
56,948
L
2,600
521
0
1,230
6,188
1,728
0
3,767
2,421
50,316
174
L
Lancelot
10,557
1,579
0
3,980
13,571
8,929
0
0
13,571
0
66,809
W
Guan Yu
MLPHM2
Guan Yu
10,225
2,065
352
6,260
17,810
13,667
0
831
16,835
0
69,576
L
Bacchus
Mylos666
Bacchus
5,724
492
0
2,206
7,046
5,675
0
1,522
5,524
20,770
0
W
7,023
1,672
0
555
6,598
2,068
236
1,381
5,173
86,648
1,296
W
Yemoja
TiagoWrong
Yemoja
1,810
786
3,531
3,787
10,432
6,238
0
2,501
7,559
19,201
0
L
9,451
5,526
0
4,610
7,058
3,083
376
1,284
5,774
0
84,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,772
Gold Earned
37,710
528
Minions Killed
502
0
Camps Cleared
0
1,543,752
Distance Traveled
1,630,428
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
7,036
469
102
7
0
285,563
0
L
Mercury
7,681
512
106
7
0
427,504
3
W
Da Ji
7,442
496
101
7
0
344,668
0
L
Hera
7,341
489
101
7
0
253,288
0
L
Lancelot
7,573
505
112
7
0
331,186
2
W
Guan Yu
8,921
595
122
8
0
317,640
3
L
Bacchus
6,104
407
29
2
0
321,611
5
W
Hera
9,463
631
170
11
0
309,103
4
W
Yemoja
6,910
461
33
2
0
286,778
7
L
Ullr
9,011
601
154
10
0
296,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role