Player Matchup

Surtr
Surtr
 
Surtr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Macdaddy087
Anubis
Level 14
God Stats
3W - 3L
1,453 SR
Queue Stats
7W - 5L
1,550 Elo+
Party 2
Nut
Nut
TheYyoung_Ark
Nut
Level 126
God Stats
1W - 2L
1,585 SR
Queue Stats
85W - 72L
1,529 Elo+
Party 2
Xing Tian
Xing Tian
Unforsaken_King_
Xing Tian
Level 156
God Stats
2W - 2L
1,579 SR
Queue Stats
285W - 264L
1,511 Elo+
Solo
Arachne
Arachne
digbickmark
Arachne
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 32L
1,529 Elo+
Party 2
Team Averages
Level 95
1,523 SR
1,524 Elo+

VS

Team Averages
Level 115
1,514 SR
1,556 Elo+
Cerberus
Cerberus
 
Cerberus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Dimission
Anhur
Level 18
God Stats
2W - 0L
1,742 SR
Queue Stats
14W - 7L
1,709 Elo+
Party 1
Xing Tian
Xing Tian
MisticGameGod
Xing Tian
Level 141
God Stats
17W - 16L
1,539 SR
Queue Stats
515W - 533L
1,502 Elo+
Solo
Gilgamesh
Gilgamesh
NutAnhurBack
Gilgamesh
Level 170
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 43L
1,617 Elo+
Party 1
Geb
Geb
tesstn
Geb
Level 124
God Stats
1W - 0L
1,287 SR
Queue Stats
17W - 18L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
11
5 / 1 / 0
6,898
862
7,286
7,194
2,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
9
0 / 3 / 3
4,991
624
4,194
6,941
2,872
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

9
0 / 2 / 0
4,771
596
2,771
5,456
1,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
7
0 / 0 / 0
4,498
562
1,838
5,007
2,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
digbickmark
Arachne
9
0 / 2 / 1
4,560
570
1,895
7,211
2,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
1 / 2 / 0
4,726
591
1,176
6,174
4,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Anhur
Dimission
Anhur
10
2 / 0 / 0
4,896
612
3,985
3,345
899
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Xing Tian
MisticGameGod
Xing Tian
10
3 / 1 / 2
5,485
686
5,880
8,232
2,885
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
NutAnhurBack
Gilgamesh
10
2 / 1 / 3
5,155
644
3,203
6,994
2,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Geb
tesstn
Geb
9
0 / 1 / 3
4,902
613
4,100
7,872
4,526
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
5
Kills
8
8
Deaths
5
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
5
1
0
5
W
Cerberus
 
Cerberus
1
2
0
0.5
W
Anhur
Dimission
Anhur
2
0
0
2
L
Anubis
0
3
3
0.5
W
Xing Tian
MisticGameGod
Xing Tian
3
1
2
4
W
Gilgamesh
NutAnhurBack
Gilgamesh
2
1
3
3.5
L
0
2
0
0
L
Xing Tian
0
0
0
0
L
Arachne
digbickmark
Arachne
0
2
1
0.25
W
Geb
tesstn
Geb
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,984
Damage
18,344
31,809
Taken
32,617
11,399
Mitigated
15,781
12,007
Healing
10,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
7,286
2,656
0
2,380
7,194
2,719
350
1,848
5,346
1,402
46,492
W
Cerberus
 
Cerberus
1,176
148
0
1,184
6,174
4,775
0
302
5,872
27,693
0
W
Anhur
Dimission
Anhur
3,985
2,023
0
2,180
3,345
899
0
685
2,660
0
34,741
L
Anubis
4,194
431
0
3,030
6,941
2,872
0
3,956
2,985
28,605
0
W
Xing Tian
MisticGameGod
Xing Tian
5,880
261
112
2,983
8,232
2,885
0
2,865
5,367
28,677
1,231
W
Gilgamesh
NutAnhurBack
Gilgamesh
3,203
876
0
1,791
6,994
2,696
0
718
6,276
0
37,509
L
2,771
1,478
0
1,227
5,456
1,476
0
1,585
3,871
0
33,720
L
Xing Tian
1,838
286
0
2,157
5,007
2,292
0
960
4,047
12,482
0
L
Arachne
digbickmark
Arachne
1,895
1,127
0
3,213
7,211
2,040
0
2,166
5,045
0
22,666
W
Geb
tesstn
Geb
4,100
519
0
1,967
7,872
4,526
0
2,004
5,868
18,131
2,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,718
Gold Earned
25,164
269
Minions Killed
280
0
Camps Cleared
0
792,017
Distance Traveled
929,543
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,898
862
83
10
0
170,083
2
W
Cerberus
4,726
591
61
8
0
175,724
0
W
Anhur
4,896
612
68
9
0
162,347
0
L
Anubis
4,991
624
50
6
0
145,975
0
W
Xing Tian
5,485
686
47
6
0
190,109
4
W
Gilgamesh
5,155
644
75
9
0
207,002
0
L
Nut
4,771
596
77
10
0
147,335
0
L
Xing Tian
4,498
562
17
2
0
122,023
0
L
Arachne
4,560
570
42
5
0
206,601
1
W
Geb
4,902
613
29
4
0
194,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role