Player Matchup

Arachne
Arachne
 
Arachne
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
ANTOM_23
Surtr
Level 98
God Stats
149W - 141L
1,522 SR
Queue Stats
160W - 162L
1,458 Elo+
Solo
Yemoja
Yemoja
CaptHindsmite
Yemoja
Level 100
God Stats
27W - 25L
1,574 SR
Queue Stats
231W - 212L
1,520 Elo+
Party 1
Sol
Sol
PeachPiety
Sol
Level 125
God Stats
5W - 3L
1,609 SR
Queue Stats
203W - 189L
1,494 Elo+
Solo
Charybdis
Charybdis
SouIpunk
Charybdis
Level 195
God Stats
10W - 11L
1,596 SR
Queue Stats
561W - 518L
1,567 Elo+
Party 1
Team Averages
Level 114
1,560 SR
1,508 Elo+

VS

Team Averages
Level 109
1,415 SR
1,475 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
APJAY1000
Hercules
Level 33
God Stats
1W - 2L
1,303 SR
Queue Stats
27W - 39L
1,354 Elo+
Solo
Athena
Athena
DaredevilTMWF7
Athena
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
26W - 27L
1,521 Elo+
Solo
Thor
Thor
ELCOCHILOCO96
Thor
Level 114
God Stats
0W - 1L
1,280 SR
Queue Stats
38W - 38L
1,525 Elo+
Solo
Vulcan
Vulcan
chenlezhi
Vulcan
Level 276
God Stats
224W - 200L
1,490 SR
Queue Stats
1,627W - 1,596L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
0 / 0 / 3
5,241
582
457
5,072
1,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Bow

Short Bow

+15%
Attack Speed

Surtr
ANTOM_23
Surtr
9
1 / 0 / 0
5,791
643
1,643
3,256
1,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 1 / 2
5,757
640
2,168
4,605
2,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
2 / 0 / 0
6,331
703
3,978
5,527
1,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charybdis
SouIpunk
Charybdis
9
2 / 1 / 1
5,451
606
7,636
6,610
1,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
7
0 / 2 / 0
4,140
460
3,072
5,543
1,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
APJAY1000
Hercules
3
0 / 1 / 0
3,735
415
1,026
2,690
1,117
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

7
0 / 0 / 0
4,393
488
2,723
9,001
4,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 2 / 0
5,135
571
1,638
5,917
2,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Vulcan
chenlezhi
Vulcan
9
1 / 1 / 0
5,157
573
1,670
1,963
622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
6
Kills
2
2
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
0
0
3
1.5
L
Xbalanque
 
Xbalanque
0
2
0
0
W
Surtr
ANTOM_23
Surtr
1
0
0
1
L
Hercules
APJAY1000
Hercules
0
1
0
0
W
1
1
2
2
L
0
0
0
0
L
1
2
0
0.5
W
2
0
0
2
W
Charybdis
SouIpunk
Charybdis
2
1
1
2.5
L
Vulcan
chenlezhi
Vulcan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,882
Damage
10,129
25,070
Taken
25,114
9,390
Mitigated
10,188
14,379
Healing
5,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
457
306
0
3,335
5,072
1,488
0
195
4,877
0
29,409
L
Xbalanque
 
Xbalanque
3,072
1,245
0
1,725
5,543
1,422
0
1,709
3,834
0
20,967
W
Surtr
ANTOM_23
Surtr
1,643
496
0
1,205
3,256
1,971
424
0
3,256
253
21,745
L
Hercules
APJAY1000
Hercules
1,026
290
0
1,373
2,690
1,117
0
56
2,434
0
7,650
W
2,168
535
2,358
1,526
4,605
2,554
192
1,459
3,146
15,226
0
L
2,723
665
0
2,154
9,001
4,971
0
2,514
6,487
15,625
1,125
L
1,638
510
0
656
5,917
2,056
0
417
5,464
0
36,394
W
3,978
1,461
0
2,896
5,527
1,515
733
1,717
3,810
42,769
1,200
W
Charybdis
SouIpunk
Charybdis
7,636
4,363
0
3,059
6,610
1,862
689
1,006
5,604
0
43,164
L
Vulcan
chenlezhi
Vulcan
1,670
42
0
0
1,963
622
451
1,450
513
26,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,571
Gold Earned
22,560
277
Minions Killed
207
0
Camps Cleared
0
889,366
Distance Traveled
758,050
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
5,241
582
54
6
0
220,618
2
L
Xbalanque
4,140
460
39
4
0
157,022
0
W
Surtr
5,791
643
37
4
0
153,308
0
L
Hercules
3,735
415
21
2
0
49,471
0
W
Yemoja
5,757
640
28
3
0
177,779
1
L
Athena
4,393
488
24
3
0
173,875
0
L
Thor
5,135
571
74
8
0
201,833
0
W
Sol
6,331
703
88
10
0
168,503
2
W
Charybdis
5,451
606
70
8
0
169,158
2
L
Vulcan
5,157
573
49
5
0
175,849
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role