Player Matchup

Baba Yaga
Baba Yaga
AfroBanditX
Baba Yaga
Level 219
God Stats
3W - 1L
1,867 SR
Queue Stats
236W - 267L
1,422 Elo+
Party 1
Danzaburou
Danzaburou
Arkus Val
Danzaburou
Level 194
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 58L
1,484 Elo+
Party 1
Jing Wei
Jing Wei
DezzyDoee
Jing Wei
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 80L
1,501 Elo+
Party 1
Bacchus
Bacchus
Sn4keEy3dL3o
Bacchus
Level 156
God Stats
2W - 4L
1,541 SR
Queue Stats
264W - 264L
1,465 Elo+
Party 1
Izanami
Izanami
TTV EastyRiz
Izanami
Level 124
God Stats
0W - 1L
1,570 SR
Queue Stats
1W - 4L
1,346 Elo+
Party 1
Team Averages
Level 167
1,596 SR
1,444 Elo+

VS

Team Averages
Level 147
1,442 SR
1,501 Elo+
Chaac
Chaac
 
Chaac
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
JimmyDanglerSr
Hou Yi
Level 129
God Stats
6W - 8L
1,442 SR
Queue Stats
449W - 429L
1,539 Elo+
Solo
Tiamat
Tiamat
Krissy-Cheeks
Tiamat
Level 158
God Stats
3W - 1L
1,383 SR
Queue Stats
80W - 72L
1,516 Elo+
Solo
Ares
Ares
What Up Champ
Ares
Level 158
God Stats
3W - 4L
1,399 SR
Queue Stats
663W - 726L
1,516 Elo+
Solo
Thanatos
Thanatos
ashlynne002
Thanatos
Level 143
God Stats
3W - 0L
1,485 SR
Queue Stats
32W - 34L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AfroBanditX
Baba Yaga
5
0 / 2 / 0
7,256
518
0
1,611
0
Danzaburou
Arkus Val
Danzaburou
18
2 / 4 / 9
10,298
736
17,100
14,919
7,443
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Jing Wei
DezzyDoee
Jing Wei
18
3 / 4 / 10
10,631
759
9,148
13,140
6,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Sn4keEy3dL3o
Bacchus
17
2 / 5 / 10
10,816
773
8,629
23,806
37,021
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Izanami
TTV EastyRiz
Izanami
19
8 / 5 / 3
10,996
785
8,580
12,869
5,866
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
19
3 / 4 / 10
11,164
797
14,320
23,844
33,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
5 / 3 / 10
11,148
796
14,089
10,568
4,867
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 2 / 10
10,583
756
14,142
9,870
8,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

18
6 / 3 / 7
12,051
861
8,307
18,335
19,144
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thanatos
ashlynne002
Thanatos
16
4 / 6 / 4
10,429
745
7,822
12,333
5,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
60
15
Kills
19
20
Deaths
18
32
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
4
10
2
L
Baba Yaga
AfroBanditX
Baba Yaga
0
2
0
0
L
Danzaburou
Arkus Val
Danzaburou
2
4
9
1.63
L
Jing Wei
DezzyDoee
Jing Wei
3
4
10
2
W
5
3
10
3.33
W
1
2
10
3
L
Bacchus
Sn4keEy3dL3o
Bacchus
2
5
10
1.4
L
Izanami
TTV EastyRiz
Izanami
8
5
3
1.9
W
6
3
7
3.17
W
Thanatos
ashlynne002
Thanatos
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,457
Damage
58,680
66,345
Taken
74,950
56,562
Mitigated
70,880
15,673
Healing
31,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,320
318
251
9,268
23,844
33,275
1,452
2,651
21,193
0
39,166
L
Baba Yaga
AfroBanditX
Baba Yaga
0
0
0
0
1,611
0
0
0
1,611
0
0
L
Danzaburou
Arkus Val
Danzaburou
17,100
5,465
523
3,371
14,919
7,443
1,999
5,971
8,948
0
39,824
L
Jing Wei
DezzyDoee
Jing Wei
9,148
6,643
417
1,958
13,140
6,232
1,197
3,599
9,541
0
23,293
W
14,089
5,025
2,570
3,498
10,568
4,867
1,575
1,394
9,174
0
32,172
W
14,142
664
1,970
2,456
9,870
8,500
1,944
1,277
8,593
40,937
577
L
Bacchus
Sn4keEy3dL3o
Bacchus
8,629
787
2,304
5,591
23,806
37,021
184
8,424
15,382
17,141
796
L
Izanami
TTV EastyRiz
Izanami
8,580
4,875
47
1,462
12,869
5,866
2,226
3,521
9,348
0
23,773
W
8,307
85
1,505
4,535
18,335
19,144
565
1,181
17,154
11,319
1,335
W
Thanatos
ashlynne002
Thanatos
7,822
384
1,194
4,256
12,333
5,094
1,091
1,891
10,442
0
13,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,997
Gold Earned
55,375
126
Minions Killed
164
0
Camps Cleared
0
961,920
Distance Traveled
1,315,074
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,164
797
46
3
0
263,451
0
L
Baba Yaga
7,256
518
0
0
0
0
0
L
Danzaburou
10,298
736
43
3
0
254,690
0
L
Jing Wei
10,631
759
38
3
0
227,781
0
W
Hou Yi
11,148
796
45
3
0
256,653
0
W
Tiamat
10,583
756
52
4
0
270,416
0
L
Bacchus
10,816
773
18
1
0
241,578
0
L
Izanami
10,996
785
27
2
0
237,871
0
W
Ares
12,051
861
14
1
0
240,742
0
W
Thanatos
10,429
745
7
1
0
283,812
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role